add combo announcements

This commit is contained in:
Anthony Samms
2025-09-21 02:19:04 -04:00
parent 62dc3d57d7
commit b14505db32
3 changed files with 52 additions and 3 deletions

View File

@@ -2,7 +2,7 @@ import pyray as ray
from libs.utils import get_current_ms
from libs.texture import tex
from scenes.game import GogoTime, NoteArc
from scenes.game import ComboAnnounce
class DevScreen:
@@ -16,7 +16,7 @@ class DevScreen:
if not self.screen_init:
self.screen_init = True
tex.load_screen_textures('game')
self.obj = GogoTime()
self.obj = ComboAnnounce(0, get_current_ms())
def on_screen_end(self, next_screen: str):
self.screen_init = False
@@ -28,7 +28,7 @@ class DevScreen:
if ray.is_key_pressed(ray.KeyboardKey.KEY_ENTER):
return self.on_screen_end('GAME')
elif ray.is_key_pressed(ray.KeyboardKey.KEY_SPACE):
self.obj = GogoTime()
self.obj = ComboAnnounce(100, get_current_ms())
def draw(self):
ray.draw_rectangle(0, 0, 1280, 720, ray.GREEN)