chore: organize imports

This commit is contained in:
Yonokid
2025-12-27 13:26:24 -05:00
parent 174f322696
commit e719119764
38 changed files with 210 additions and 101 deletions

View File

@@ -1,10 +1,11 @@
import logging
import pyray as ray
from libs.animation import Animation
from libs.audio import audio
from libs.chara_2d import Chara2D
from libs.global_data import PlayerNum, reset_session
from libs.audio import audio
from libs.global_objects import AllNetIcon, CoinOverlay, Nameplate
from libs.screen import Screen
from libs.texture import tex
@@ -13,7 +14,7 @@ from libs.utils import (
get_current_ms,
global_data,
is_l_don_pressed,
is_r_don_pressed
is_r_don_pressed,
)
from scenes.game import Gauge
from scenes.result import Background

View File

@@ -1,16 +1,28 @@
import logging
import pyray as ray
from libs.audio import audio
from libs.global_data import PlayerNum, global_data
from libs.texture import tex
from libs.chara_2d import Chara2D
from libs.global_objects import AllNetIcon, CoinOverlay, Indicator, Nameplate, Timer
from libs.screen import Screen
from libs.file_navigator import BackBox, DanCourse, navigator
from libs.global_data import PlayerNum, global_data
from libs.global_objects import (
AllNetIcon,
CoinOverlay,
Indicator,
Nameplate,
Timer,
)
from libs.screen import Screen
from libs.texture import tex
from libs.transition import Transition
from libs.utils import get_current_ms, is_l_don_pressed, is_l_kat_pressed, is_r_don_pressed, is_r_kat_pressed
from libs.utils import (
get_current_ms,
is_l_don_pressed,
is_l_kat_pressed,
is_r_don_pressed,
is_r_kat_pressed,
)
from scenes.song_select import State
logger = logging.getLogger(__name__)

View File

@@ -1,18 +1,33 @@
import copy
from typing import Optional, override
import pyray as ray
import logging
from typing import Optional, override
import pyray as ray
from libs.animation import Animation
from libs.audio import audio
from libs.background import Background
from libs.file_navigator import Exam
from libs.global_data import DanResultExam, DanResultSong, PlayerNum, global_data
from libs.global_data import (
DanResultExam,
DanResultSong,
PlayerNum,
global_data,
)
from libs.global_objects import AllNetIcon
from libs.texture import tex
from libs.tja import TJAParser
from libs.transition import Transition
from libs.utils import OutlinedText, get_current_ms
from libs.texture import tex
from scenes.game import ClearAnimation, FCAnimation, FailAnimation, GameScreen, Gauge, ResultTransition, SongInfo
from scenes.game import (
ClearAnimation,
FailAnimation,
FCAnimation,
GameScreen,
Gauge,
ResultTransition,
SongInfo,
)
logger = logging.getLogger(__name__)

View File

@@ -1,13 +1,21 @@
import logging
from typing import Optional
import pyray as ray
from libs.audio import audio
from libs.chara_2d import Chara2D
from libs.global_data import PlayerNum
from libs.global_objects import AllNetIcon, CoinOverlay, Nameplate, Indicator, EntryOverlay, Timer
from libs.texture import tex
from libs.global_objects import (
AllNetIcon,
CoinOverlay,
EntryOverlay,
Indicator,
Nameplate,
Timer,
)
from libs.screen import Screen
from libs.texture import tex
from libs.utils import (
OutlinedText,
get_current_ms,

View File

@@ -1,12 +1,12 @@
import bisect
from enum import IntEnum
import math
import logging
import math
import sqlite3
from collections import deque
from enum import IntEnum
from itertools import chain
from pathlib import Path
from typing import Optional
from itertools import chain
import pyray as ray
@@ -14,7 +14,13 @@ from libs.animation import Animation
from libs.audio import audio
from libs.background import Background
from libs.chara_2d import Chara2D
from libs.global_data import Crown, Difficulty, Modifiers, PlayerNum, ScoreMethod
from libs.global_data import (
Crown,
Difficulty,
Modifiers,
PlayerNum,
ScoreMethod,
)
from libs.global_objects import AllNetIcon, Nameplate
from libs.screen import Screen
from libs.texture import tex
@@ -24,8 +30,8 @@ from libs.tja import (
Note,
NoteList,
NoteType,
TJAParser,
TimelineObject,
TJAParser,
apply_modifiers,
calculate_base_score,
)

View File

@@ -1,17 +1,16 @@
import logging
from pathlib import Path
import threading
from pathlib import Path
import pyray as ray
from libs.animation import Animation
from libs.file_navigator import navigator
from libs.global_objects import AllNetIcon
from libs.screen import Screen
from libs.song_hash import build_song_hashes
from libs.texture import tex
from libs.utils import get_current_ms, global_data
from libs.file_navigator import navigator
logger = logging.getLogger(__name__)

View File

@@ -1,20 +1,41 @@
import copy
import logging
import math
from collections import deque
import logging
from pathlib import Path
from typing import Optional
import pyray as ray
import copy
from libs.animation import Animation
from libs.audio import audio
from libs.background import Background
from libs.global_data import Modifiers, PlayerNum, global_data
from libs.tja import Balloon, Drumroll, NoteType, TJAParser, TimelineObject, apply_modifiers
from libs.utils import get_current_ms, is_l_don_pressed, is_l_kat_pressed, is_r_don_pressed, is_r_kat_pressed
from libs.texture import tex
from scenes.game import DrumHitEffect, DrumType, GameScreen, JudgeCounter, LaneHitEffect, Player, Side
from libs.tja import (
Balloon,
Drumroll,
NoteType,
TimelineObject,
TJAParser,
apply_modifiers,
)
from libs.utils import (
get_current_ms,
is_l_don_pressed,
is_l_kat_pressed,
is_r_don_pressed,
is_r_kat_pressed,
)
from scenes.game import (
DrumHitEffect,
DrumType,
GameScreen,
JudgeCounter,
LaneHitEffect,
Player,
Side,
)
logger = logging.getLogger(__name__)

View File

@@ -1,9 +1,10 @@
import logging
import pyray as ray
from libs.global_data import Difficulty, PlayerNum, reset_session
from libs.audio import audio
from libs.chara_2d import Chara2D
from libs.global_data import Difficulty, PlayerNum, reset_session
from libs.global_objects import AllNetIcon, CoinOverlay, Nameplate
from libs.screen import Screen
from libs.texture import tex
@@ -12,7 +13,7 @@ from libs.utils import (
get_current_ms,
global_data,
is_l_don_pressed,
is_r_don_pressed
is_r_don_pressed,
)
from scenes.game import ScoreMethod

View File

@@ -1,7 +1,9 @@
import logging
import pyray as ray
from libs.audio import audio
from libs.config import save_config
from libs.screen import Screen
from libs.texture import tex
from libs.utils import (
@@ -11,7 +13,6 @@ from libs.utils import (
is_r_don_pressed,
is_r_kat_pressed,
)
from libs.config import save_config
logger = logging.getLogger(__name__)

View File

@@ -1,18 +1,31 @@
import logging
import random
from dataclasses import fields
from pathlib import Path
import pyray as ray
import logging
from raylib import SHADER_UNIFORM_VEC3
from libs.file_navigator import DEFAULT_COLORS, BackBox, DanCourse, GenreIndex, navigator
from libs.audio import audio
from libs.chara_2d import Chara2D
from libs.file_navigator import Directory, SongBox, SongFile
from libs.file_navigator import (
DEFAULT_COLORS,
BackBox,
DanCourse,
Directory,
GenreIndex,
SongBox,
SongFile,
navigator,
)
from libs.global_data import Difficulty, Modifiers, PlayerNum
from libs.global_objects import AllNetIcon, CoinOverlay, Nameplate, Indicator, Timer
from libs.global_objects import (
AllNetIcon,
CoinOverlay,
Indicator,
Nameplate,
Timer,
)
from libs.screen import Screen
from libs.texture import tex
from libs.transition import Transition

View File

@@ -2,8 +2,11 @@ import logging
import random
from pathlib import Path
import pyray as ray
from libs.audio import audio
from libs.global_objects import AllNetIcon, CoinOverlay, EntryOverlay
from libs.screen import Screen
from libs.texture import tex
from libs.utils import (
OutlinedText,
@@ -13,9 +16,7 @@ from libs.utils import (
is_l_don_pressed,
is_r_don_pressed,
)
import pyray as ray
from libs.video import VideoPlayer
from libs.screen import Screen
logger = logging.getLogger(__name__)

View File

@@ -1,14 +1,23 @@
import logging
import copy
import logging
from pathlib import Path
import pyray as ray
from libs.audio import audio
from libs.global_data import PlayerNum
from libs.tja import TJAParser
from libs.utils import get_current_ms
from libs.audio import audio
from libs.utils import global_data
from libs.utils import get_current_ms, global_data
from libs.video import VideoPlayer
import pyray as ray
from scenes.game import ClearAnimation, FCAnimation, FailAnimation, GameScreen, Player, Background, ResultTransition
from scenes.game import (
Background,
ClearAnimation,
FailAnimation,
FCAnimation,
GameScreen,
Player,
ResultTransition,
)
logger = logging.getLogger(__name__)

View File

@@ -1,4 +1,5 @@
import logging
from libs.global_data import PlayerNum
from libs.texture import tex
from libs.utils import get_current_ms

View File

@@ -1,10 +1,16 @@
import logging
from libs.audio import audio
from libs.file_navigator import SongBox, SongFile
from libs.global_data import PlayerNum
from libs.transition import Transition
from scenes.song_select import DiffSortSelect, SongSelectPlayer, SongSelectScreen, State
from libs.utils import get_current_ms, global_data
from libs.audio import audio
from scenes.song_select import (
DiffSortSelect,
SongSelectPlayer,
SongSelectScreen,
State,
)
logger = logging.getLogger(__name__)