more minor bug fixes

This commit is contained in:
Yonokid
2025-08-16 11:11:14 -04:00
parent 1d235e1571
commit e3d24f00f9
5 changed files with 49 additions and 53 deletions

View File

@@ -1,14 +1,6 @@
import pyray as ray
from libs.texture import tex
from libs.utils import (
get_current_ms,
is_l_don_pressed,
is_l_kat_pressed,
is_r_don_pressed,
is_r_kat_pressed,
)
from scenes.game import KusudamaAnimation
from libs.utils import global_data, session_data
class DevScreen:
@@ -20,9 +12,10 @@ class DevScreen:
def on_screen_start(self):
if not self.screen_init:
self.screen_init = True
tex.load_screen_textures('game')
self.kusudama = None
self.count = 0
session_data.result_score = 961000
session_data.result_good = 100
session_data.result_max_combo = 20
session_data.result_total_drumroll = 40
def on_screen_end(self, next_screen: str):
self.screen_init = False
@@ -30,25 +23,12 @@ class DevScreen:
def update(self):
self.on_screen_start()
if self.kusudama is not None:
self.kusudama.update(get_current_ms(), self.count == 100)
if self.kusudama.is_finished:
self.kusudama = None
if is_l_kat_pressed() or is_r_kat_pressed():
self.kusudama = KusudamaAnimation(100)
self.count = 0
if is_l_don_pressed() or is_r_don_pressed():
if self.kusudama is not None:
self.count += 1
self.kusudama.update_count(self.count)
if ray.is_key_pressed(ray.KeyboardKey.KEY_ENTER):
return self.on_screen_end('RESULT')
def draw(self):
if self.kusudama is not None:
self.kusudama.draw()
pass
def draw_3d(self):
pass