Merge pull request #156 from Yonokid/audio_fix

Fix confirmed to work for non japanese locale at least
This commit is contained in:
Anthony Samms
2025-11-22 13:16:21 -05:00
committed by GitHub
3 changed files with 49 additions and 5 deletions

View File

@@ -141,12 +141,16 @@ def main():
force_dedicated_gpu() force_dedicated_gpu()
global_data.config = get_config() global_data.config = get_config()
log_level = global_data.config["general"]["log_level"] log_level = global_data.config["general"]["log_level"]
if sys.platform == 'win32':
import io
sys.stdout = io.TextIOWrapper(sys.stdout.buffer, encoding='utf-8', errors='replace')
sys.stderr = io.TextIOWrapper(sys.stderr.buffer, encoding='utf-8', errors='replace')
colored_formatter = ColoredFormatter('[%(levelname)s] %(name)s: %(message)s') colored_formatter = ColoredFormatter('[%(levelname)s] %(name)s: %(message)s')
plain_formatter = logging.Formatter('[%(levelname)s] %(name)s: %(message)s') plain_formatter = logging.Formatter('[%(levelname)s] %(name)s: %(message)s')
console_handler = logging.StreamHandler() console_handler = logging.StreamHandler()
console_handler.setFormatter(colored_formatter) console_handler.setFormatter(colored_formatter)
file_handler = logging.FileHandler("latest.log") file_handler = logging.FileHandler("latest.log", encoding='utf-8')
file_handler.setFormatter(plain_formatter) file_handler.setFormatter(plain_formatter)
file_handler = DedupHandler(file_handler) file_handler = DedupHandler(file_handler)
logging.basicConfig( logging.basicConfig(

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@@ -8,6 +8,7 @@
#include "portaudio.h" #include "portaudio.h"
#ifdef _WIN32 #ifdef _WIN32
#include "pa_asio.h" #include "pa_asio.h"
#include <windows.h>
#endif #endif
#include <pthread.h> #include <pthread.h>
#include <stdbool.h> #include <stdbool.h>
@@ -647,7 +648,26 @@ wave load_wave(const char* filename) {
SF_INFO sf_info; SF_INFO sf_info;
memset(&sf_info, 0, sizeof(sf_info)); memset(&sf_info, 0, sizeof(sf_info));
#ifdef _WIN32
// Convert UTF-8 filename to wide string for Windows
int wlen = MultiByteToWideChar(CP_UTF8, 0, filename, -1, NULL, 0);
if (wlen == 0) {
TRACELOG(LOG_ERROR, "Failed to convert filename to wide string: '%s'\n", filename);
return wave;
}
wchar_t *wfilename = malloc(wlen * sizeof(wchar_t));
if (wfilename == NULL) {
TRACELOG(LOG_ERROR, "Failed to allocate memory for wide filename");
return wave;
}
MultiByteToWideChar(CP_UTF8, 0, filename, -1, wfilename, wlen);
snd_file = sf_wchar_open(wfilename, SFM_READ, &sf_info);
free(wfilename);
#else
snd_file = sf_open(filename, SFM_READ, &sf_info); snd_file = sf_open(filename, SFM_READ, &sf_info);
#endif
if (snd_file == NULL) { if (snd_file == NULL) {
TRACELOG(LOG_ERROR, "Failed to open file '%s'\n", filename); TRACELOG(LOG_ERROR, "Failed to open file '%s'\n", filename);
return wave; return wave;
@@ -921,9 +941,30 @@ void update_audio_stream(audio_stream stream, const void *data, int frame_count)
music load_music_stream(const char* filename) { music load_music_stream(const char* filename) {
music music = { 0 }; music music = { 0 };
bool music_loaded = false; bool music_loaded = false;
SF_INFO sf_info = { 0 }; SF_INFO sf_info = { 0 };
SNDFILE *snd_file = sf_open(filename, SFM_READ, &sf_info); SNDFILE *snd_file;
#ifdef _WIN32
// Convert UTF-8 filename to wide string for Windows
int wlen = MultiByteToWideChar(CP_UTF8, 0, filename, -1, NULL, 0);
if (wlen == 0) {
TRACELOG(LOG_WARNING, "FILEIO: [%s] Failed to convert filename to wide string", filename);
return music;
}
wchar_t *wfilename = malloc(wlen * sizeof(wchar_t));
if (wfilename == NULL) {
TRACELOG(LOG_WARNING, "FILEIO: Failed to allocate memory for wide filename");
return music;
}
MultiByteToWideChar(CP_UTF8, 0, filename, -1, wfilename, wlen);
snd_file = sf_wchar_open(wfilename, SFM_READ, &sf_info);
free(wfilename);
#else
snd_file = sf_open(filename, SFM_READ, &sf_info);
#endif
if (snd_file != NULL) { if (snd_file != NULL) {
music_ctx *ctx = calloc(1, sizeof(music_ctx)); music_ctx *ctx = calloc(1, sizeof(music_ctx));
if (ctx == NULL) { if (ctx == NULL) {
@@ -932,7 +973,6 @@ music load_music_stream(const char* filename) {
return music; return music;
} }
ctx->snd_file = snd_file; ctx->snd_file = snd_file;
if (sf_info.samplerate != AUDIO.System.sampleRate) { if (sf_info.samplerate != AUDIO.System.sampleRate) {
TRACELOG(LOG_INFO, "Resampling music from %d Hz to %f Hz", sf_info.samplerate, AUDIO.System.sampleRate); TRACELOG(LOG_INFO, "Resampling music from %d Hz to %f Hz", sf_info.samplerate, AUDIO.System.sampleRate);
int error; int error;
@@ -948,7 +988,6 @@ music load_music_stream(const char* filename) {
ctx->resampler = NULL; ctx->resampler = NULL;
ctx->src_ratio = 1.0; ctx->src_ratio = 1.0;
} }
music.ctxData = ctx; music.ctxData = ctx;
int sample_size = 32; int sample_size = 32;
music.stream = load_audio_stream(AUDIO.System.sampleRate, sample_size, sf_info.channels); music.stream = load_audio_stream(AUDIO.System.sampleRate, sample_size, sf_info.channels);

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@@ -378,6 +378,7 @@ class TJAParser:
elif item.startswith('WAVE'): elif item.startswith('WAVE'):
data = item.split(':')[1] data = item.split(':')[1]
if not Path(self.file_path.parent / data.strip()).exists(): if not Path(self.file_path.parent / data.strip()).exists():
logger.error(f'{data}, {self.file_path}')
logger.warning(f"Invalid WAVE value: {data} in TJA file {self.file_path}") logger.warning(f"Invalid WAVE value: {data} in TJA file {self.file_path}")
self.metadata.wave = Path() self.metadata.wave = Path()
else: else: