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Fixed draw_texture call in score history score method check
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@@ -818,9 +818,9 @@ class ScoreHistory:
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tex.draw_texture('leaderboard', 'shinuchi', index=self.long)
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tex.draw_texture('leaderboard', 'shinuchi', index=self.long)
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case ScoreMethod.GEN3:
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case ScoreMethod.GEN3:
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if self.curr_difficulty == Difficulty.URA:
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if self.curr_difficulty == Difficulty.URA:
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tex.draw_texture('leaderboard', index=self.long)
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tex.draw_texture('leaderboard', 'normal', index=self.long)
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else:
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else:
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tex.draw_texture('leaderboard', index=self.long)
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tex.draw_texture('leaderboard', 'normal', index=self.long)
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tex.draw_texture('leaderboard', 'pts', color=ray.WHITE, index=self.long)
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tex.draw_texture('leaderboard', 'pts', color=ray.WHITE, index=self.long)
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tex.draw_texture('leaderboard', 'difficulty', frame=self.curr_difficulty, index=self.long)
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tex.draw_texture('leaderboard', 'difficulty', frame=self.curr_difficulty, index=self.long)
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