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fix(music): Fix the audio volume from music stream not detecting the desired volume
Apparently, Yonokid used default value for a parameter in play_music_stream in file `libs/audio.py` and forgot to pass the supposed argument when using the function. This commit will completely kill that default value and pass the correct parameter's value (which is `music`). Please don't use default parameter anymore, Yono.
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@@ -165,7 +165,7 @@ class GameScreen:
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def start_song(self, current_time):
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if (self.current_ms >= self.tja.metadata.offset*1000 + self.start_delay - global_data.config["general"]["judge_offset"]) and not self.song_started:
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if self.song_music is not None:
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audio.play_music_stream(self.song_music)
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audio.play_music_stream(self.song_music, 'music')
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print(f"Song started at {self.current_ms}")
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if self.movie is not None:
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self.movie.start(current_time)
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