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Update main.py
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12
main.py
12
main.py
@@ -17,6 +17,8 @@ class Screens:
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RESULT = "RESULT"
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RESULT = "RESULT"
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def main():
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def main():
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render_width, render_height = ray.get_render_width(), ray.get_render_height()
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dpi_scale = ray.get_window_scale_dpi()
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screen_width: int = get_config()["video"]["screen_width"]
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screen_width: int = get_config()["video"]["screen_width"]
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screen_height: int = get_config()["video"]["screen_height"]
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screen_height: int = get_config()["video"]["screen_height"]
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@@ -86,7 +88,15 @@ def main():
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ray.end_texture_mode()
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ray.end_texture_mode()
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ray.begin_drawing()
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ray.begin_drawing()
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ray.clear_background(ray.WHITE)
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ray.clear_background(ray.WHITE)
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ray.draw_texture_pro(target.texture, ray.Rectangle(0, 0, target.texture.width, -target.texture.height), ray.Rectangle(0, 0, ray.get_render_width(), ray.get_render_height()), ray.Vector2(0,0), 0, ray.WHITE)
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#Thanks to rnoiz proper render height
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ray.draw_texture_pro(
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target.texture,
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ray.Rectangle(0, 0, target.texture.width, -target.texture.height),
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ray.Rectangle(0, 0, int(render_width/dpi_scale.x), int(render_height)/dpi_scale.y),
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ray.Vector2(0,0),
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0,
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ray.WHITE
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)
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ray.end_drawing()
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ray.end_drawing()
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ray.close_window()
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ray.close_window()
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audio.close_audio_device()
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audio.close_audio_device()
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