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minor fixes, alpha ver
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@@ -731,7 +731,8 @@ class Judgement:
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ray.draw_texture(textures_2[index+5], 304, 143, hit_color)
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ray.draw_texture(textures_2[9], 370, int(y), color)
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if self.curr_hit_ms is not None:
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ray.draw_text(self.curr_hit_ms, 370, int(y)-20, 40, ray.fade(ray.YELLOW, self.fade_animation_1.attribute))
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pass
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#ray.draw_text(self.curr_hit_ms, 370, int(y)-20, 40, ray.fade(ray.YELLOW, self.fade_animation_1.attribute))
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elif self.type == 'OK':
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if self.big:
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ray.draw_texture(textures_1[20], 342, 184, color)
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