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https://github.com/Yonokid/PyTaiko.git
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this update doubles the fps
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@@ -10,9 +10,9 @@ from libs.audio import audio
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from libs.background import Background
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from libs.global_data import Modifiers, PlayerNum, global_data
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from libs.tja import Balloon, Drumroll, Note, NoteType, TJAParser, apply_modifiers
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from libs.utils import get_current_ms, get_key_code
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from libs.utils import get_current_ms
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from libs.texture import tex
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from scenes.game import DrumHitEffect, GameScreen, JudgeCounter, LaneHitEffect, Player, SCREEN_WIDTH
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from scenes.game import DrumHitEffect, DrumType, GameScreen, JudgeCounter, LaneHitEffect, Player, SCREEN_WIDTH, Side
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logger = logging.getLogger(__name__)
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@@ -93,14 +93,14 @@ class PracticeGameScreen(GameScreen):
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self.start_ms = get_current_ms() - self.pause_time
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def global_keys(self):
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if ray.is_key_pressed(get_key_code(global_data.config["keys"]["restart_key"])):
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if ray.is_key_pressed(global_data.config["keys"]["restart_key"]):
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if self.song_music is not None:
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audio.stop_music_stream(self.song_music)
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self.init_tja(global_data.session_data[global_data.player_num].selected_song)
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audio.play_sound('restart', 'sound')
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self.song_started = False
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if ray.is_key_pressed(get_key_code(global_data.config["keys"]["back_key"])):
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if ray.is_key_pressed(global_data.config["keys"]["back_key"]):
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if self.song_music is not None:
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audio.stop_music_stream(self.song_music)
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return self.on_screen_end('PRACTICE_SELECT')
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@@ -276,7 +276,7 @@ class PracticePlayer(Player):
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self.gauge = None
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self.paused = False
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def spawn_hit_effects(self, note_type: str, side: str):
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def spawn_hit_effects(self, note_type: DrumType, side: Side):
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self.lane_hit_effect = LaneHitEffect(note_type, self.is_2p)
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self.draw_drum_hit_list.append(PracticeDrumHitEffect(note_type, side, self.is_2p, player_num=self.player_num))
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