From 1bff05e14c65b7e5bcb8cd57a2c5a9b252749fb0 Mon Sep 17 00:00:00 2001 From: Anthony Samms Date: Mon, 17 Nov 2025 20:18:36 -0500 Subject: [PATCH] Update settings.py --- scenes/settings.py | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/scenes/settings.py b/scenes/settings.py index 446bbf3..89023c2 100644 --- a/scenes/settings.py +++ b/scenes/settings.py @@ -4,7 +4,6 @@ import pyray as ray from libs.audio import audio from libs.screen import Screen from libs.utils import ( - get_key_code, global_data, is_l_don_pressed, is_l_kat_pressed, @@ -121,7 +120,7 @@ class SettingsScreen(Screen): self.config[current_header][setting_key] = [new_key] self.editing_key = False logger.info(f"Key binding updated: {current_header}.{setting_key} -> {new_key}") - elif key_pressed == get_key_code(global_data.config["keys"]["back_key"]): + elif key_pressed == global_data.config["keys"]["back_key"]: self.editing_key = False logger.info("Key binding edit cancelled") @@ -140,7 +139,7 @@ class SettingsScreen(Screen): self.config[current_header][setting_key] = [button_pressed] self.editing_gamepad = False logger.info(f"Gamepad binding updated: {current_header}.{setting_key} -> {button_pressed}") - if ray.is_key_pressed(get_key_code(global_data.config["keys"]["back_key"])): + if ray.is_key_pressed(global_data.config["keys"]["back_key"]): self.editing_gamepad = False logger.info("Gamepad binding edit cancelled") @@ -222,7 +221,7 @@ class SettingsScreen(Screen): if ('keys' not in current_header) and ('gamepad' not in current_header): self.handle_string_cycle(current_header, setting_key) - elif ray.is_key_pressed(get_key_code(global_data.config["keys"]["back_key"])): + elif ray.is_key_pressed(global_data.config["keys"]["back_key"]): self.in_setting_edit = False logger.info("Exited section edit")