diff --git a/Songs/15 Recently Played/song_list.txt b/Songs/15 Recently Played/song_list.txt new file mode 100644 index 0000000..401d41d --- /dev/null +++ b/Songs/15 Recently Played/song_list.txt @@ -0,0 +1 @@ +61506649d1a0f78c7759ffd83b010e58ab0e167bdeb06b11584933d7a7409f35|Dogbite|t+pazolite diff --git a/scenes/game.py b/scenes/game.py index f93918b..e6fcb1b 100644 --- a/scenes/game.py +++ b/scenes/game.py @@ -800,6 +800,9 @@ class Player: self.combo_announce = ComboAnnounce(self.combo, current_time, self.player_num, self.is_2p) if self.combo > self.max_combo: self.max_combo = self.combo + if self.combo % 100 == 0 and self.score_method == "gen3": + self.score += 10000 + self.base_score_list.append(ScoreCounterAnimation(self.player_num, 10000, self.is_2p)) if note.type != NoteType.KUSUDAMA: is_big = note.type == NoteType.DON_L or note.type == NoteType.KAT_L or note.type == NoteType.BALLOON_HEAD @@ -966,10 +969,6 @@ class Player: else: background.add_chibi(True, 1) - if self.combo > 0 and self.combo % 100 == 0 and self.score_method == "gen3": - self.score += 10000 - self.base_score_list.append(ScoreCounterAnimation(self.player_num, 10000, self.is_2p)) - def drumroll_counter_manager(self, current_time: float): """Manages drumroll counter behavior""" if self.is_drumroll and self.curr_drumroll_count > 0 and self.drumroll_counter is None: