add libwinpthread to static linking

This commit is contained in:
Anthony Samms
2025-09-15 21:22:26 -04:00
parent 014395c2be
commit ddece5c985
5 changed files with 6 additions and 335 deletions

View File

@@ -65,6 +65,12 @@ ifneq (,$(findstring MINGW,$(UNAME_S)))
CORE_LIBS += -lsamplerate CORE_LIBS += -lsamplerate
endif endif
ifneq (,$(wildcard /mingw64/lib/libwinpthread.a))
SYSTEM_LIBS += /mingw64/lib/libwinpthread.a
else
SYSTEM_LIBS += -lwinpthread
endif
# Windows system libraries (these provide the missing symbols) # Windows system libraries (these provide the missing symbols)
SYSTEM_LIBS = -lwinmm -lole32 -luuid -lksuser -lsetupapi -lws2_32 -ladvapi32 -luser32 -lgdi32 -lkernel32 SYSTEM_LIBS = -lwinmm -lole32 -luuid -lksuser -lsetupapi -lws2_32 -ladvapi32 -luser32 -lgdi32 -lkernel32

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@@ -1,48 +0,0 @@
EXPORTS
list_host_apis
init_audio_device
close_audio_device
is_audio_device_ready
set_master_volume
get_master_volume
load_wave
is_wave_valid
unload_wave
load_sound_from_wave
load_sound
is_sound_valid
unload_sound
play_sound
pause_sound
resume_sound
stop_sound
is_sound_playing
set_sound_volume
set_sound_pitch
set_sound_pan
load_audio_stream
unload_audio_stream
play_audio_stream
pause_audio_stream
resume_audio_stream
is_audio_stream_playing
stop_audio_stream
set_audio_stream_volume
set_audio_stream_pitch
set_audio_stream_pan
update_audio_stream
load_music_stream
is_music_valid
unload_music_stream
play_music_stream
pause_music_stream
resume_music_stream
stop_music_stream
seek_music_stream
update_music_stream
is_music_stream_playing
set_music_volume
set_music_pitch
set_music_pan
get_music_time_length
get_music_time_played

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@@ -1,57 +0,0 @@
#!/bin/bash
set -e
echo "Cross-compiling audio library for Windows..."
# Configuration
MINGW_PREFIX="x86_64-w64-mingw32"
CC="${MINGW_PREFIX}-gcc"
WIN_DEPS="win-libs"
# Check if cross-compiler is available
if ! command -v $CC &> /dev/null; then
echo "Error: MinGW-w64 cross-compiler not found!"
echo "Install it with: sudo apt-get install mingw-w64"
exit 1
fi
# Check if Windows dependencies exist
if [ ! -d "$WIN_DEPS" ]; then
echo "Warning: Windows dependencies not found in $WIN_DEPS"
echo "You may need to build or download Windows versions of:"
echo " - PortAudio"
echo " - libsndfile"
echo " - libsamplerate"
fi
# Build command
CFLAGS="-O2 -Wall -Wextra"
LDFLAGS="-shared -Wl,--out-implib,libaudio.lib -static-libgcc -static-libstdc++"
LIBS="-lportaudio -lsndfile -lsamplerate -lwinmm -lole32 -luuid -lksuser -lsetupapi"
if [ -d "$WIN_DEPS" ]; then
CFLAGS="$CFLAGS -I${WIN_DEPS}/include"
LDFLAGS="$LDFLAGS -L${WIN_DEPS}/lib"
fi
echo "Compiling with: $CC"
$CC $CFLAGS $LDFLAGS audio.c -o libaudio.dll $LIBS
if [ $? -eq 0 ]; then
echo "Successfully built libaudio.dll"
echo "Import library: libaudio.lib"
# Check if we can get file info
if command -v file &> /dev/null; then
file libaudio.dll
fi
# List exported functions
if command -v ${MINGW_PREFIX}-objdump &> /dev/null; then
echo "Exported functions:"
${MINGW_PREFIX}-objdump -p libaudio.dll | grep "\\[.*\\]" | head -20
fi
else
echo "Build failed!"
exit 1
fi

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@@ -1,168 +0,0 @@
import ctypes
import ctypes.wintypes
import os
import sys
from pathlib import Path
import struct
# Windows API constants
LOAD_LIBRARY_AS_DATAFILE = 0x00000002
DONT_RESOLVE_DLL_REFERENCES = 0x00000001
def check_dll_architecture(dll_path):
"""Check if DLL is 32-bit or 64-bit"""
try:
with open(dll_path, 'rb') as f:
# Read DOS header
dos_header = f.read(64)
if dos_header[:2] != b'MZ':
return "Not a valid PE file"
# Get PE header offset
pe_offset = struct.unpack('<L', dos_header[60:64])[0]
f.seek(pe_offset)
# Read PE signature and COFF header
pe_sig = f.read(4)
if pe_sig != b'PE\x00\x00':
return "Not a valid PE file"
machine = struct.unpack('<H', f.read(2))[0]
if machine == 0x014c:
return "32-bit (i386)"
elif machine == 0x8664:
return "64-bit (AMD64)"
else:
return f"Unknown architecture (0x{machine:04x})"
except Exception as e:
return f"Error reading file: {e}"
def check_dll_dependencies_windows(dll_path):
"""Check DLL dependencies using Windows API"""
print(f"Analyzing: {dll_path}")
if not os.path.exists(dll_path):
print(f"ERROR: {dll_path} not found!")
return
# Check basic file info
size = os.path.getsize(dll_path)
arch = check_dll_architecture(dll_path)
print(f"DLL Size: {size} bytes")
print(f"Architecture: {arch}")
# Try to load the DLL to check for missing dependencies
kernel32 = ctypes.windll.kernel32
print("\n=== Dependency Check ===")
# Try loading with DONT_RESOLVE_DLL_REFERENCES to avoid initializing
try:
handle = kernel32.LoadLibraryExW(
ctypes.c_wchar_p(dll_path),
None,
LOAD_LIBRARY_AS_DATAFILE | DONT_RESOLVE_DLL_REFERENCES
)
if handle:
print("✓ DLL can be loaded as data file")
kernel32.FreeLibrary(handle)
else:
error = kernel32.GetLastError()
print(f"✗ Failed to load as data file. Error: 0x{error:x}")
except Exception as e:
print(f"✗ Exception during data file load: {e}")
# Try normal loading
try:
handle = kernel32.LoadLibraryW(ctypes.c_wchar_p(dll_path))
if handle:
print("✓ DLL loads successfully with full resolution")
kernel32.FreeLibrary(handle)
else:
error = kernel32.GetLastError()
print(f"✗ Failed to load DLL normally. Error: 0x{error:x}")
print_windows_error(error)
except Exception as e:
print(f"✗ Exception during normal load: {e}")
def print_windows_error(error_code):
"""Print human-readable Windows error message"""
error_messages = {
0x7e: "The specified module could not be found",
0x57: "The parameter is incorrect",
0x7f: "The specified procedure could not be found",
0xc1: "The application cannot run in Win32 mode",
0x485: "Attempt to access invalid address",
}
if error_code in error_messages:
print(f" Meaning: {error_messages[error_code]}")
# Try to get system error message
try:
import ctypes.wintypes
kernel32 = ctypes.windll.kernel32
buffer = ctypes.create_unicode_buffer(512)
kernel32.FormatMessageW(
0x00001000, # FORMAT_MESSAGE_FROM_SYSTEM
None,
error_code,
0,
buffer,
512,
None
)
if buffer.value:
print(f" System message: {buffer.value.strip()}")
except:
pass
def check_python_architecture():
"""Check if Python is 32-bit or 64-bit"""
import platform
return platform.architecture()[0]
def test_cffi_loading(dll_path):
"""Test CFFI loading specifically"""
print("\n=== CFFI Loading Test ===")
try:
import cffi
ffi = cffi.FFI()
# Try to load without any function definitions
print("Testing CFFI dlopen...")
lib = ffi.dlopen(dll_path)
print("✓ CFFI can load the DLL")
# Test with a simple function definition
ffi.cdef("void list_host_apis(void);")
lib = ffi.dlopen(dll_path)
print("✓ CFFI can load with function definition")
return True
except Exception as e:
print(f"✗ CFFI loading failed: {e}")
print(f" Error type: {type(e).__name__}")
return False
if __name__ == "__main__":
dll_path = "libaudio.dll"
if len(sys.argv) > 1:
dll_path = sys.argv[1]
print(f"Python Architecture: {check_python_architecture()}")
print()
check_dll_dependencies_windows(dll_path)
test_cffi_loading(dll_path)

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@@ -1,62 +0,0 @@
import cffi
import os
import sys
from pathlib import Path
def test_dll_loading():
"""Test DLL loading with detailed error reporting"""
ffi = cffi.FFI()
# Define minimal interface first
ffi.cdef("""
void list_host_apis(void);
bool is_audio_device_ready(void);
""")
dll_path = "./libaudio.dll"
print(f"Testing DLL: {dll_path}")
print(f"DLL exists: {os.path.exists(dll_path)}")
if os.path.exists(dll_path):
print(f"DLL size: {os.path.getsize(dll_path)} bytes")
try:
# Try to load the DLL
print("Attempting to load DLL...")
lib = ffi.dlopen(dll_path)
print("✓ DLL loaded successfully!")
# Try to call a simple function
print("Testing function call...")
ready = lib.is_audio_device_ready()
print(f"✓ Function call successful: {ready}")
# Try calling list_host_apis (this initializes PortAudio)
print("Testing list_host_apis...")
lib.list_host_apis()
print("✓ list_host_apis completed")
return True
except Exception as e:
print(f"✗ Error: {e}")
print(f"Error type: {type(e).__name__}")
# Additional debugging
if "GetLastError" in str(e):
import ctypes
error_code = ctypes.windll.kernel32.GetLastError()
print(f"Windows error code: 0x{error_code:x} ({error_code})")
return False
if __name__ == "__main__":
success = test_dll_loading()
if not success:
print("\nDebugging steps:")
print("1. Check DLL dependencies with: python check_deps.py")
print("2. Ensure all required DLLs are in PATH or same directory")
print("3. Verify DLL architecture matches Python (64-bit)")
print("4. Try the minimal test_dll.dll first")