Changed gen3 leaderboard logic to not need any new textures

This commit is contained in:
Valerio
2025-12-26 01:23:27 -05:00
parent 73abcddf44
commit 88acfe5e5b

View File

@@ -864,10 +864,11 @@ class ScoreHistory:
tex.draw_texture('leaderboard', 'shinuchi_ura', index=self.long) tex.draw_texture('leaderboard', 'shinuchi_ura', index=self.long)
else: else:
tex.draw_texture('leaderboard', 'shinuchi', index=self.long) tex.draw_texture('leaderboard', 'shinuchi', index=self.long)
tex.draw_texture('leaderboard', 'pts', color=ray.WHITE, index=self.long)
case ScoreMethod.GEN3: case ScoreMethod.GEN3:
tex.draw_texture('leaderboard', 'normal', index=self.long) tex.draw_texture('leaderboard', 'normal', index=self.long)
tex.draw_texture('leaderboard', 'pts', color=ray.BLACK, index=self.long)
tex.draw_texture('leaderboard', 'pts', color=ray.WHITE, index=self.long)
tex.draw_texture('leaderboard', 'difficulty', frame=self.curr_difficulty, index=self.long) tex.draw_texture('leaderboard', 'difficulty', frame=self.curr_difficulty, index=self.long)
for i in range(4): for i in range(4):
@@ -891,7 +892,7 @@ class ScoreHistory:
case ScoreMethod.SHINUCHI: case ScoreMethod.SHINUCHI:
tex.draw_texture('leaderboard', 'counter', frame=int(counter[i]), x=-((len(counter) * tex.skin_config["score_info_counter_margin"].width) // 2) + (i * tex.skin_config["score_info_counter_margin"].width), color=ray.WHITE, index=self.long) tex.draw_texture('leaderboard', 'counter', frame=int(counter[i]), x=-((len(counter) * tex.skin_config["score_info_counter_margin"].width) // 2) + (i * tex.skin_config["score_info_counter_margin"].width), color=ray.WHITE, index=self.long)
case ScoreMethod.GEN3: case ScoreMethod.GEN3:
tex.draw_texture('leaderboard', 'counter_gen3', frame=int(counter[i]), x=-((len(counter) * tex.skin_config["score_info_counter_margin"].width) // 2) + (i * tex.skin_config["score_info_counter_margin"].width), color=ray.WHITE, index=self.long) tex.draw_texture('leaderboard', 'counter', frame=int(counter[i]), x=-((len(counter) * tex.skin_config["score_info_counter_margin"].width) // 2) + (i * tex.skin_config["score_info_counter_margin"].width), color=ray.BLACK, index=self.long)
else: else:
tex.draw_texture('leaderboard', 'judge_num', frame=int(counter[i]), x=-(len(counter) - i) * margin, y=j*tex.skin_config["score_info_bg_offset"].y) tex.draw_texture('leaderboard', 'judge_num', frame=int(counter[i]), x=-(len(counter) - i) * margin, y=j*tex.skin_config["score_info_bg_offset"].y)