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Update game.py
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@@ -766,9 +766,8 @@ class Player:
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note = self.current_notes_draw[0]
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if note.type in {NoteType.ROLL_HEAD, NoteType.ROLL_HEAD_L, NoteType.BALLOON_HEAD, NoteType.KUSUDAMA} and len(self.current_notes_draw) > 1:
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note = self.current_notes_draw[1]
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if current_ms > note.hit_ms + 2000:
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if note.type == NoteType.TAIL:
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self.current_notes_draw.pop(0)
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position = self.get_position_x(tex.screen_width, current_ms, note.hit_ms, note.pixels_per_frame_x)
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if position < GameScreen.JUDGE_X + (650 * tex.screen_scale):
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self.current_notes_draw.pop(0)
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def note_manager(self, current_ms: float, background: Optional[Background]):
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