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fix knight of nights and battle no 1
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@@ -256,6 +256,7 @@ class PracticeGameScreen(GameScreen):
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tex.draw_texture('practice', 'playing', index=int(self.player_1.player_number)-1, fade=0.5)
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tex.draw_texture('practice', 'progress_bar_bg')
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if self.paused:
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tex.draw_texture('practice', 'paused', fade=0.5)
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progress = min((self.scrobble_time + self.scrobble_move.attribute - self.bars[0].hit_ms) / self.player_1.end_time, 1)
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else:
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progress = min(self.current_ms / self.player_1.end_time, 1)
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