fix tests

This commit is contained in:
Yonokid
2025-12-27 18:52:38 -05:00
parent 4ec426c34e
commit 65abde116e
4 changed files with 25 additions and 44 deletions

View File

@@ -69,7 +69,7 @@ class TestAudioEngine(unittest.TestCase):
self.mock_config_path = self.sounds_dir
# Store original audio singleton state to avoid test pollution
self._original_audio_sounds_path = audio.sounds_path
def tearDown(self):
"""Tear down each test."""
# Restore original audio singleton state
@@ -105,7 +105,7 @@ class TestAudioEngine(unittest.TestCase):
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
# Initialize
success = engine.init_audio_device()
@@ -122,7 +122,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test master volume control."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -147,7 +147,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test loading and unloading sounds."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -169,7 +169,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test loading a non-existent sound file."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -184,7 +184,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test playing and stopping sounds."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -214,7 +214,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test playing the special don and kat sounds."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -238,7 +238,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test setting sound volume."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -257,7 +257,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test setting sound pan."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -277,7 +277,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test loading sounds for a screen."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -298,7 +298,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test unloading all sounds."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -321,7 +321,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test loading and playing music streams."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -353,7 +353,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test getting music time length and played."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -384,7 +384,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test setting music volume."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -402,7 +402,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test seeking in music stream."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -420,7 +420,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test unloading music stream."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
@@ -441,7 +441,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test unloading all music streams."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try:
@@ -463,7 +463,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test host API query functions."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
engine.init_audio_device()
# List host APIs (should not crash)
@@ -478,7 +478,7 @@ class TestAudioEngine(unittest.TestCase):
"""Test complete audio engine lifecycle."""
mock_config.return_value = {"paths": {"skin": f"{self.sounds_dir}"}}
engine = AudioEngine(0, 44100.0, 512, self.volume_presets, sounds_path=self.sounds_dir)
engine.set_log_level(10)
if engine.init_audio_device():
try: