diff --git a/scenes/game.py b/scenes/game.py index ff6909d..4432718 100644 --- a/scenes/game.py +++ b/scenes/game.py @@ -321,10 +321,10 @@ class GameScreen(Screen): def draw(self): if self.movie is not None: self.movie.draw() - #elif self.background is not None: - #self.background.draw() + elif self.background is not None: + self.background.draw() self.player_1.draw(self.current_ms, self.start_ms, self.mask_shader) - #self.draw_overlay() + self.draw_overlay() class Player: TIMING_GOOD = 25.0250015258789 @@ -1415,7 +1415,7 @@ class Player: if dan_transition is not None: dan_transition.draw() - #self.draw_overlays(mask_shader) + self.draw_overlays(mask_shader) class Judgment: """Shows the judgment of the player's hit"""