add animal kaiser collab

This commit is contained in:
Anthony Samms
2025-09-13 01:28:21 -04:00
parent 6b21206063
commit 513d6ffa39
7 changed files with 63 additions and 10 deletions

View File

@@ -13,7 +13,8 @@ from libs.texture import TextureWrapper
class Background:
COLLABS = {
"A3": libs.bg_collabs.a3.A3
"A3": libs.bg_collabs.a3.Background,
"ANIMAL": libs.bg_collabs.animal.Background
}
def __init__(self, player_num: int, bpm: float, scene_preset: str = ''):
self.tex_wrapper = TextureWrapper()
@@ -29,7 +30,7 @@ class Background:
self.renda = RendaController(self.tex_wrapper, random.randint(0, 2))
self.chibi = ChibiController(self.tex_wrapper, random.randint(0, 13), bpm)
else:
collab_bg = Background.COLLABS[scene_preset](self.tex_wrapper, bpm)
collab_bg = Background.COLLABS[scene_preset](self.tex_wrapper, player_num, bpm)
self.max_dancers = collab_bg.max_dancers
self.don_bg = collab_bg.don_bg
self.bg_normal = collab_bg.bg_normal

View File

@@ -1 +1,2 @@
from . import a3
from . import animal

View File

@@ -8,10 +8,10 @@ from libs.bg_objects.don_bg import DonBGBase
from libs.bg_objects.renda import RendaController
from libs.texture import TextureWrapper
class A3:
def __init__(self, tex: TextureWrapper, bpm: float):
class Background:
def __init__(self, tex: TextureWrapper, player_num: int, bpm: float):
self.tex_wrapper = tex
path = 'background/collab/A3'
path = 'background/collab/a3'
self.max_dancers = 4
self.don_bg = DonBG(self.tex_wrapper, 0, 1, path)
self.bg_normal = BGNormal(self.tex_wrapper, 0, path)

51
libs/bg_collabs/animal.py Normal file
View File

@@ -0,0 +1,51 @@
import random
from libs.bg_objects.bg_fever import BGFeverBase
from libs.bg_objects.bg_normal import BGNormalBase
from libs.bg_objects.chibi import ChibiController
from libs.bg_objects.dancer import BaseDancer, BaseDancerGroup
from libs.bg_objects.fever import Fever3
from libs.bg_objects.footer import Footer
from libs.bg_objects.renda import RendaController
from libs.texture import TextureWrapper
from libs.bg_objects.don_bg import DonBG4
class Background:
def __init__(self, tex: TextureWrapper, player_num: int, bpm: float):
self.tex_wrapper = tex
path = 'background/collab/animal'
self.max_dancers = 5
self.don_bg = DonBG4(self.tex_wrapper, 4, player_num, 'background')
self.bg_normal = BGNormal(self.tex_wrapper, 0, path)
self.bg_fever = BGFever(self.tex_wrapper, 0, path)
self.footer = Footer(self.tex_wrapper, 0, path)
self.fever = Fever3(self.tex_wrapper, 0, bpm, path)
self.dancer = DancerGroup(self.tex_wrapper, 0, bpm, self.max_dancers, path)
self.renda = RendaController(self.tex_wrapper, 0, path)
self.chibi = ChibiController(self.tex_wrapper, 0, bpm, path)
class DancerGroup(BaseDancerGroup):
def __init__(self, tex: TextureWrapper, index: int, bpm: float, max_dancers: int, path: str):
self.name = 'dancer_' + str(index)
self.active_count = 0
tex.load_zip(path, f'dancer/{self.name}')
self.spawn_positions = [2, 1, 3, 0, 4]
self.active_dancers = [None] * max_dancers
self.dancers = [BaseDancer(self.name, i, bpm, tex) for i in range(max_dancers)]
random.shuffle(self.dancers)
self.add_dancer()
class BGNormal(BGNormalBase):
def update(self, current_time_ms: float):
pass
def draw(self, tex: TextureWrapper):
tex.draw_texture(self.name, 'background')
class BGFever(BGFeverBase):
def start(self):
self.transitioned = True
def update(self, current_time_ms: float):
pass
def draw(self, tex: TextureWrapper):
tex.draw_texture(self.name, 'background')

View File

@@ -167,7 +167,7 @@ class BaseDancerGroup():
total_width = 1280
num_dancers = len(self.active_dancers)
first_dancer = self.active_dancers[3]
first_dancer = next((dancer for dancer in self.active_dancers if dancer is not None), None)
if first_dancer is None:
return
dancer_width = tex.textures[self.name][str(first_dancer.index) + '_loop'].width

View File

@@ -10,9 +10,9 @@ class Fever:
return selected_obj(tex, index, bpm)
class BaseFever:
def __init__(self, tex: TextureWrapper, index: int, bpm: float):
def __init__(self, tex: TextureWrapper, index: int, bpm: float, path: str = 'background'):
self.name = 'fever_' + str(index)
tex.load_zip('background/regular', f'fever/{self.name}')
tex.load_zip(path, f'fever/{self.name}')
self.bounce_up = Animation.create_move((60000 / bpm) / 2, total_distance=50, ease_out='quadratic')
self.bounce_down = Animation.create_move((60000 / bpm) / 2, total_distance=50, ease_in='quadratic', delay=self.bounce_up.duration)

View File

@@ -1,11 +1,11 @@
from libs.texture import TextureWrapper
class Footer:
def __init__(self, tex: TextureWrapper, index: int):
def __init__(self, tex: TextureWrapper, index: int, path: str = 'background'):
self.index = index
if self.index == -1:
return
tex.load_zip('background/regular', 'footer')
tex.load_zip(path, 'footer')
def draw(self, tex: TextureWrapper):
if self.index == -1:
return