add kusudamas

This commit is contained in:
Yonokid
2025-08-13 23:17:53 -04:00
parent 0912e8ff9c
commit c458ddb52b
4 changed files with 137 additions and 12 deletions

View File

@@ -1,6 +1,14 @@
import pyray as ray
from libs.utils import session_data
from libs.texture import tex
from libs.utils import (
get_current_ms,
is_l_don_pressed,
is_l_kat_pressed,
is_r_don_pressed,
is_r_kat_pressed,
)
from scenes.game import KusudamaAnimation
class DevScreen:
@@ -12,20 +20,35 @@ class DevScreen:
def on_screen_start(self):
if not self.screen_init:
self.screen_init = True
tex.load_screen_textures('game')
self.kusudama = None
self.count = 0
def on_screen_end(self, next_screen: str):
self.screen_init = False
session_data.prev_score = 10000
session_data.result_score = 100000
return next_screen
def update(self):
self.on_screen_start()
if self.kusudama is not None:
self.kusudama.update(get_current_ms(), self.count == 100)
if self.kusudama.is_finished:
self.kusudama = None
if is_l_kat_pressed() or is_r_kat_pressed():
self.kusudama = KusudamaAnimation(100)
self.count = 0
if is_l_don_pressed() or is_r_don_pressed():
if self.kusudama is not None:
self.count += 1
self.kusudama.update_count(self.count)
if ray.is_key_pressed(ray.KeyboardKey.KEY_ENTER):
return self.on_screen_end('RESULT')
def draw(self):
pass
if self.kusudama is not None:
self.kusudama.draw()
def draw_3d(self):
pass