add more verbose ASIO debugging

This commit is contained in:
Anthony Samms
2025-10-20 15:29:32 -04:00
parent e104e14513
commit 64174a53b3
4 changed files with 72 additions and 16 deletions

View File

@@ -16,7 +16,7 @@ class DevScreen:
if not self.screen_init:
self.screen_init = True
tex.load_screen_textures('game')
self.obj = JudgeCounter(10)
self.obj = JudgeCounter()
def on_screen_end(self, next_screen: str):
self.screen_init = False
@@ -24,11 +24,11 @@ class DevScreen:
def update(self):
self.on_screen_start()
self.obj.update()
self.obj.update(0, 0, 0, 0)
if ray.is_key_pressed(ray.KeyboardKey.KEY_ENTER):
return self.on_screen_end('GAME')
if ray.is_key_pressed(ray.KeyboardKey.KEY_SPACE):
self.obj = JudgeCounter(500)
self.obj = JudgeCounter()
def draw(self):
ray.draw_rectangle(0, 0, 1280, 720, ray.GREEN)