add detailed statistics on song select

This commit is contained in:
Anthony Samms
2025-10-24 16:22:39 -04:00
parent e3715fec77
commit b779929141
2 changed files with 46 additions and 7 deletions

View File

@@ -59,9 +59,13 @@ class GameScreen:
if global_data.hit_sound == 0:
audio.load_sound(sounds_dir / "hit_sounds" / str(global_data.hit_sound[0]) / "don.wav", 'hitsound_don_1p')
audio.load_sound(sounds_dir / "hit_sounds" / str(global_data.hit_sound[0]) / "ka.wav", 'hitsound_kat_1p')
audio.load_sound(sounds_dir / "hit_sounds" / str(global_data.hit_sound[1]) / "don.wav", 'hitsound_don_2p')
audio.load_sound(sounds_dir / "hit_sounds" / str(global_data.hit_sound[1]) / "ka.wav", 'hitsound_kat_2p')
else:
audio.load_sound(sounds_dir / "hit_sounds" / str(global_data.hit_sound[0]) / "don.ogg", 'hitsound_don_1p')
audio.load_sound(sounds_dir / "hit_sounds" / str(global_data.hit_sound[0]) / "ka.ogg", 'hitsound_kat_1p')
audio.load_sound(sounds_dir / "hit_sounds" / str(global_data.hit_sound[1]) / "don.ogg", 'hitsound_don_2p')
audio.load_sound(sounds_dir / "hit_sounds" / str(global_data.hit_sound[1]) / "ka.ogg", 'hitsound_kat_2p')
def init_tja(self, song: Path):
"""Initialize the TJA file"""