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allow pause key to be changeable
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@@ -240,7 +240,7 @@ class GameScreen(Screen):
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audio.stop_music_stream(self.song_music)
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return self.on_screen_end('SONG_SELECT')
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if ray.is_key_pressed(ray.KeyboardKey.KEY_SPACE):
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if ray.is_key_pressed(global_data.config["keys"]["pause_key"]):
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self.pause_song()
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def spawn_ending_anims(self):
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