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Merge pull request #136 from somepin/add-scale-letterbox
Add window scale letterbox for non-16:9/ultrawide monitors
This commit is contained in:
15
PyTaiko.py
15
PyTaiko.py
@@ -196,6 +196,17 @@ def main():
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ray.toggle_borderless_windowed()
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ray.toggle_borderless_windowed()
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logger.info("Toggled borderless windowed mode")
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logger.info("Toggled borderless windowed mode")
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curr_screen_width = ray.get_screen_width()
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curr_screen_height = ray.get_screen_height()
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if curr_screen_width == 0 or curr_screen_height == 0:
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dest_rect = ray.Rectangle(0, 0, screen_width, screen_height)
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else:
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scale = min(curr_screen_width / screen_width, curr_screen_height / screen_height)
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dest_rect = ray.Rectangle((curr_screen_width - (screen_width * scale)) * 0.5,
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(curr_screen_height - (screen_height * scale)) * 0.5,
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screen_width * scale, screen_height * scale)
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ray.begin_texture_mode(target)
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ray.begin_texture_mode(target)
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ray.begin_blend_mode(ray.BlendMode.BLEND_CUSTOM_SEPARATE)
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ray.begin_blend_mode(ray.BlendMode.BLEND_CUSTOM_SEPARATE)
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@@ -216,11 +227,11 @@ def main():
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ray.end_blend_mode()
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ray.end_blend_mode()
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ray.end_texture_mode()
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ray.end_texture_mode()
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ray.begin_drawing()
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ray.begin_drawing()
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ray.clear_background(ray.WHITE)
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ray.clear_background(ray.BLACK)
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ray.draw_texture_pro(
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ray.draw_texture_pro(
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target.texture,
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target.texture,
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ray.Rectangle(0, 0, target.texture.width, -target.texture.height),
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ray.Rectangle(0, 0, target.texture.width, -target.texture.height),
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ray.Rectangle(0, 0, ray.get_screen_width(), ray.get_screen_height()),
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dest_rect,
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ray.Vector2(0,0),
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ray.Vector2(0,0),
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0,
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0,
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ray.WHITE
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ray.WHITE
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