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Update game.py
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@@ -443,8 +443,13 @@ class Player:
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self.bpm = 120
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self.bpm = 120
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if self.timeline and hasattr(self.timeline[self.timeline_index], 'bpm'):
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if self.timeline and hasattr(self.timeline[self.timeline_index], 'bpm'):
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self.bpm = self.timeline[self.timeline_index].bpm
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self.bpm = self.timeline[self.timeline_index].bpm
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last_note = self.draw_note_list[0]
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for note in chain(self.draw_note_list, self.draw_bar_list):
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for note in chain(self.draw_note_list, self.draw_bar_list):
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self.get_load_time(note)
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self.get_load_time(note)
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if note.type == NoteType.TAIL:
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note.load_ms = last_note.load_ms
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note.unload_ms = last_note.unload_ms
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last_note = note
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self.draw_note_list = deque(sorted(self.draw_note_list, key=lambda n: n.load_ms))
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self.draw_note_list = deque(sorted(self.draw_note_list, key=lambda n: n.load_ms))
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