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Update utils.py
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@@ -234,6 +234,7 @@ class GlobalData:
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config: dict = field(default_factory=lambda: dict())
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global_data = GlobalData()
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shader = ray.load_shader('', 'shader/outline.fs')
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class OutlinedText:
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def __init__(self, text: str, font_size: int, color: ray.Color, outline_color: ray.Color, outline_thickness=5.0, vertical=False):
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@@ -259,7 +260,7 @@ class OutlinedText:
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])
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texture_size = ray.ffi.new("float[2]", [self.texture.width, self.texture.height])
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self.shader = ray.load_shader('', 'shader/outline.fs')
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self.shader = shader
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outline_size_loc = ray.get_shader_location(self.shader, "outlineSize")
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outline_color_loc = ray.get_shader_location(self.shader, "outlineColor")
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texture_size_loc = ray.get_shader_location(self.shader, "textureSize")
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