minor bug fixes

This commit is contained in:
Anthony Samms
2025-10-22 13:14:22 -04:00
parent f7f2f42aac
commit b1e88fe814
2 changed files with 2 additions and 2 deletions

View File

@@ -189,6 +189,7 @@ class GameScreen:
if self.end_ms != 0:
if current_time >= self.end_ms + 1000:
if self.player_1.ending_anim is None:
self.write_score()
if session_data.result_bad == 0:
self.player_1.ending_anim = FCAnimation()
elif self.player_1.gauge.is_clear:
@@ -200,7 +201,6 @@ class GameScreen:
self.result_transition.start()
audio.play_sound('result_transition', 'voice')
else:
self.write_score()
self.end_ms = current_time
if ray.is_key_pressed(ray.KeyboardKey.KEY_F1):

View File

@@ -514,7 +514,7 @@ class SongSelectScreen:
else:
tex.draw_texture('global', 'background_diff', frame=self.selected_difficulty, fade=min(0.5, self.selected_diff_fadein.attribute), y=-self.selected_diff_bounce.attribute, y2=self.selected_diff_bounce.attribute)
if self.selected_diff_highlight_fade.is_reversing or self.selected_diff_highlight_fade.is_finished:
tex.draw_texture('global', 'background_diff', frame=self.selected_difficulty, x=1025, y=-self.selected_diff_bounce.attribute, y2=self.selected_diff_bounce.attribute)
tex.draw_texture('global', 'background_diff', frame=self.selected_difficulty, y=-self.selected_diff_bounce.attribute, y2=self.selected_diff_bounce.attribute)
tex.draw_texture('global', 'background_diff_highlight', frame=min(3, self.selected_difficulty), fade=self.selected_diff_highlight_fade.attribute)
tex.draw_texture('global', 'bg_diff_text_bg', fade=min(0.5, self.selected_diff_text_fadein.attribute), scale=self.selected_diff_text_resize.attribute, center=True)
tex.draw_texture('global', 'bg_diff_text', frame=min(3, self.selected_difficulty), fade=self.selected_diff_text_fadein.attribute, scale=self.selected_diff_text_resize.attribute, center=True)