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18
PyTaiko.py
18
PyTaiko.py
@@ -17,10 +17,10 @@ from raylib.defines import (
|
||||
|
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from libs.audio import audio
|
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from libs.config import get_config
|
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from libs.global_data import PlayerNum, ScoreMethod
|
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from libs.global_data import Difficulty, PlayerNum, ScoreMethod
|
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from libs.screen import Screen
|
||||
from libs.song_hash import DB_VERSION
|
||||
from libs.tja import TJAParser
|
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from libs.parsers.tja import TJAParser
|
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from libs.utils import (
|
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force_dedicated_gpu,
|
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get_current_ms,
|
||||
@@ -264,8 +264,11 @@ def check_args():
|
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parser.error(f"Invalid difficulty: {args.difficulty}. Available: {list(tja.metadata.course_data.keys())}")
|
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selected_difficulty = args.difficulty
|
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else:
|
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selected_difficulty = max(tja.metadata.course_data.keys())
|
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current_screen = Screens.GAME_PRACTICE if args.practice else Screens.AI_GAME
|
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if not tja.metadata.course_data:
|
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selected_difficulty = Difficulty.EASY
|
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else:
|
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selected_difficulty = max(tja.metadata.course_data.keys())
|
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current_screen = Screens.GAME_PRACTICE if args.practice else Screens.GAME
|
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global_data.session_data[PlayerNum.P1].selected_song = path
|
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global_data.session_data[PlayerNum.P1].selected_difficulty = selected_difficulty
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global_data.modifiers[PlayerNum.P1].auto = args.auto
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@@ -286,14 +289,15 @@ def check_discord_heartbeat(current_screen):
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|
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def draw_fps(last_fps: int):
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curr_fps = ray.GetFPS()
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pos = 20 * global_tex.screen_scale
|
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if curr_fps != 0 and curr_fps != last_fps:
|
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last_fps = curr_fps
|
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if last_fps < 30:
|
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ray.DrawText(f'{last_fps} FPS'.encode('utf-8'), 20, 20, 20, ray.RED)
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pyray.draw_text_ex(global_data.font, f'{last_fps} FPS', (pos, pos), pos, 1, pyray.RED)
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elif last_fps < 60:
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ray.DrawText(f'{last_fps} FPS'.encode('utf-8'), 20, 20, 20, ray.YELLOW)
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pyray.draw_text_ex(global_data.font, f'{last_fps} FPS', (pos, pos), pos, 1, pyray.YELLOW)
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else:
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ray.DrawText(f'{last_fps} FPS'.encode('utf-8'), 20, 20, 20, ray.LIME)
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pyray.draw_text_ex(global_data.font, f'{last_fps} FPS', (pos, pos), pos, 1, pyray.LIME)
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def draw_outer_border(screen_width: int, screen_height: int, last_color: pyray.Color):
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pyray.draw_rectangle(-screen_width, 0, screen_width, screen_height, last_color)
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Submodule Skins/PyTaikoGreen updated: ccd048aa2d...8cac9f3e0b
@@ -1 +0,0 @@
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61506649d1a0f78c7759ffd83b010e58ab0e167bdeb06b11584933d7a7409f35|Dogbite|t+pazolite
|
||||
@@ -2,7 +2,7 @@
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fps_counter = false
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audio_offset = 0
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visual_offset = 0
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language = "ja"
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language = "en"
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timer_frozen = true
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judge_counter = false
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nijiiro_notes = false
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@@ -14,8 +14,9 @@ from raylib import SHADER_UNIFORM_VEC3
|
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from libs.animation import Animation, MoveAnimation
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from libs.audio import audio
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from libs.global_data import Crown, Difficulty, ScoreMethod
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from libs.parsers.osz import OsuParser
|
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from libs.texture import tex
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from libs.tja import TJAParser, test_encodings
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from libs.parsers.tja import TJAParser, test_encodings
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from libs.utils import OutlinedText, get_current_ms, global_data
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|
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BOX_CENTER = 594 * tex.screen_scale
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@@ -208,13 +209,13 @@ class BackBox(BaseBox):
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self.yellow_box.draw(self, fade_override, is_ura, self.name)
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|
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class SongBox(BaseBox):
|
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def __init__(self, name: str, back_color: Optional[tuple[int, int, int]], fore_color: Optional[tuple[int, int, int]], texture_index: TextureIndex, tja: TJAParser):
|
||||
def __init__(self, name: str, back_color: Optional[tuple[int, int, int]], fore_color: Optional[tuple[int, int, int]], texture_index: TextureIndex, tja: TJAParser | OsuParser):
|
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super().__init__(name, back_color, fore_color, texture_index)
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self.scores = dict()
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self.hash = dict()
|
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self.score_history = None
|
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self.history_wait = 0
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||||
self.tja = tja
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self.parser = tja
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self.is_favorite = False
|
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self.yellow_box = None
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@@ -226,8 +227,8 @@ class SongBox(BaseBox):
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with sqlite3.connect(global_data.score_db) as con:
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cursor = con.cursor()
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# Batch database query for all diffs at once
|
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if self.tja.metadata.course_data:
|
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hash_values = [self.hash[diff] for diff in self.tja.metadata.course_data if diff in self.hash]
|
||||
if self.parser.metadata.course_data:
|
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hash_values = [self.hash[diff] for diff in self.parser.metadata.course_data if diff in self.hash]
|
||||
placeholders = ','.join('?' * len(hash_values))
|
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|
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batch_query = f"""
|
||||
@@ -239,7 +240,7 @@ class SongBox(BaseBox):
|
||||
|
||||
hash_to_score = {row[0]: row[1:] for row in cursor.fetchall()}
|
||||
|
||||
for diff in self.tja.metadata.course_data:
|
||||
for diff in self.parser.metadata.course_data:
|
||||
if diff not in self.hash:
|
||||
continue
|
||||
diff_hash = self.hash[diff]
|
||||
@@ -261,7 +262,7 @@ class SongBox(BaseBox):
|
||||
self.score_history = ScoreHistory(self.scores, current_time)
|
||||
|
||||
if not is_open_prev and self.is_open:
|
||||
self.yellow_box = YellowBox(False, tja=self.tja)
|
||||
self.yellow_box = YellowBox(False, tja=self.parser)
|
||||
self.yellow_box.create_anim()
|
||||
self.wait = current_time
|
||||
if current_time >= self.history_wait + 3000:
|
||||
@@ -275,7 +276,7 @@ class SongBox(BaseBox):
|
||||
|
||||
self.name.draw(outline_color=self.fore_color, x=x + tex.skin_config["song_box_name"].x - int(self.name.texture.width / 2), y=y+tex.skin_config["song_box_name"].y, y2=min(self.name.texture.height, tex.skin_config["song_box_name"].height)-self.name.texture.height, fade=outer_fade_override)
|
||||
|
||||
if self.tja.ex_data.new:
|
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if self.parser.ex_data.new:
|
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tex.draw_texture('yellow_box', 'ex_data_new_song_balloon', x=x, y=y, fade=outer_fade_override)
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valid_scores = {k: v for k, v in self.scores.items() if v is not None}
|
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if valid_scores:
|
||||
@@ -297,6 +298,46 @@ class SongBox(BaseBox):
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||||
if self.score_history is not None and get_current_ms() >= self.history_wait + 3000:
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self.score_history.draw()
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|
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class SongBoxOsu(SongBox):
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def update(self, current_time: float, is_diff_select: bool):
|
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super().update(current_time, is_diff_select)
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is_open_prev = self.is_open
|
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self.is_open = self.position == BOX_CENTER
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|
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if self.yellow_box is not None:
|
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self.yellow_box.update(is_diff_select)
|
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|
||||
if self.history_wait == 0:
|
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self.history_wait = current_time
|
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|
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if self.score_history is None and {k: v for k, v in self.scores.items() if v is not None}:
|
||||
self.score_history = ScoreHistory(self.scores, current_time)
|
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|
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if not is_open_prev and self.is_open:
|
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self.yellow_box = YellowBox(False)
|
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self.yellow_box.create_anim()
|
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self.wait = current_time
|
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if current_time >= self.history_wait + 3000:
|
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self.history_wait = current_time
|
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|
||||
if self.score_history is not None:
|
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self.score_history.update(current_time)
|
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|
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def _draw_closed(self, x: float, y: float, outer_fade_override: float):
|
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super()._draw_closed(x, y, outer_fade_override)
|
||||
|
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self.name.draw(outline_color=self.fore_color, x=x + tex.skin_config["song_box_name"].x - int(self.name.texture.width / 2), y=y+tex.skin_config["song_box_name"].y, y2=min(self.name.texture.height, tex.skin_config["song_box_name"].height)-self.name.texture.height, fade=outer_fade_override)
|
||||
valid_scores = {k: v for k, v in self.scores.items() if v is not None}
|
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if valid_scores:
|
||||
highest_key = max(valid_scores.keys())
|
||||
score = self.scores[highest_key]
|
||||
if score and score[5] == Crown.DFC:
|
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tex.draw_texture('yellow_box', 'crown_dfc', x=x, y=y, frame=min(Difficulty.URA, highest_key), fade=outer_fade_override)
|
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elif score and score[5] == Crown.FC:
|
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tex.draw_texture('yellow_box', 'crown_fc', x=x, y=y, frame=min(Difficulty.URA, highest_key), fade=outer_fade_override)
|
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elif score and score[5] >= Crown.CLEAR:
|
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tex.draw_texture('yellow_box', 'crown_clear', x=x, y=y, frame=min(Difficulty.URA, highest_key), fade=outer_fade_override)
|
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|
||||
class FolderBox(BaseBox):
|
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def __init__(self, name: str, back_color: Optional[tuple[int, int, int]], fore_color: Optional[tuple[int, int, int]], texture_index: TextureIndex, genre_index: GenreIndex, tja_count: int = 0, box_texture: Optional[str] = None):
|
||||
super().__init__(name, back_color, fore_color, texture_index)
|
||||
@@ -387,12 +428,20 @@ class FolderBox(BaseBox):
|
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tex.draw_texture('yellow_box', 'song_count_songs', color=color)
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dest_width = min(tex.skin_config["song_tja_count"].width, self.tja_count_text.texture.width)
|
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self.tja_count_text.draw(outline_color=ray.BLACK, x=tex.skin_config["song_tja_count"].x - (dest_width//2), y=tex.skin_config["song_tja_count"].y, x2=dest_width-self.tja_count_text.texture.width, color=color)
|
||||
if self.texture_index != TextureIndex.DEFAULT:
|
||||
if self.texture_index != TextureIndex.DEFAULT and self.box_texture is None:
|
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tex.draw_texture('box', 'folder_graphic', color=color, frame=self.genre_index)
|
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tex.draw_texture('box', 'folder_text', color=color, frame=self.genre_index)
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elif self.box_texture is not None:
|
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scaled_width = self.box_texture.width * tex.screen_scale
|
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scaled_height = self.box_texture.height * tex.screen_scale
|
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max_width = 344 * tex.screen_scale
|
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max_height = 424 * tex.screen_scale
|
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if scaled_width > max_width or scaled_height > max_height:
|
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width_scale = max_width / scaled_width
|
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height_scale = max_height / scaled_height
|
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scale_factor = min(width_scale, height_scale)
|
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scaled_width *= scale_factor
|
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scaled_height *= scale_factor
|
||||
x = int((x + tex.skin_config["box_texture"].x) - (scaled_width // 2))
|
||||
y = int((y + tex.skin_config["box_texture"].y) - (scaled_height // 2))
|
||||
src = ray.Rectangle(0, 0, self.box_texture.width, self.box_texture.height)
|
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@@ -401,7 +450,7 @@ class FolderBox(BaseBox):
|
||||
|
||||
class YellowBox:
|
||||
"""A song box when it is opened."""
|
||||
def __init__(self, is_back: bool, tja: Optional[TJAParser] = None, is_dan: bool = False):
|
||||
def __init__(self, is_back: bool, tja: Optional[TJAParser | OsuParser] = None, is_dan: bool = False):
|
||||
self.is_diff_select = False
|
||||
self.is_back = is_back
|
||||
self.tja = tja
|
||||
@@ -1061,12 +1110,23 @@ class SongFile(FileSystemItem):
|
||||
def __init__(self, path: Path, name: str, back_color: Optional[tuple[int, int, int]], fore_color: Optional[tuple[int, int, int]], texture_index: TextureIndex):
|
||||
super().__init__(path, name)
|
||||
self.is_recent = (datetime.now() - datetime.fromtimestamp(path.stat().st_mtime)) <= timedelta(days=7)
|
||||
self.tja = TJAParser(path)
|
||||
self.parser = TJAParser(path)
|
||||
if self.is_recent:
|
||||
self.tja.ex_data.new = True
|
||||
title = self.tja.metadata.title.get(global_data.config['general']['language'].lower(), self.tja.metadata.title['en'])
|
||||
self.parser.ex_data.new = True
|
||||
title = self.parser.metadata.title.get(global_data.config['general']['language'].lower(), self.parser.metadata.title['en'])
|
||||
self.hash = global_data.song_paths[path]
|
||||
self.box = SongBox(title, back_color, fore_color, texture_index, self.tja)
|
||||
self.box = SongBox(title, back_color, fore_color, texture_index, self.parser)
|
||||
self.box.hash = global_data.song_hashes[self.hash][0]["diff_hashes"]
|
||||
self.box.get_scores()
|
||||
|
||||
class SongFileOsu(FileSystemItem):
|
||||
def __init__(self, path: Path, name: str, back_color: Optional[tuple[int, int, int]], fore_color: Optional[tuple[int, int, int]], texture_index: TextureIndex):
|
||||
super().__init__(path, name)
|
||||
self.is_recent = (datetime.now() - datetime.fromtimestamp(path.stat().st_mtime)) <= timedelta(days=7)
|
||||
self.parser = OsuParser(path)
|
||||
title = self.parser.osu_metadata["Version"]
|
||||
self.hash = global_data.song_paths[path]
|
||||
self.box = SongBoxOsu(title, back_color, fore_color, texture_index, self.parser)
|
||||
self.box.hash = global_data.song_hashes[self.hash][0]["diff_hashes"]
|
||||
self.box.get_scores()
|
||||
|
||||
@@ -1122,7 +1182,7 @@ class FileNavigator:
|
||||
|
||||
# Pre-generated objects storage
|
||||
self.all_directories: dict[str, Directory] = {} # path -> Directory
|
||||
self.all_song_files: dict[str, Union[SongFile, DanCourse]] = {} # path -> SongFile
|
||||
self.all_song_files: dict[str, Union[SongFile, DanCourse, SongFileOsu]] = {} # path -> SongFile
|
||||
self.directory_contents: dict[str, list[Union[Directory, SongFile]]] = {} # path -> list of items
|
||||
|
||||
# OPTION 2: Lazy crown calculation with caching
|
||||
@@ -1262,6 +1322,10 @@ class FileNavigator:
|
||||
child_dirs = []
|
||||
for item_path in dir_path.iterdir():
|
||||
if item_path.is_dir():
|
||||
child_has_osu = any(item_path.glob("*.osu"))
|
||||
if child_has_osu:
|
||||
child_dirs.append(item_path)
|
||||
self.process_osz(item_path)
|
||||
child_has_box_def = (item_path / "box.def").exists()
|
||||
if child_has_box_def:
|
||||
child_dirs.append(item_path)
|
||||
@@ -1289,8 +1353,8 @@ class FileNavigator:
|
||||
elif song_key not in self.all_song_files and tja_path in global_data.song_paths:
|
||||
song_obj = SongFile(tja_path, tja_path.name, back_color, fore_color, texture_index)
|
||||
song_obj.box.get_scores()
|
||||
for course in song_obj.tja.metadata.course_data:
|
||||
level = song_obj.tja.metadata.course_data[course].level
|
||||
for course in song_obj.parser.metadata.course_data:
|
||||
level = song_obj.parser.metadata.course_data[course].level
|
||||
|
||||
scores = song_obj.box.scores.get(course)
|
||||
if scores is not None:
|
||||
@@ -1342,6 +1406,61 @@ class FileNavigator:
|
||||
logger.error(f"Error creating SongFile for {tja_path}: {e}")
|
||||
continue
|
||||
|
||||
def process_osz(self, dir_path: Path):
|
||||
dir_key = str(dir_path)
|
||||
if dir_path.iterdir():
|
||||
name = dir_path.name
|
||||
for file in dir_path.iterdir():
|
||||
if file.name.endswith('.osu'):
|
||||
with open(file, 'r', encoding='utf-8') as f:
|
||||
content = f.readlines()
|
||||
for line in content:
|
||||
if line.startswith('TitleUnicode:'):
|
||||
title_unicode = line.split(':', 1)[1].strip()
|
||||
name = title_unicode
|
||||
break
|
||||
else:
|
||||
name = dir_path.name if dir_path.name else str(dir_path)
|
||||
box_texture = None
|
||||
collection = None
|
||||
back_color = None
|
||||
fore_color = None
|
||||
texture_index = TextureIndex.DEFAULT
|
||||
genre_index = GenreIndex.DEFAULT
|
||||
|
||||
for file in dir_path.iterdir():
|
||||
if file.name.endswith('.jpg') or file.name.endswith('.png'):
|
||||
box_texture = str(file)
|
||||
|
||||
# Create Directory object
|
||||
file_count = len([file for file in dir_path.glob("*.osu")])
|
||||
directory_obj = Directory(
|
||||
dir_path, name, back_color, fore_color, texture_index, genre_index,
|
||||
tja_count=file_count,
|
||||
box_texture=box_texture,
|
||||
collection=collection,
|
||||
)
|
||||
self.all_directories[dir_key] = directory_obj
|
||||
|
||||
content_items = []
|
||||
|
||||
osu_files = [file for file in dir_path.glob("*.osu")]
|
||||
|
||||
# Create SongFile objects
|
||||
for osu_path in sorted(osu_files):
|
||||
song_key = str(osu_path)
|
||||
if song_key not in self.all_song_files and osu_path in global_data.song_paths:
|
||||
song_obj = SongFileOsu(osu_path, osu_path.name, back_color, fore_color, texture_index)
|
||||
song_obj.box.get_scores()
|
||||
self.song_count += 1
|
||||
global_data.song_progress = self.song_count / global_data.total_songs
|
||||
self.all_song_files[song_key] = song_obj
|
||||
|
||||
if song_key in self.all_song_files:
|
||||
content_items.append(self.all_song_files[song_key])
|
||||
|
||||
self.directory_contents[dir_key] = content_items
|
||||
|
||||
def is_at_root(self) -> bool:
|
||||
"""Check if currently at the virtual root"""
|
||||
return self.current_dir == Path()
|
||||
@@ -1377,7 +1496,7 @@ class FileNavigator:
|
||||
if sibling_key in self.directory_contents:
|
||||
for item in self.directory_contents[sibling_key]:
|
||||
if isinstance(item, SongFile) and item:
|
||||
if self.diff_sort_diff in item.tja.metadata.course_data and item.tja.metadata.course_data[self.diff_sort_diff].level == self.diff_sort_level:
|
||||
if self.diff_sort_diff in item.parser.metadata.course_data and item.parser.metadata.course_data[self.diff_sort_diff].level == self.diff_sort_level:
|
||||
if item not in content_items:
|
||||
content_items.append(item)
|
||||
return content_items
|
||||
@@ -1425,7 +1544,7 @@ class FileNavigator:
|
||||
if self._levenshtein_distance(song.name[:-4].lower(), search_name.lower()) < 2:
|
||||
items.append(song)
|
||||
if isinstance(song, SongFile):
|
||||
if self._levenshtein_distance(song.tja.metadata.subtitle["en"].lower(), search_name.lower()) < 2:
|
||||
if self._levenshtein_distance(song.parser.metadata.subtitle["en"].lower(), search_name.lower()) < 2:
|
||||
items.append(song)
|
||||
|
||||
return items
|
||||
@@ -1784,7 +1903,7 @@ class FileNavigator:
|
||||
else:
|
||||
box.draw(box.position + int(move_away_attribute), tex.skin_config["boxes"].y, is_ura, inner_fade_override=diff_fade_out_attribute, outer_fade_override=fade)
|
||||
|
||||
def mark_crowns_dirty_for_song(self, song_file: SongFile):
|
||||
def mark_crowns_dirty_for_song(self, song_file: SongFile | SongFileOsu):
|
||||
"""Mark directories as needing crown recalculation when a song's score changes"""
|
||||
song_path = song_file.path
|
||||
|
||||
@@ -1847,7 +1966,7 @@ class FileNavigator:
|
||||
return
|
||||
|
||||
recents_path = self.recent_folder.path / 'song_list.txt'
|
||||
new_entry = f'{song.hash}|{song.tja.metadata.title["en"]}|{song.tja.metadata.subtitle["en"]}\n'
|
||||
new_entry = f'{song.hash}|{song.parser.metadata.title["en"]}|{song.parser.metadata.subtitle["en"]}\n'
|
||||
existing_entries = []
|
||||
if recents_path.exists():
|
||||
with open(recents_path, 'r', encoding='utf-8-sig') as song_list:
|
||||
@@ -1858,7 +1977,7 @@ class FileNavigator:
|
||||
with open(recents_path, 'w', encoding='utf-8-sig') as song_list:
|
||||
song_list.writelines(recent_entries)
|
||||
|
||||
logger.info(f"Added Recent: {song.hash} {song.tja.metadata.title['en']} {song.tja.metadata.subtitle['en']}")
|
||||
logger.info(f"Added Recent: {song.hash} {song.parser.metadata.title['en']} {song.parser.metadata.subtitle['en']}")
|
||||
|
||||
def add_favorite(self) -> bool:
|
||||
"""Add the current song to the favorites list"""
|
||||
@@ -1877,7 +1996,7 @@ class FileNavigator:
|
||||
if not line: # Skip empty lines
|
||||
continue
|
||||
hash, title, subtitle = line.split('|')
|
||||
if song.hash == hash or (song.tja.metadata.title['en'] == title and song.tja.metadata.subtitle['en'] == subtitle):
|
||||
if song.hash == hash or (song.parser.metadata.title['en'] == title and song.parser.metadata.subtitle['en'] == subtitle):
|
||||
if not self.in_favorites:
|
||||
return False
|
||||
else:
|
||||
@@ -1886,11 +2005,11 @@ class FileNavigator:
|
||||
with open(favorites_path, 'w', encoding='utf-8-sig') as song_list:
|
||||
for line in lines:
|
||||
song_list.write(line + '\n')
|
||||
logger.info(f"Removed Favorite: {song.hash} {song.tja.metadata.title['en']} {song.tja.metadata.subtitle['en']}")
|
||||
logger.info(f"Removed Favorite: {song.hash} {song.parser.metadata.title['en']} {song.parser.metadata.subtitle['en']}")
|
||||
else:
|
||||
with open(favorites_path, 'a', encoding='utf-8-sig') as song_list:
|
||||
song_list.write(f'{song.hash}|{song.tja.metadata.title["en"]}|{song.tja.metadata.subtitle["en"]}\n')
|
||||
logger.info(f"Added Favorite: {song.hash} {song.tja.metadata.title['en']} {song.tja.metadata.subtitle['en']}")
|
||||
song_list.write(f'{song.hash}|{song.parser.metadata.title["en"]}|{song.parser.metadata.subtitle["en"]}\n')
|
||||
logger.info(f"Added Favorite: {song.hash} {song.parser.metadata.title['en']} {song.parser.metadata.subtitle['en']}")
|
||||
return True
|
||||
|
||||
navigator = FileNavigator()
|
||||
|
||||
311
libs/parsers/osz.py
Normal file
311
libs/parsers/osz.py
Normal file
@@ -0,0 +1,311 @@
|
||||
import hashlib
|
||||
import math
|
||||
from pathlib import Path
|
||||
|
||||
from libs.parsers.tja import CourseData, Note, NoteType, Drumroll, Balloon, NoteList, TJAEXData, TJAMetadata, TimelineObject
|
||||
|
||||
import re
|
||||
|
||||
class OsuParser:
|
||||
general: dict[str, str]
|
||||
editor: dict[str, str]
|
||||
osu_metadata: dict[str, str]
|
||||
difficulty: dict[str, str]
|
||||
events: list[list[float]]
|
||||
timing_points: list[list[float]]
|
||||
hit_objects: list[list[float]]
|
||||
|
||||
bpm: list[float]
|
||||
|
||||
def __init__(self, osu_file: Path):
|
||||
self.general = self.read_osu_data_dict(osu_file, target_header="General")
|
||||
self.editor = self.read_osu_data_dict(osu_file, target_header="Editor")
|
||||
self.osu_metadata = self.read_osu_data_dict(osu_file, target_header="Metadata")
|
||||
self.difficulty = self.read_osu_data_dict(osu_file, target_header="Difficulty")
|
||||
self.events = self.read_osu_data_list(osu_file, target_header="Events")
|
||||
self.timing_points = self.read_osu_data_list(osu_file, target_header="TimingPoints")
|
||||
#self.general = self.read_osu_data(osu_file, target_header="Colours", is_dict=True)
|
||||
self.hit_objects = self.read_osu_data_list(osu_file, target_header="HitObjects")
|
||||
self.slider_multiplier = float(self.difficulty["SliderMultiplier"])
|
||||
self.metadata = TJAMetadata()
|
||||
self.metadata.wave = osu_file.parent / self.general["AudioFilename"]
|
||||
self.metadata.demostart = float(self.general["PreviewTime"]) / 1000
|
||||
self.metadata.offset = -30/1000
|
||||
self.metadata.title["en"] = self.osu_metadata["Version"]
|
||||
self.metadata.subtitle["en"] = self.osu_metadata["Creator"]
|
||||
match = re.search(r'\[Events\][\s\S]*?^[ \t]*(\d+),(\d+),"([^"]+)"', osu_file.read_text(encoding='utf-8'), re.MULTILINE)
|
||||
if match:
|
||||
self.metadata.bgmovie = osu_file.parent / Path(match.group(3))
|
||||
self.metadata.course_data[0] = CourseData()
|
||||
self.ex_data = TJAEXData()
|
||||
self.bpm = []
|
||||
for points in self.timing_points:
|
||||
self.bpm.append(math.floor(1 / points[1] * 1000 * 60))
|
||||
self.osu_NoteList = self.note_data_to_NoteList(self.hit_objects)
|
||||
for points in self.timing_points:
|
||||
if points[1] > 0:
|
||||
obj = TimelineObject()
|
||||
obj.hit_ms = points[0]
|
||||
obj.bpm = math.floor(1 / points[1] * 1000 * 60)
|
||||
self.osu_NoteList[0].timeline.append(obj)
|
||||
|
||||
def read_osu_data_list(self, file_path: Path, target_header="HitObjects") -> list[list[float]]:
|
||||
data = []
|
||||
current_header = None
|
||||
|
||||
with file_path.open(mode='r', encoding='utf-8') as f:
|
||||
|
||||
for line in f:
|
||||
line = line.rstrip("\n")
|
||||
|
||||
if re.match(r"\[\w*\]", line): # header pattern
|
||||
current_header = line[1:-1]
|
||||
|
||||
if current_header == target_header:
|
||||
|
||||
if re.match(r"[-+]?\d*\.?\d+" , line): # Events, TimingPoints, HitObjects
|
||||
string_array = re.findall(r"[-+]?\d*\.?\d+" , line) # search for floats
|
||||
int_array = [float(num_str) for num_str in string_array]
|
||||
data.append(int_array)
|
||||
|
||||
else:
|
||||
continue
|
||||
|
||||
return data
|
||||
|
||||
def read_osu_data_dict(self, file_path: Path, target_header="HitObjects") -> dict[str, str]:
|
||||
data = dict()
|
||||
current_header = None
|
||||
|
||||
with file_path.open(mode='r', encoding='utf-8') as f:
|
||||
|
||||
for line in f:
|
||||
line = line.rstrip("\n")
|
||||
|
||||
if re.match(r"\[\w*\]", line): # header pattern
|
||||
current_header = line[1:-1]
|
||||
|
||||
if current_header == target_header:
|
||||
if ':' in line and not line.startswith('['):
|
||||
key, value = line.split(':', 1)
|
||||
data[key.strip()] = value.strip()
|
||||
|
||||
else:
|
||||
continue
|
||||
|
||||
return data
|
||||
|
||||
def get_scroll_multiplier(self, ms: float) -> float:
|
||||
base_scroll = (1.0 if 1.37 <= self.slider_multiplier <= 1.47
|
||||
else self.slider_multiplier / 1.40)
|
||||
current_scroll = 1.0
|
||||
|
||||
for tp in self.timing_points:
|
||||
time = tp[0]
|
||||
beat_length = tp[1] # positive for BPM, negative for scroll
|
||||
|
||||
if time > ms:
|
||||
break
|
||||
|
||||
if beat_length < 0: # This is an inherited (green) timing point
|
||||
current_scroll = -100.0 / beat_length
|
||||
|
||||
return current_scroll * base_scroll
|
||||
|
||||
def note_data_to_NoteList(self, note_data) -> tuple[NoteList, list[NoteList], list[NoteList], list[NoteList]]:
|
||||
osu_NoteList = NoteList()
|
||||
counter = 0
|
||||
|
||||
for line in note_data:
|
||||
note_time = line[2]
|
||||
scroll = self.get_scroll_multiplier(note_time)
|
||||
|
||||
if (line[3] == 1 or line[3] == 4 or line[3] == 5 or line[3] == 6) and line[4] == 0: # DON
|
||||
don = Note()
|
||||
don.type = NoteType(1)
|
||||
don.hit_ms = line[2]
|
||||
don.bpm = self.bpm[0]
|
||||
don.scroll_x = scroll
|
||||
don.scroll_y = 0
|
||||
don.display = True
|
||||
don.index = counter
|
||||
counter = counter + 1
|
||||
don.moji = 1
|
||||
|
||||
osu_NoteList.play_notes.append(don)
|
||||
|
||||
if (line[3] == 1 or line[3] == 4 or line[3] == 5 or line[3] == 6) and (line[4] == 2 or line[4] == 8): # KAT
|
||||
kat = Note()
|
||||
kat.type = NoteType(2)
|
||||
kat.hit_ms = line[2]
|
||||
kat.bpm = self.bpm[0]
|
||||
kat.scroll_x = scroll
|
||||
kat.scroll_y = 0
|
||||
kat.display = True
|
||||
kat.index = counter
|
||||
counter = counter + 1
|
||||
kat.moji = 4
|
||||
|
||||
osu_NoteList.play_notes.append(kat)
|
||||
|
||||
if (line[3] == 1 or line[3] == 4 or line[3] == 5 or line[3] == 6) and line[4] == 4: # L-DON
|
||||
don = Note()
|
||||
don.type = NoteType(3)
|
||||
don.hit_ms = line[2]
|
||||
don.bpm = self.bpm[0]
|
||||
don.scroll_x = scroll
|
||||
don.scroll_y = 0
|
||||
don.display = True
|
||||
don.index = counter
|
||||
counter = counter + 1
|
||||
don.moji = 5
|
||||
|
||||
osu_NoteList.play_notes.append(don)
|
||||
|
||||
if (line[3] == 1 or line[3] == 4 or line[3] == 5 or line[3] == 6) and (line[4] == 6 or line[4] == 12): # L-KAT
|
||||
kat = Note()
|
||||
kat.type = NoteType(4)
|
||||
kat.hit_ms = line[2]
|
||||
kat.bpm = self.bpm[0]
|
||||
kat.scroll_x = scroll
|
||||
kat.scroll_y = 0
|
||||
kat.display = True
|
||||
kat.index = counter
|
||||
counter = counter + 1
|
||||
kat.moji = 6
|
||||
|
||||
osu_NoteList.play_notes.append(kat)
|
||||
|
||||
if (line[3] == 2) and (line[4] == 0): # Drum Roll
|
||||
if len(line) >= 9:
|
||||
slider_time = line[8] / (float(self.difficulty["SliderMultiplier"]) * 100) * self.timing_points[0][1]
|
||||
else:
|
||||
slider_time = line[6] / (float(self.difficulty["SliderMultiplier"]) * 100) * self.timing_points[0][1]
|
||||
|
||||
source = Note()
|
||||
source.type = NoteType(8)
|
||||
source.hit_ms = line[2] + slider_time
|
||||
source.bpm = self.bpm[0]
|
||||
source.scroll_x = scroll
|
||||
source.scroll_y = 0
|
||||
source.display = True
|
||||
# this is where the index would be if it wasn't a tail note
|
||||
source.moji = 7
|
||||
|
||||
slider = Drumroll(source)
|
||||
slider.color = 255
|
||||
slider.type = NoteType(5)
|
||||
slider.hit_ms = line[2]
|
||||
slider.bpm = self.bpm[0]
|
||||
slider.scroll_x = scroll
|
||||
slider.scroll_y = 0
|
||||
slider.display = True
|
||||
slider.index = counter
|
||||
slider.moji = 10
|
||||
counter = counter + 1
|
||||
|
||||
source.index = counter
|
||||
counter = counter + 1
|
||||
|
||||
osu_NoteList.play_notes.append(slider)
|
||||
osu_NoteList.play_notes.append(source)
|
||||
|
||||
if (line[3] == 2) and (line[4] == 4): # L-Drum Roll
|
||||
if len(line) >= 9:
|
||||
slider_time = line[8] / (float(self.difficulty["SliderMultiplier"]) * 100) * self.timing_points[0][1]
|
||||
else:
|
||||
slider_time = line[6] / (float(self.difficulty["SliderMultiplier"]) * 100) * self.timing_points[0][1]
|
||||
|
||||
source = Note()
|
||||
source.type = NoteType(8)
|
||||
source.hit_ms = line[2] + slider_time
|
||||
source.bpm = self.bpm[0]
|
||||
source.scroll_x = scroll
|
||||
source.scroll_y = 0
|
||||
source.display = True
|
||||
# this is where the index would be if it wasn't a tail note
|
||||
source.moji = 8
|
||||
|
||||
slider = Drumroll(source)
|
||||
slider.color = 255
|
||||
slider.type = NoteType(6)
|
||||
slider.hit_ms = line[2]
|
||||
slider.bpm = self.bpm[0]
|
||||
slider.scroll_x = scroll
|
||||
slider.scroll_y = 0
|
||||
slider.display = True
|
||||
slider.index = counter
|
||||
counter = counter + 1
|
||||
|
||||
source.index = counter
|
||||
counter = counter + 1
|
||||
|
||||
osu_NoteList.play_notes.append(slider)
|
||||
osu_NoteList.play_notes.append(source)
|
||||
|
||||
if (line[3] == 8): # Balloon
|
||||
source = Note()
|
||||
source.type = NoteType(8)
|
||||
source.hit_ms = line[5]
|
||||
source.bpm = self.bpm[0]
|
||||
source.scroll_x = scroll
|
||||
source.scroll_y = 0
|
||||
source.display = True
|
||||
#source.index = counter
|
||||
#counter = counter + 1
|
||||
source.moji = 9
|
||||
|
||||
balloon = Balloon(source)
|
||||
balloon.type = NoteType(7)
|
||||
balloon.hit_ms = line[2]
|
||||
balloon.bpm = self.bpm[0]
|
||||
balloon.scroll_x = scroll
|
||||
balloon.scroll_y = 0
|
||||
balloon.display = True
|
||||
balloon.index = counter
|
||||
counter = counter + 1
|
||||
balloon.moji = 10
|
||||
|
||||
'''
|
||||
od = int(self.difficulty["OverallDifficulty"])
|
||||
# thank you https://github.com/IepIweidieng/osu2tja/blob/dev-iid/osu2tja/osu2tja.py
|
||||
hit_multiplier = (5 - 2 * (5 - od) / 5 if od < 5
|
||||
else 5 + 2.5 * (od - 5) / 5 if od > 5
|
||||
else 5) * 1.65
|
||||
'''
|
||||
balloon.count = 20#int(max(1, (ret[-1][1] - ret[-2][1]) / 1000 * hit_multiplier))
|
||||
# end of 'stolen' code
|
||||
source.index = counter
|
||||
counter = counter + 1
|
||||
|
||||
osu_NoteList.play_notes.append(balloon)
|
||||
osu_NoteList.play_notes.append(source)
|
||||
|
||||
osu_NoteList.draw_notes = osu_NoteList.play_notes.copy()
|
||||
|
||||
return osu_NoteList, [], [], []
|
||||
|
||||
def notes_to_position(self, difficulty):
|
||||
return self.osu_NoteList
|
||||
|
||||
def hash_note_data(self, notes: NoteList):
|
||||
"""Hashes the note data for the given NoteList."""
|
||||
n = hashlib.sha256()
|
||||
list1 = notes.play_notes
|
||||
list2 = notes.bars
|
||||
merged: list[Note | Drumroll | Balloon] = []
|
||||
i = 0
|
||||
j = 0
|
||||
while i < len(list1) and j < len(list2):
|
||||
if list1[i] <= list2[j]:
|
||||
merged.append(list1[i])
|
||||
i += 1
|
||||
else:
|
||||
merged.append(list2[j])
|
||||
j += 1
|
||||
merged.extend(list1[i:])
|
||||
merged.extend(list2[j:])
|
||||
for item in merged:
|
||||
n.update(item.get_hash().encode('utf-8'))
|
||||
|
||||
return n.hexdigest()
|
||||
@@ -2,7 +2,6 @@ import hashlib
|
||||
import logging
|
||||
import math
|
||||
import random
|
||||
from collections import deque
|
||||
from dataclasses import dataclass, field, fields
|
||||
from enum import IntEnum
|
||||
from functools import lru_cache
|
||||
@@ -5,10 +5,12 @@ import logging
|
||||
import sqlite3
|
||||
import time
|
||||
from pathlib import Path
|
||||
import zipfile
|
||||
|
||||
from libs.config import get_config
|
||||
from libs.global_data import Crown
|
||||
from libs.tja import NoteList, TJAParser, test_encodings
|
||||
from libs.parsers.osz import OsuParser
|
||||
from libs.parsers.tja import NoteList, TJAParser, test_encodings
|
||||
from libs.utils import global_data
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
@@ -105,12 +107,24 @@ def build_song_hashes(output_dir=Path("cache")):
|
||||
for root_dir in tja_paths:
|
||||
root_path = Path(root_dir)
|
||||
found_tja_files = root_path.rglob("*.tja", recurse_symlinks=True)
|
||||
found_osz_files = root_path.rglob("*.osz", recurse_symlinks=True)
|
||||
found_osu_files = root_path.rglob("*.osu", recurse_symlinks=True)
|
||||
all_tja_files.extend(found_tja_files)
|
||||
all_tja_files.extend(found_osz_files)
|
||||
all_tja_files.extend(found_osu_files)
|
||||
|
||||
global_data.total_songs = len(all_tja_files)
|
||||
files_to_process = []
|
||||
|
||||
for tja_path in all_tja_files:
|
||||
if tja_path.suffix == '.osz':
|
||||
with zipfile.ZipFile(tja_path, 'r') as zip_file:
|
||||
zip_file.extractall(tja_path.with_suffix(''))
|
||||
zip_path = Path(tja_path.with_suffix(''))
|
||||
tja_path.unlink()
|
||||
for file in zip_path.glob('*.osu'):
|
||||
files_to_process.append(file)
|
||||
continue
|
||||
tja_path_str = str(tja_path)
|
||||
current_modified = tja_path.stat().st_mtime
|
||||
if current_modified <= saved_timestamp:
|
||||
@@ -133,56 +147,64 @@ def build_song_hashes(output_dir=Path("cache")):
|
||||
global_data.total_songs = total_songs
|
||||
|
||||
for tja_path in files_to_process:
|
||||
try:
|
||||
tja_path_str = str(tja_path)
|
||||
if tja_path.suffix == '.osu':
|
||||
parser = OsuParser(tja_path)
|
||||
path_str = str(tja_path)
|
||||
current_modified = tja_path.stat().st_mtime
|
||||
tja = TJAParser(tja_path)
|
||||
all_notes = NoteList()
|
||||
diff_hashes = dict()
|
||||
all_notes = parser.notes_to_position(0)[0]
|
||||
diff_hashes[0] = parser.hash_note_data(all_notes)
|
||||
else:
|
||||
try:
|
||||
path_str = str(tja_path)
|
||||
current_modified = tja_path.stat().st_mtime
|
||||
parser = TJAParser(tja_path)
|
||||
all_notes = NoteList()
|
||||
diff_hashes = dict()
|
||||
|
||||
for diff in tja.metadata.course_data:
|
||||
diff_notes, branch_m, branch_e, branch_n = TJAParser.notes_to_position(TJAParser(tja.file_path), diff)
|
||||
diff_hashes[diff] = tja.hash_note_data(diff_notes)
|
||||
all_notes.play_notes.extend(diff_notes.play_notes)
|
||||
if branch_m:
|
||||
for branch in branch_m:
|
||||
all_notes.play_notes.extend(branch.play_notes)
|
||||
all_notes.bars.extend(branch.bars)
|
||||
if branch_e:
|
||||
for branch in branch_e:
|
||||
all_notes.play_notes.extend(branch.play_notes)
|
||||
all_notes.bars.extend(branch.bars)
|
||||
if branch_n:
|
||||
for branch in branch_n:
|
||||
all_notes.play_notes.extend(branch.play_notes)
|
||||
all_notes.bars.extend(branch.bars)
|
||||
all_notes.bars.extend(diff_notes.bars)
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to parse TJA {tja_path}: {e}")
|
||||
continue
|
||||
for diff in parser.metadata.course_data:
|
||||
diff_notes, branch_m, branch_e, branch_n = TJAParser.notes_to_position(TJAParser(parser.file_path), diff)
|
||||
diff_hashes[diff] = parser.hash_note_data(diff_notes)
|
||||
all_notes.play_notes.extend(diff_notes.play_notes)
|
||||
if branch_m:
|
||||
for branch in branch_m:
|
||||
all_notes.play_notes.extend(branch.play_notes)
|
||||
all_notes.bars.extend(branch.bars)
|
||||
if branch_e:
|
||||
for branch in branch_e:
|
||||
all_notes.play_notes.extend(branch.play_notes)
|
||||
all_notes.bars.extend(branch.bars)
|
||||
if branch_n:
|
||||
for branch in branch_n:
|
||||
all_notes.play_notes.extend(branch.play_notes)
|
||||
all_notes.bars.extend(branch.bars)
|
||||
all_notes.bars.extend(diff_notes.bars)
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to parse TJA {tja_path}: {e}")
|
||||
continue
|
||||
|
||||
if all_notes == NoteList():
|
||||
continue
|
||||
|
||||
hash_val = tja.hash_note_data(all_notes)
|
||||
hash_val = parser.hash_note_data(all_notes)
|
||||
if hash_val not in song_hashes:
|
||||
song_hashes[hash_val] = []
|
||||
|
||||
song_hashes[hash_val].append({
|
||||
"file_path": tja_path_str,
|
||||
"file_path": path_str,
|
||||
"last_modified": current_modified,
|
||||
"title": tja.metadata.title,
|
||||
"subtitle": tja.metadata.subtitle,
|
||||
"title": parser.metadata.title,
|
||||
"subtitle": parser.metadata.subtitle,
|
||||
"diff_hashes": diff_hashes
|
||||
})
|
||||
|
||||
# Update both indexes
|
||||
path_to_hash[tja_path_str] = hash_val
|
||||
path_to_hash[path_str] = hash_val
|
||||
global_data.song_paths[tja_path] = hash_val
|
||||
|
||||
# Prepare database updates for each difficulty
|
||||
en_name = tja.metadata.title.get('en', '') if isinstance(tja.metadata.title, dict) else str(tja.metadata.title)
|
||||
jp_name = tja.metadata.title.get('ja', '') if isinstance(tja.metadata.title, dict) else ''
|
||||
en_name = parser.metadata.title.get('en', '') if isinstance(parser.metadata.title, dict) else str(parser.metadata.title)
|
||||
jp_name = parser.metadata.title.get('ja', '') if isinstance(parser.metadata.title, dict) else ''
|
||||
|
||||
score_ini_path = tja_path.with_suffix('.tja.score.ini')
|
||||
if score_ini_path.exists():
|
||||
|
||||
@@ -14,6 +14,12 @@ class VideoPlayer:
|
||||
def __init__(self, path: Path):
|
||||
"""Initialize a video player instance"""
|
||||
self.is_finished_list = [False, False]
|
||||
self.is_static = False
|
||||
if path.suffix == '.png' or path.suffix == '.jpg':
|
||||
self.texture = ray.LoadTexture(str(path).encode('utf-8'))
|
||||
self.is_static = True
|
||||
return
|
||||
|
||||
self.container = av.open(str(path))
|
||||
self.video_stream = self.container.streams.video[0]
|
||||
|
||||
@@ -144,6 +150,8 @@ class VideoPlayer:
|
||||
|
||||
def start(self, current_ms: float) -> None:
|
||||
"""Start video playback at call time"""
|
||||
if self.is_static:
|
||||
return
|
||||
self.start_ms = current_ms
|
||||
self._init_frame_generator()
|
||||
self._load_frame(0)
|
||||
@@ -154,11 +162,15 @@ class VideoPlayer:
|
||||
|
||||
def set_volume(self, volume: float) -> None:
|
||||
"""Set video volume, takes float value from 0.0 to 1.0"""
|
||||
if self.is_static:
|
||||
return
|
||||
if self.audio is not None:
|
||||
audio.set_music_volume(self.audio, volume)
|
||||
|
||||
def update(self):
|
||||
"""Updates video playback, advancing frames and audio"""
|
||||
if self.is_static:
|
||||
return
|
||||
self._audio_manager()
|
||||
|
||||
if self.frame_index >= len(self.frame_timestamps):
|
||||
@@ -197,6 +209,11 @@ class VideoPlayer:
|
||||
|
||||
def stop(self):
|
||||
"""Stops the video, audio, and clears its buffer"""
|
||||
if self.is_static:
|
||||
if self.texture is not None:
|
||||
ray.UnloadTexture(self.texture)
|
||||
self.texture = None
|
||||
return
|
||||
if self.container:
|
||||
self.container.close()
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ from libs.chara_2d import Chara2D
|
||||
from libs.global_data import Difficulty, Modifiers, PlayerNum, global_data
|
||||
from libs.global_objects import Nameplate
|
||||
from libs.texture import tex
|
||||
from libs.tja import TJAParser
|
||||
from libs.parsers.tja import TJAParser
|
||||
from libs.utils import get_current_ms, global_tex
|
||||
from scenes.game import (
|
||||
DrumType,
|
||||
@@ -100,21 +100,21 @@ class AIBattleGameScreen(GameScreen):
|
||||
|
||||
def init_tja(self, song: Path):
|
||||
"""Initialize the TJA file"""
|
||||
self.tja = TJAParser(song, start_delay=self.start_delay)
|
||||
self.parser = TJAParser(song, start_delay=self.start_delay)
|
||||
self.movie = None
|
||||
session_data = global_data.session_data[global_data.player_num]
|
||||
session_data.song_title = self.tja.metadata.title.get(global_data.config['general']['language'].lower(), self.tja.metadata.title['en'])
|
||||
if self.tja.metadata.wave.exists() and self.tja.metadata.wave.is_file() and self.song_music is None:
|
||||
self.song_music = audio.load_music_stream(self.tja.metadata.wave, 'song')
|
||||
session_data.song_title = self.parser.metadata.title.get(global_data.config['general']['language'].lower(), self.parser.metadata.title['en'])
|
||||
if self.parser.metadata.wave.exists() and self.parser.metadata.wave.is_file() and self.song_music is None:
|
||||
self.song_music = audio.load_music_stream(self.parser.metadata.wave, 'song')
|
||||
|
||||
tja_copy = copy.deepcopy(self.tja)
|
||||
self.player_1 = PlayerNoChara(self.tja, global_data.player_num, session_data.selected_difficulty, False, global_data.modifiers[global_data.player_num])
|
||||
self.player_1.gauge = AIGauge(self.player_1.player_num, self.player_1.difficulty, self.tja.metadata.course_data[self.player_1.difficulty].level, self.player_1.total_notes, self.player_1.is_2p)
|
||||
tja_copy = copy.deepcopy(self.parser)
|
||||
self.player_1 = PlayerNoChara(self.parser, global_data.player_num, session_data.selected_difficulty, False, global_data.modifiers[global_data.player_num])
|
||||
self.player_1.gauge = AIGauge(self.player_1.player_num, self.player_1.difficulty, self.parser.metadata.course_data[self.player_1.difficulty].level, self.player_1.total_notes, self.player_1.is_2p)
|
||||
ai_modifiers = copy.deepcopy(global_data.modifiers[global_data.player_num])
|
||||
ai_modifiers.auto = True
|
||||
self.player_2 = AIPlayer(tja_copy, PlayerNum.AI, session_data.selected_difficulty, True, ai_modifiers, AIDifficulty.LVL_2)
|
||||
self.start_ms = (get_current_ms() - self.tja.metadata.offset*1000)
|
||||
self.precise_start = time.time() - self.tja.metadata.offset
|
||||
self.start_ms = (get_current_ms() - self.parser.metadata.offset*1000)
|
||||
self.precise_start = time.time() - self.parser.metadata.offset
|
||||
self.total_notes = len(self.player_1.don_notes) + len(self.player_1.kat_notes)
|
||||
logger.info(f"TJA initialized for two-player song: {song}")
|
||||
|
||||
@@ -140,7 +140,7 @@ class AIBattleGameScreen(GameScreen):
|
||||
if self.transition.is_finished:
|
||||
self.start_song(self.current_ms)
|
||||
else:
|
||||
self.start_ms = current_time - self.tja.metadata.offset*1000
|
||||
self.start_ms = current_time - self.parser.metadata.offset*1000
|
||||
self.update_background(current_time)
|
||||
|
||||
self.update_audio(self.current_ms)
|
||||
|
||||
@@ -98,7 +98,7 @@ class AISongSelectPlayer(SongSelectPlayer):
|
||||
def on_song_selected(self, selected_song: SongFile):
|
||||
"""Called when a song is selected"""
|
||||
super().on_song_selected(selected_song)
|
||||
self.subdiff_selector = SubdiffSelector(self.player_num, min(selected_song.tja.metadata.course_data))
|
||||
self.subdiff_selector = SubdiffSelector(self.player_num, min(selected_song.parser.metadata.course_data))
|
||||
|
||||
def handle_input_selected(self, current_item):
|
||||
"""Handle input for selecting difficulty. Returns 'cancel', 'confirm', or None"""
|
||||
@@ -158,7 +158,7 @@ class AISongSelectPlayer(SongSelectPlayer):
|
||||
if is_l_kat_pressed(self.player_num) or is_r_kat_pressed(self.player_num):
|
||||
audio.play_sound('kat', 'sound')
|
||||
selected_song = current_item
|
||||
diffs = sorted(selected_song.tja.metadata.course_data)
|
||||
diffs = sorted(selected_song.parser.metadata.course_data)
|
||||
prev_diff = self.selected_difficulty
|
||||
ret_val = None
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ from libs.global_data import (
|
||||
)
|
||||
from libs.global_objects import AllNetIcon
|
||||
from libs.texture import tex
|
||||
from libs.tja import TJAParser
|
||||
from libs.parsers.tja import TJAParser
|
||||
from libs.transition import Transition
|
||||
from libs.utils import OutlinedText, get_current_ms
|
||||
from scenes.game import (
|
||||
@@ -90,7 +90,7 @@ class DanGameScreen(GameScreen):
|
||||
self.player_1.is_dan = True
|
||||
self.player_1.gauge = DanGauge(global_data.player_num, self.total_notes)
|
||||
self.song_info = SongInfo(song.metadata.title.get(global_data.config["general"]["language"], "en"), genre_index)
|
||||
self.bpm = self.tja.metadata.bpm
|
||||
self.bpm = self.parser.metadata.bpm
|
||||
logger.info(f"TJA initialized for song: {song.file_path}")
|
||||
|
||||
|
||||
@@ -103,19 +103,19 @@ class DanGameScreen(GameScreen):
|
||||
song, genre_index, difficulty, level = songs[self.song_index]
|
||||
session_data.selected_difficulty = difficulty
|
||||
self.player_1.difficulty = difficulty
|
||||
self.tja = TJAParser(song.file_path, start_delay=self.start_delay)
|
||||
self.parser = TJAParser(song.file_path, start_delay=self.start_delay)
|
||||
if self.song_music is not None:
|
||||
audio.unload_music_stream(self.song_music)
|
||||
self.song_music = None
|
||||
self.song_started = False
|
||||
|
||||
if self.tja.metadata.wave.exists() and self.tja.metadata.wave.is_file() and self.song_music is None:
|
||||
self.song_music = audio.load_music_stream(self.tja.metadata.wave, 'song')
|
||||
self.player_1.tja = self.tja
|
||||
if self.parser.metadata.wave.exists() and self.parser.metadata.wave.is_file() and self.song_music is None:
|
||||
self.song_music = audio.load_music_stream(self.parser.metadata.wave, 'song')
|
||||
self.player_1.parser = self.parser
|
||||
self.player_1.reset_chart()
|
||||
self.dan_transition.start()
|
||||
self.song_info = SongInfo(self.tja.metadata.title.get(global_data.config["general"]["language"], "en"), genre_index)
|
||||
self.start_ms = (get_current_ms() - self.tja.metadata.offset*1000)
|
||||
self.song_info = SongInfo(self.parser.metadata.title.get(global_data.config["general"]["language"], "en"), genre_index)
|
||||
self.start_ms = (get_current_ms() - self.parser.metadata.offset*1000)
|
||||
|
||||
def _calculate_dan_info(self):
|
||||
"""Calculate all dan info data for drawing"""
|
||||
@@ -205,7 +205,7 @@ class DanGameScreen(GameScreen):
|
||||
if self.transition.is_finished and self.dan_transition.is_finished:
|
||||
self.start_song(self.current_ms)
|
||||
else:
|
||||
self.start_ms = current_time - self.tja.metadata.offset*1000
|
||||
self.start_ms = current_time - self.parser.metadata.offset*1000
|
||||
self.update_background(current_time)
|
||||
|
||||
if self.song_music is not None:
|
||||
|
||||
@@ -23,9 +23,10 @@ from libs.global_data import (
|
||||
ScoreMethod,
|
||||
)
|
||||
from libs.global_objects import AllNetIcon, Nameplate
|
||||
from libs.parsers.osz import OsuParser
|
||||
from libs.screen import Screen
|
||||
from libs.texture import tex
|
||||
from libs.tja import (
|
||||
from libs.parsers.tja import (
|
||||
Balloon,
|
||||
Drumroll,
|
||||
Note,
|
||||
@@ -98,9 +99,9 @@ class GameScreen(Screen):
|
||||
self.load_hitsounds()
|
||||
self.song_info = SongInfo(session_data.song_title, session_data.genre_index)
|
||||
self.result_transition = ResultTransition(global_data.player_num)
|
||||
subtitle = self.tja.metadata.subtitle.get(global_data.config['general']['language'].lower(), '')
|
||||
self.bpm = self.tja.metadata.bpm
|
||||
scene_preset = self.tja.metadata.scene_preset
|
||||
subtitle = self.parser.metadata.subtitle.get(global_data.config['general']['language'].lower(), '')
|
||||
self.bpm = self.parser.metadata.bpm
|
||||
scene_preset = self.parser.metadata.scene_preset
|
||||
if self.movie is None:
|
||||
self.background = Background(global_data.player_num, self.bpm, scene_preset=scene_preset)
|
||||
logger.info("Background initialized")
|
||||
@@ -144,18 +145,22 @@ class GameScreen(Screen):
|
||||
|
||||
def init_tja(self, song: Path):
|
||||
"""Initialize the TJA file"""
|
||||
self.tja = TJAParser(song, start_delay=self.start_delay)
|
||||
if self.tja.metadata.bgmovie != Path() and self.tja.metadata.bgmovie.exists():
|
||||
self.movie = VideoPlayer(self.tja.metadata.bgmovie)
|
||||
if song.suffix == '.osu':
|
||||
self.start_delay = 0
|
||||
self.parser = OsuParser(song)
|
||||
else:
|
||||
self.parser = TJAParser(song, start_delay=self.start_delay)
|
||||
if self.parser.metadata.bgmovie != Path() and self.parser.metadata.bgmovie.exists():
|
||||
self.movie = VideoPlayer(self.parser.metadata.bgmovie)
|
||||
else:
|
||||
self.movie = None
|
||||
global_data.session_data[global_data.player_num].song_title = self.tja.metadata.title.get(global_data.config['general']['language'].lower(), self.tja.metadata.title['en'])
|
||||
if self.tja.metadata.wave.exists() and self.tja.metadata.wave.is_file() and self.song_music is None:
|
||||
self.song_music = audio.load_music_stream(self.tja.metadata.wave, 'song')
|
||||
global_data.session_data[global_data.player_num].song_title = self.parser.metadata.title.get(global_data.config['general']['language'].lower(), self.parser.metadata.title['en'])
|
||||
if self.parser.metadata.wave.exists() and self.parser.metadata.wave.is_file() and self.song_music is None:
|
||||
self.song_music = audio.load_music_stream(self.parser.metadata.wave, 'song')
|
||||
|
||||
self.player_1 = Player(self.tja, global_data.player_num, global_data.session_data[global_data.player_num].selected_difficulty, False, global_data.modifiers[global_data.player_num])
|
||||
self.start_ms = get_current_ms() - self.tja.metadata.offset*1000
|
||||
self.precise_start = time.time() - self.tja.metadata.offset
|
||||
self.player_1 = Player(self.parser, global_data.player_num, global_data.session_data[global_data.player_num].selected_difficulty, False, global_data.modifiers[global_data.player_num])
|
||||
self.start_ms = get_current_ms() - self.parser.metadata.offset*1000
|
||||
self.precise_start = time.time() - self.parser.metadata.offset
|
||||
|
||||
def write_score(self):
|
||||
"""Write the score to the database"""
|
||||
@@ -171,7 +176,7 @@ class GameScreen(Screen):
|
||||
existing_score = result[0] if result is not None else None
|
||||
existing_crown = result[1] if result is not None and len(result) > 1 and result[1] is not None else 0
|
||||
crown = Crown.NONE
|
||||
if session_data.result_data.bad and session_data.result_data.ok == 0:
|
||||
if session_data.result_data.bad == 0 and session_data.result_data.ok == 0:
|
||||
crown = Crown.DFC
|
||||
elif session_data.result_data.bad == 0:
|
||||
crown = Crown.FC
|
||||
@@ -183,21 +188,21 @@ class GameScreen(Screen):
|
||||
INSERT OR REPLACE INTO Scores (hash, en_name, jp_name, diff, score, good, ok, bad, drumroll, combo, clear)
|
||||
VALUES(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);
|
||||
'''
|
||||
data = (hash, self.tja.metadata.title['en'],
|
||||
self.tja.metadata.title.get('ja', ''), self.player_1.difficulty,
|
||||
data = (hash, self.parser.metadata.title['en'],
|
||||
self.parser.metadata.title.get('ja', ''), self.player_1.difficulty,
|
||||
session_data.result_data.score, session_data.result_data.good,
|
||||
session_data.result_data.ok, session_data.result_data.bad,
|
||||
session_data.result_data.total_drumroll, session_data.result_data.max_combo, crown)
|
||||
cursor.execute(insert_query, data)
|
||||
session_data.result_data.prev_score = existing_score if existing_score is not None else 0
|
||||
logger.info(f"Wrote score {session_data.result_data.score} for {self.tja.metadata.title['en']}")
|
||||
logger.info(f"Wrote score {session_data.result_data.score} for {self.parser.metadata.title['en']}")
|
||||
con.commit()
|
||||
if result is None or (existing_crown is not None and crown > existing_crown):
|
||||
cursor.execute("UPDATE Scores SET clear = ? WHERE hash = ?", (crown, hash))
|
||||
con.commit()
|
||||
|
||||
def start_song(self, ms_from_start):
|
||||
if (ms_from_start >= self.tja.metadata.offset*1000 + self.start_delay - global_data.config["general"]["audio_offset"]) and not self.song_started:
|
||||
if (ms_from_start >= self.parser.metadata.offset*1000 + self.start_delay - global_data.config["general"]["audio_offset"]) and not self.song_started:
|
||||
if self.song_music is not None:
|
||||
audio.play_music_stream(self.song_music, 'music')
|
||||
logger.info(f"Song started at {ms_from_start}")
|
||||
@@ -275,7 +280,7 @@ class GameScreen(Screen):
|
||||
if self.transition.is_finished:
|
||||
self.start_song(self.current_ms)
|
||||
else:
|
||||
self.start_ms = current_time - self.tja.metadata.offset*1000
|
||||
self.start_ms = current_time - self.parser.metadata.offset*1000
|
||||
self.update_background(current_time)
|
||||
|
||||
self.update_audio(self.current_ms)
|
||||
@@ -330,7 +335,7 @@ class Player:
|
||||
TIMING_OK_EASY = 108.441665649414
|
||||
TIMING_BAD_EASY = 125.125
|
||||
|
||||
def __init__(self, tja: TJAParser, player_num: PlayerNum, difficulty: int, is_2p: bool, modifiers: Modifiers):
|
||||
def __init__(self, parser: TJAParser | OsuParser, player_num: PlayerNum, difficulty: int, is_2p: bool, modifiers: Modifiers):
|
||||
self.is_2p = is_2p
|
||||
self.is_dan = False
|
||||
self.player_num = player_num
|
||||
@@ -338,7 +343,7 @@ class Player:
|
||||
self.visual_offset = global_data.config["general"]["visual_offset"]
|
||||
self.score_method = global_data.config["general"]["score_method"]
|
||||
self.modifiers = modifiers
|
||||
self.tja = tja
|
||||
self.parser = parser
|
||||
|
||||
self.reset_chart()
|
||||
|
||||
@@ -369,7 +374,10 @@ class Player:
|
||||
self.delay_start: Optional[float] = None
|
||||
self.delay_end: Optional[float] = None
|
||||
self.combo_announce = ComboAnnounce(self.combo, 0, player_num, self.is_2p)
|
||||
self.branch_indicator = BranchIndicator(self.is_2p) if tja and tja.metadata.course_data[self.difficulty].is_branching else None
|
||||
if not parser.metadata.course_data:
|
||||
self.branch_indicator = None
|
||||
else:
|
||||
self.branch_indicator = BranchIndicator(self.is_2p) if parser and parser.metadata.course_data[self.difficulty].is_branching else None
|
||||
self.ending_anim: Optional[FailAnimation | ClearAnimation | FCAnimation] = None
|
||||
self.is_gogo_time = False
|
||||
plate_info = global_data.config[f'nameplate_{self.is_2p+1}p']
|
||||
@@ -381,7 +389,10 @@ class Player:
|
||||
self.judge_counter = None
|
||||
|
||||
self.input_log: dict[float, str] = dict()
|
||||
stars = tja.metadata.course_data[self.difficulty].level
|
||||
if not parser.metadata.course_data:
|
||||
stars = 10
|
||||
else:
|
||||
stars = parser.metadata.course_data[self.difficulty].level
|
||||
self.gauge = Gauge(self.player_num, self.difficulty, stars, self.total_notes, self.is_2p)
|
||||
self.gauge_hit_effect: list[GaugeHitEffect] = []
|
||||
|
||||
@@ -414,9 +425,8 @@ class Player:
|
||||
unload_offset = travel_distance / sudden_pixels_per_ms
|
||||
note.unload_ms = note.hit_ms + unload_offset
|
||||
|
||||
|
||||
def reset_chart(self):
|
||||
notes, self.branch_m, self.branch_e, self.branch_n = self.tja.notes_to_position(self.difficulty)
|
||||
notes, self.branch_m, self.branch_e, self.branch_n = self.parser.notes_to_position(self.difficulty)
|
||||
self.play_notes, self.draw_note_list, self.draw_bar_list = deque(apply_modifiers(notes, self.modifiers)[0]), deque(apply_modifiers(notes, self.modifiers)[1]), deque(apply_modifiers(notes, self.modifiers)[2])
|
||||
|
||||
self.don_notes = deque([note for note in self.play_notes if note.type in {NoteType.DON, NoteType.DON_L}])
|
||||
@@ -434,12 +444,12 @@ class Player:
|
||||
if self.score_method == ScoreMethod.SHINUCHI:
|
||||
self.base_score = calculate_base_score(total_notes)
|
||||
elif self.score_method == ScoreMethod.GEN3:
|
||||
self.score_diff = self.tja.metadata.course_data[self.difficulty].scorediff
|
||||
self.score_diff = self.parser.metadata.course_data[self.difficulty].scorediff
|
||||
if self.score_diff <= 0:
|
||||
logger.warning("Error: No scorediff specified or scorediff less than 0 | Using shinuchi scoring method instead")
|
||||
self.score_diff = 0
|
||||
|
||||
score_init_list = self.tja.metadata.course_data[self.difficulty].scoreinit
|
||||
score_init_list = self.parser.metadata.course_data[self.difficulty].scoreinit
|
||||
if len(score_init_list) <= 0:
|
||||
logger.warning("Error: No scoreinit specified or scoreinit less than 0 | Using shinuchi scoring method instead")
|
||||
self.score_init = calculate_base_score(total_notes)
|
||||
@@ -945,7 +955,7 @@ class Player:
|
||||
big = curr_note.type == NoteType.DON_L or curr_note.type == NoteType.KAT_L
|
||||
if (curr_note.hit_ms - good_window_ms) <= ms_from_start <= (curr_note.hit_ms + good_window_ms):
|
||||
self.draw_judge_list.append(Judgment(Judgments.GOOD, big, self.is_2p))
|
||||
self.lane_hit_effect = LaneHitEffect(Judgments.GOOD, self.is_2p)
|
||||
self.lane_hit_effect = LaneHitEffect(drum_type, Judgments.GOOD, self.is_2p)
|
||||
self.good_count += 1
|
||||
self.score += self.base_score
|
||||
self.base_score_list.append(ScoreCounterAnimation(self.player_num, self.base_score, self.is_2p))
|
||||
@@ -963,6 +973,7 @@ class Player:
|
||||
|
||||
elif (curr_note.hit_ms - ok_window_ms) <= ms_from_start <= (curr_note.hit_ms + ok_window_ms):
|
||||
self.draw_judge_list.append(Judgment(Judgments.OK, big, self.is_2p))
|
||||
self.lane_hit_effect = LaneHitEffect(drum_type, Judgments.OK, self.is_2p)
|
||||
self.ok_count += 1
|
||||
self.score += 10 * math.floor(self.base_score / 2 / 10)
|
||||
self.base_score_list.append(ScoreCounterAnimation(self.player_num, 10 * math.floor(self.base_score / 2 / 10), self.is_2p))
|
||||
@@ -1026,7 +1037,7 @@ class Player:
|
||||
self.kusudama_anim = None
|
||||
|
||||
def spawn_hit_effects(self, drum_type: DrumType, side: Side):
|
||||
self.lane_hit_effect = LaneHitEffect(drum_type, self.is_2p)
|
||||
self.lane_hit_effect = LaneHitEffect(drum_type, Judgments.BAD, self.is_2p) # Bad code detected...
|
||||
self.draw_drum_hit_list.append(DrumHitEffect(drum_type, side, self.is_2p))
|
||||
|
||||
def handle_input(self, ms_from_start: float, current_time: float, background: Optional[Background]):
|
||||
@@ -1451,9 +1462,10 @@ class Judgment:
|
||||
|
||||
class LaneHitEffect:
|
||||
"""Display a gradient overlay when the player hits the drum"""
|
||||
def __init__(self, type: Judgments | DrumType, is_2p: bool):
|
||||
def __init__(self, type: DrumType, judgment: Judgments, is_2p: bool):
|
||||
self.is_2p = is_2p
|
||||
self.type = type
|
||||
self.judgment = judgment
|
||||
self.fade = tex.get_animation(0, is_copy=True)
|
||||
self.fade.start()
|
||||
self.is_finished = False
|
||||
@@ -1464,12 +1476,12 @@ class LaneHitEffect:
|
||||
self.is_finished = True
|
||||
|
||||
def draw(self):
|
||||
if self.type == Judgments.GOOD:
|
||||
tex.draw_texture('lane', 'lane_hit_effect', frame=2, index=self.is_2p, fade=self.fade.attribute)
|
||||
elif self.type == DrumType.DON:
|
||||
if self.type == DrumType.DON:
|
||||
tex.draw_texture('lane', 'lane_hit_effect', frame=0, index=self.is_2p, fade=self.fade.attribute)
|
||||
elif self.type == DrumType.KAT:
|
||||
tex.draw_texture('lane', 'lane_hit_effect', frame=1, index=self.is_2p, fade=self.fade.attribute)
|
||||
if self.judgment == Judgments.GOOD or self.judgment == Judgments.OK:
|
||||
tex.draw_texture('lane', 'lane_hit_effect', frame=2, index=self.is_2p, fade=self.fade.attribute)
|
||||
|
||||
class DrumHitEffect:
|
||||
"""Display the side of the drum hit"""
|
||||
|
||||
@@ -12,7 +12,7 @@ from libs.audio import audio
|
||||
from libs.background import Background
|
||||
from libs.global_data import Modifiers, PlayerNum, global_data
|
||||
from libs.texture import tex
|
||||
from libs.tja import (
|
||||
from libs.parsers.tja import (
|
||||
Balloon,
|
||||
Drumroll,
|
||||
NoteType,
|
||||
@@ -46,16 +46,16 @@ class PracticeGameScreen(GameScreen):
|
||||
|
||||
def init_tja(self, song: Path):
|
||||
"""Initialize the TJA file"""
|
||||
self.tja = TJAParser(song, start_delay=self.start_delay)
|
||||
self.parser = TJAParser(song, start_delay=self.start_delay)
|
||||
self.scrobbling_tja = TJAParser(song, start_delay=self.start_delay)
|
||||
global_data.session_data[global_data.player_num].song_title = self.tja.metadata.title.get(global_data.config['general']['language'].lower(), self.tja.metadata.title['en'])
|
||||
if self.tja.metadata.wave.exists() and self.tja.metadata.wave.is_file() and self.song_music is None:
|
||||
self.song_music = audio.load_music_stream(self.tja.metadata.wave, 'song')
|
||||
self.player_1 = PracticePlayer(self.tja, global_data.player_num, global_data.session_data[global_data.player_num].selected_difficulty, False, global_data.modifiers[global_data.player_num])
|
||||
notes, branch_m, branch_e, branch_n = self.tja.notes_to_position(self.player_1.difficulty)
|
||||
global_data.session_data[global_data.player_num].song_title = self.parser.metadata.title.get(global_data.config['general']['language'].lower(), self.parser.metadata.title['en'])
|
||||
if self.parser.metadata.wave.exists() and self.parser.metadata.wave.is_file() and self.song_music is None:
|
||||
self.song_music = audio.load_music_stream(self.parser.metadata.wave, 'song')
|
||||
self.player_1 = PracticePlayer(self.parser, global_data.player_num, global_data.session_data[global_data.player_num].selected_difficulty, False, global_data.modifiers[global_data.player_num])
|
||||
notes, branch_m, branch_e, branch_n = self.parser.notes_to_position(self.player_1.difficulty)
|
||||
self.scrobble_timeline = notes.timeline
|
||||
_, self.scrobble_note_list, self.bars = apply_modifiers(notes, self.player_1.modifiers)
|
||||
self.start_ms = (get_current_ms() - self.tja.metadata.offset*1000)
|
||||
self.start_ms = (get_current_ms() - self.parser.metadata.offset*1000)
|
||||
self.scrobble_index = 0
|
||||
self.scrobble_time = self.bars[self.scrobble_index].hit_ms
|
||||
self.scrobble_move = Animation.create_move(200, total_distance=0)
|
||||
@@ -98,7 +98,7 @@ class PracticeGameScreen(GameScreen):
|
||||
start_time = self.bars[previous_bar_index].hit_ms - first_bar_time + self.start_delay
|
||||
|
||||
tja_copy = copy.deepcopy(self.scrobbling_tja)
|
||||
self.player_1.tja = tja_copy
|
||||
self.player_1.parser = tja_copy
|
||||
self.player_1.reset_chart()
|
||||
|
||||
self.player_1.don_notes = deque([note for note in self.player_1.don_notes if note.hit_ms > resume_time])
|
||||
@@ -110,7 +110,7 @@ class PracticeGameScreen(GameScreen):
|
||||
|
||||
self.pause_time = start_time
|
||||
audio.play_music_stream(self.song_music, 'music')
|
||||
audio.seek_music_stream(self.song_music, (self.pause_time - self.start_delay)/1000 - self.tja.metadata.offset)
|
||||
audio.seek_music_stream(self.song_music, (self.pause_time - self.start_delay)/1000 - self.parser.metadata.offset)
|
||||
self.song_started = True
|
||||
self.start_ms = get_current_ms() - self.pause_time
|
||||
|
||||
@@ -156,7 +156,7 @@ class PracticeGameScreen(GameScreen):
|
||||
if self.transition.is_finished:
|
||||
self.start_song(self.current_ms)
|
||||
else:
|
||||
self.start_ms = current_time - self.tja.metadata.offset*1000
|
||||
self.start_ms = current_time - self.parser.metadata.offset*1000
|
||||
self.update_background(current_time)
|
||||
|
||||
if self.song_music is not None:
|
||||
|
||||
@@ -1,12 +1,17 @@
|
||||
import json
|
||||
import logging
|
||||
|
||||
import pyray as ray
|
||||
|
||||
from libs.animation import Animation
|
||||
from libs.audio import audio
|
||||
from libs.config import save_config
|
||||
from libs.config import get_key_string, save_config
|
||||
from libs.global_objects import AllNetIcon, CoinOverlay, Indicator
|
||||
from libs.screen import Screen
|
||||
from libs.texture import tex
|
||||
from libs.utils import (
|
||||
OutlinedText,
|
||||
get_current_ms,
|
||||
global_data,
|
||||
is_l_don_pressed,
|
||||
is_l_kat_pressed,
|
||||
@@ -16,262 +21,482 @@ from libs.utils import (
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
class BaseOptionBox:
|
||||
def __init__(self, name: str, description: str, path: str, values: dict):
|
||||
self.name = OutlinedText(name, 30, ray.WHITE)
|
||||
self.setting_header, self.setting_name = path.split('/')
|
||||
self.description = description
|
||||
self.is_highlighted = False
|
||||
self.value = global_data.config[self.setting_header][self.setting_name]
|
||||
|
||||
def update(self, current_time):
|
||||
pass
|
||||
|
||||
def move_left(self):
|
||||
pass
|
||||
|
||||
def move_right(self):
|
||||
pass
|
||||
|
||||
def confirm(self):
|
||||
global_data.config[self.setting_header][self.setting_name] = self.value
|
||||
|
||||
def __repr__(self):
|
||||
return str(self.__dict__)
|
||||
|
||||
def draw(self):
|
||||
tex.draw_texture('background', 'overlay', scale=0.70)
|
||||
if self.is_highlighted:
|
||||
tex.draw_texture('background', 'title_highlight')
|
||||
else:
|
||||
tex.draw_texture('background', 'title')
|
||||
text_x = tex.textures['background']['title'].x[0] + (tex.textures['background']['title'].width//2) - (self.name.texture.width//2)
|
||||
text_y = tex.textures['background']['title'].y[0] + self.name.texture.height//4
|
||||
self.name.draw(outline_color=ray.BLACK, x=text_x, y=text_y)
|
||||
ray.draw_text_ex(global_data.font, self.description, (450 * tex.screen_scale, 270 * tex.screen_scale), 25 * tex.screen_scale, 1, ray.BLACK)
|
||||
|
||||
class BoolOptionBox(BaseOptionBox):
|
||||
def __init__(self, name: str, description: str, path: str, values: dict):
|
||||
super().__init__(name, description, path, values)
|
||||
language = global_data.config["general"]["language"]
|
||||
self.on_value = OutlinedText(values["true"].get(language, values["true"]["en"]), int(30 * tex.screen_scale), ray.WHITE)
|
||||
self.off_value = OutlinedText(values["false"].get(language, values["false"]["en"]), int(30 * tex.screen_scale), ray.WHITE)
|
||||
|
||||
def move_left(self):
|
||||
self.value = False
|
||||
|
||||
def move_right(self):
|
||||
self.value = True
|
||||
|
||||
def draw(self):
|
||||
super().draw()
|
||||
if not self.value:
|
||||
tex.draw_texture('option', 'button_on', index=0)
|
||||
else:
|
||||
tex.draw_texture('option', 'button_off', index=0)
|
||||
text_x = tex.textures["option"]["button_on"].x[0] + (tex.textures["option"]["button_on"].width//2) - (self.off_value.texture.width//2)
|
||||
text_y = tex.textures["option"]["button_on"].y[0] + (tex.textures["option"]["button_on"].height//2) - (self.off_value.texture.height//2)
|
||||
self.off_value.draw(outline_color=ray.BLACK, x=text_x, y=text_y)
|
||||
if self.value:
|
||||
tex.draw_texture('option', 'button_on', index=1)
|
||||
else:
|
||||
tex.draw_texture('option', 'button_off', index=1)
|
||||
text_x = tex.textures["option"]["button_on"].x[1] + (tex.textures["option"]["button_on"].width//2) - (self.on_value.texture.width//2)
|
||||
text_y = tex.textures["option"]["button_on"].y[1] + (tex.textures["option"]["button_on"].height//2) - (self.on_value.texture.height//2)
|
||||
self.on_value.draw(outline_color=ray.BLACK, x=text_x, y=text_y)
|
||||
|
||||
class IntOptionBox(BaseOptionBox):
|
||||
def __init__(self, name: str, description: str, path: str, values: dict):
|
||||
super().__init__(name, description, path, values)
|
||||
self.value_text = OutlinedText(str(self.value), int(30 * tex.screen_scale), ray.WHITE)
|
||||
self.flicker_fade = Animation.create_fade(400, initial_opacity=0.0, final_opacity=1.0, reverse_delay=0, loop=True)
|
||||
self.flicker_fade.start()
|
||||
language = global_data.config["general"]["language"]
|
||||
self.value_list = []
|
||||
if values != dict():
|
||||
self.value_list = list(values.keys())
|
||||
self.value_index = 0
|
||||
self.values = values
|
||||
self.value_text = OutlinedText(self.values[str(self.value)].get(language, self.values[str(self.value)]["en"]), int(30 * tex.screen_scale), ray.WHITE)
|
||||
|
||||
def update(self, current_time):
|
||||
self.flicker_fade.update(current_time)
|
||||
|
||||
def move_left(self):
|
||||
if self.value_list:
|
||||
self.value_index = max(self.value_index - 1, 0)
|
||||
self.value = int(self.value_list[self.value_index])
|
||||
self.value_text = OutlinedText(self.values[str(self.value)].get(global_data.config["general"]["language"], self.values[str(self.value)]["en"]), int(30 * tex.screen_scale), ray.WHITE)
|
||||
else:
|
||||
self.value -= 1
|
||||
self.value_text = OutlinedText(str(self.value), int(30 * tex.screen_scale), ray.WHITE)
|
||||
|
||||
def move_right(self):
|
||||
if self.value_list:
|
||||
self.value_index = min(self.value_index + 1, len(self.value_list) - 1)
|
||||
self.value = int(self.value_list[self.value_index])
|
||||
self.value_text = OutlinedText(self.values[str(self.value)].get(global_data.config["general"]["language"], self.values[str(self.value)]["en"]), int(30 * tex.screen_scale), ray.WHITE)
|
||||
else:
|
||||
self.value += 1
|
||||
self.value_text = OutlinedText(str(self.value), int(30 * tex.screen_scale), ray.WHITE)
|
||||
|
||||
def draw(self):
|
||||
super().draw()
|
||||
tex.draw_texture('option', 'button_off', index=2)
|
||||
if self.is_highlighted:
|
||||
tex.draw_texture('option', 'button_on', index=2, fade=self.flicker_fade.attribute)
|
||||
text_x = tex.textures["option"]["button_on"].x[2] + (tex.textures["option"]["button_on"].width//2) - (self.value_text.texture.width//2)
|
||||
text_y = tex.textures["option"]["button_on"].y[2] + (tex.textures["option"]["button_on"].height//2) - (self.value_text.texture.height//2)
|
||||
self.value_text.draw(outline_color=ray.BLACK, x=text_x, y=text_y)
|
||||
|
||||
class StrOptionBox(BaseOptionBox):
|
||||
def __init__(self, name: str, description: str, path: str, values: dict):
|
||||
super().__init__(name, description, path, values)
|
||||
self.flicker_fade = Animation.create_fade(400, initial_opacity=0.0, final_opacity=1.0, reverse_delay=0, loop=True)
|
||||
self.flicker_fade.start()
|
||||
self.value_list = []
|
||||
if values != dict():
|
||||
self.value_list = list(values.keys())
|
||||
self.value_index = 0
|
||||
self.values = values
|
||||
language = global_data.config["general"]["language"]
|
||||
self.value_text = OutlinedText(self.values[self.value].get(language, self.values[self.value]["en"]), int(30 * tex.screen_scale), ray.WHITE)
|
||||
else:
|
||||
self.string = self.value
|
||||
self.value_text = OutlinedText(self.value, int(30 * tex.screen_scale), ray.WHITE)
|
||||
|
||||
def update(self, current_time):
|
||||
self.flicker_fade.update(current_time)
|
||||
if self.is_highlighted and self.value_list == []:
|
||||
if ray.is_key_pressed(ray.KeyboardKey.KEY_BACKSPACE):
|
||||
self.string = self.string[:-1]
|
||||
self.value_text = OutlinedText(self.string, int(30 * tex.screen_scale), ray.WHITE)
|
||||
elif ray.is_key_pressed(ray.KeyboardKey.KEY_ENTER):
|
||||
self.value = self.string
|
||||
self.is_highlighted = False
|
||||
key = ray.get_char_pressed()
|
||||
if key > 0:
|
||||
self.string += chr(key)
|
||||
self.value_text = OutlinedText(self.string, int(30 * tex.screen_scale), ray.WHITE)
|
||||
|
||||
def move_left(self):
|
||||
if self.value_list:
|
||||
self.value_index = max(self.value_index - 1, 0)
|
||||
self.value = self.value_list[self.value_index]
|
||||
self.value_text = OutlinedText(self.values[self.value].get(global_data.config["general"]["language"], self.values[self.value]["en"]), int(30 * tex.screen_scale), ray.WHITE)
|
||||
|
||||
def move_right(self):
|
||||
if self.value_list:
|
||||
self.value_index = min(self.value_index + 1, len(self.value_list) - 1)
|
||||
self.value = self.value_list[self.value_index]
|
||||
self.value_text = OutlinedText(self.values[self.value].get(global_data.config["general"]["language"], self.values[self.value]["en"]), int(30 * tex.screen_scale), ray.WHITE)
|
||||
|
||||
def draw(self):
|
||||
super().draw()
|
||||
tex.draw_texture('option', 'button_off', index=2)
|
||||
if self.is_highlighted:
|
||||
tex.draw_texture('option', 'button_on', index=2, fade=self.flicker_fade.attribute)
|
||||
text_x = tex.textures["option"]["button_on"].x[2] + (tex.textures["option"]["button_on"].width//2) - (self.value_text.texture.width//2)
|
||||
text_y = tex.textures["option"]["button_on"].y[2] + (tex.textures["option"]["button_on"].height//2) - (self.value_text.texture.height//2)
|
||||
self.value_text.draw(outline_color=ray.BLACK, x=text_x, y=text_y)
|
||||
|
||||
class KeybindOptionBox(BaseOptionBox):
|
||||
def __init__(self, name: str, description: str, path: str, values: dict):
|
||||
super().__init__(name, description, path, values)
|
||||
if isinstance(self.value, list):
|
||||
text = ', '.join([get_key_string(key) for key in self.value])
|
||||
else:
|
||||
text = get_key_string(self.value)
|
||||
self.value_text = OutlinedText(text, int(30 * tex.screen_scale), ray.WHITE)
|
||||
self.flicker_fade = Animation.create_fade(400, initial_opacity=0.0, final_opacity=1.0, reverse_delay=0, loop=True)
|
||||
self.flicker_fade.start()
|
||||
|
||||
def update(self, current_time):
|
||||
self.flicker_fade.update(current_time)
|
||||
if self.is_highlighted:
|
||||
key = ray.get_key_pressed()
|
||||
if key > 0:
|
||||
self.value = key
|
||||
audio.play_sound('don', 'sound')
|
||||
self.value_text = OutlinedText(get_key_string(self.value), int(30 * tex.screen_scale), ray.WHITE)
|
||||
self.is_highlighted = False
|
||||
|
||||
def draw(self):
|
||||
super().draw()
|
||||
tex.draw_texture('option', 'button_off', index=2)
|
||||
if self.is_highlighted:
|
||||
tex.draw_texture('option', 'button_on', index=2, fade=self.flicker_fade.attribute)
|
||||
text_x = tex.textures["option"]["button_on"].x[2] + (tex.textures["option"]["button_on"].width//2) - (self.value_text.texture.width//2)
|
||||
text_y = tex.textures["option"]["button_on"].y[2] + (tex.textures["option"]["button_on"].height//2) - (self.value_text.texture.height//2)
|
||||
self.value_text.draw(outline_color=ray.BLACK, x=text_x, y=text_y)
|
||||
|
||||
class KeyBindControllerOptionBox(BaseOptionBox):
|
||||
def __init__(self, name: str, description: str, path: str, values: dict):
|
||||
super().__init__(name, description, path, values)
|
||||
if isinstance(self.value, list):
|
||||
text = ', '.join([str(key) for key in self.value])
|
||||
else:
|
||||
text = str(self.value)
|
||||
self.value_text = OutlinedText(text, int(30 * tex.screen_scale), ray.WHITE)
|
||||
self.flicker_fade = Animation.create_fade(400, initial_opacity=0.0, final_opacity=1.0, reverse_delay=0, loop=True)
|
||||
self.flicker_fade.start()
|
||||
|
||||
def update(self, current_time):
|
||||
self.flicker_fade.update(current_time)
|
||||
if self.is_highlighted:
|
||||
key = ray.get_gamepad_button_pressed()
|
||||
if key > 0:
|
||||
self.value = key
|
||||
audio.play_sound('don', 'sound')
|
||||
self.value_text = OutlinedText(str(self.value), int(30 * tex.screen_scale), ray.WHITE)
|
||||
self.is_highlighted = False
|
||||
|
||||
def draw(self):
|
||||
super().draw()
|
||||
tex.draw_texture('option', 'button_off', index=2)
|
||||
if self.is_highlighted:
|
||||
tex.draw_texture('option', 'button_on', index=2, fade=self.flicker_fade.attribute)
|
||||
text_x = tex.textures["option"]["button_on"].x[2] + (tex.textures["option"]["button_on"].width//2) - (self.value_text.texture.width//2)
|
||||
text_y = tex.textures["option"]["button_on"].y[2] + (tex.textures["option"]["button_on"].height//2) - (self.value_text.texture.height//2)
|
||||
self.value_text.draw(outline_color=ray.BLACK, x=text_x, y=text_y)
|
||||
|
||||
class FloatOptionBox(BaseOptionBox):
|
||||
def __init__(self, name: str, description: str, path: str, values: dict):
|
||||
super().__init__(name, description, path, values)
|
||||
self.value_text = OutlinedText(str(int(self.value*100)) + "%", int(30 * tex.screen_scale), ray.WHITE)
|
||||
self.flicker_fade = Animation.create_fade(400, initial_opacity=0.0, final_opacity=1.0, reverse_delay=0, loop=True)
|
||||
self.flicker_fade.start()
|
||||
|
||||
def update(self, current_time):
|
||||
self.flicker_fade.update(current_time)
|
||||
|
||||
def move_left(self):
|
||||
self.value = ((self.value*100) - 1) / 100
|
||||
self.value_text = OutlinedText(str(int(self.value*100))+"%", int(30 * tex.screen_scale), ray.WHITE)
|
||||
|
||||
def move_right(self):
|
||||
self.value = ((self.value*100) + 1) / 100
|
||||
self.value_text = OutlinedText(str(int(self.value*100))+"%", int(30 * tex.screen_scale), ray.WHITE)
|
||||
|
||||
def draw(self):
|
||||
super().draw()
|
||||
tex.draw_texture('option', 'button_off', index=2)
|
||||
if self.is_highlighted:
|
||||
tex.draw_texture('option', 'button_on', index=2, fade=self.flicker_fade.attribute)
|
||||
text_x = tex.textures["option"]["button_on"].x[2] + (tex.textures["option"]["button_on"].width//2) - (self.value_text.texture.width//2)
|
||||
text_y = tex.textures["option"]["button_on"].y[2] + (tex.textures["option"]["button_on"].height//2) - (self.value_text.texture.height//2)
|
||||
self.value_text.draw(outline_color=ray.BLACK, x=text_x, y=text_y)
|
||||
|
||||
class Box:
|
||||
"""Box class for the entry screen"""
|
||||
OPTION_BOX_MAP = {
|
||||
"int": IntOptionBox,
|
||||
"bool": BoolOptionBox,
|
||||
"string": StrOptionBox,
|
||||
"keybind": KeybindOptionBox,
|
||||
"keybind_controller": KeyBindControllerOptionBox,
|
||||
"float": FloatOptionBox
|
||||
}
|
||||
def __init__(self, name: str, text: str, box_options: dict):
|
||||
self.name = name
|
||||
self.text = OutlinedText(text, tex.skin_config["entry_box_text"].font_size - int(5*tex.screen_scale), ray.WHITE, outline_thickness=5)
|
||||
self.x = 10 * tex.screen_scale
|
||||
self.y = -50 * tex.screen_scale
|
||||
self.move = tex.get_animation(0)
|
||||
self.blue_arrow_fade = tex.get_animation(1)
|
||||
self.blue_arrow_move = tex.get_animation(2)
|
||||
self.is_selected = False
|
||||
self.in_box = False
|
||||
self.outline_color = ray.Color(109, 68, 24, 255)
|
||||
self.direction = 1
|
||||
self.target_position = float('inf')
|
||||
self.start_position = self.y
|
||||
self.option_index = 0
|
||||
language = global_data.config["general"]["language"]
|
||||
self.options = [Box.OPTION_BOX_MAP[
|
||||
box_options[option]["type"]](box_options[option]["name"].get(language, box_options[option]["name"]["en"]),
|
||||
box_options[option]["description"].get(language, box_options[option]["description"]["en"]), box_options[option]["path"],
|
||||
box_options[option]["values"]) for option in box_options]
|
||||
|
||||
def __repr__(self):
|
||||
return str(self.__dict__)
|
||||
|
||||
def move_left(self):
|
||||
"""Move the box left"""
|
||||
if self.y != self.target_position and self.target_position != float('inf'):
|
||||
return False
|
||||
self.move.start()
|
||||
self.direction = 1
|
||||
self.start_position = self.y
|
||||
self.target_position = self.y + (100 * tex.screen_scale * self.direction)
|
||||
|
||||
if self.target_position >= 650:
|
||||
self.target_position = -50 + (self.target_position - 650)
|
||||
|
||||
return True
|
||||
|
||||
def move_right(self):
|
||||
"""Move the box right"""
|
||||
if self.y != self.target_position and self.target_position != float('inf'):
|
||||
return False
|
||||
self.move.start()
|
||||
self.start_position = self.y
|
||||
self.direction = -1
|
||||
self.target_position = self.y + (100 * tex.screen_scale * self.direction)
|
||||
|
||||
if self.target_position < -50:
|
||||
self.target_position = 650 + (self.target_position + 50)
|
||||
|
||||
return True
|
||||
|
||||
def move_option_left(self):
|
||||
if self.options[self.option_index].is_highlighted:
|
||||
self.options[self.option_index].move_left()
|
||||
return True
|
||||
else:
|
||||
if self.option_index == 0:
|
||||
self.in_box = False
|
||||
return False
|
||||
self.option_index -= 1
|
||||
return True
|
||||
|
||||
def move_option_right(self):
|
||||
if self.options[self.option_index].is_highlighted:
|
||||
self.options[self.option_index].move_right()
|
||||
else:
|
||||
self.option_index = min(self.option_index + 1, len(self.options) - 1)
|
||||
|
||||
def select_option(self):
|
||||
self.options[self.option_index].is_highlighted = not self.options[self.option_index].is_highlighted
|
||||
self.options[self.option_index].confirm()
|
||||
|
||||
def select(self):
|
||||
self.in_box = True
|
||||
|
||||
def update(self, current_time_ms: float, is_selected: bool):
|
||||
self.move.update(current_time_ms)
|
||||
self.blue_arrow_fade.update(current_time_ms)
|
||||
self.blue_arrow_move.update(current_time_ms)
|
||||
self.is_selected = is_selected
|
||||
if self.move.is_finished:
|
||||
self.y = self.target_position
|
||||
else:
|
||||
self.y = self.start_position + (self.move.attribute * self.direction)
|
||||
for option in self.options:
|
||||
option.update(current_time_ms)
|
||||
|
||||
def _draw_highlighted(self):
|
||||
tex.draw_texture('box', 'box_highlight', x=self.x, y=self.y)
|
||||
|
||||
def _draw_text(self):
|
||||
text_x = self.x + (tex.textures['box']['box'].width//2) - (self.text.texture.width//2)
|
||||
text_y = self.y + (tex.textures['box']['box'].height//2) - (self.text.texture.height//2)
|
||||
if self.is_selected:
|
||||
self.text.draw(outline_color=ray.BLACK, x=text_x, y=text_y)
|
||||
else:
|
||||
if self.name == 'exit':
|
||||
self.text.draw(outline_color=ray.RED, x=text_x, y=text_y)
|
||||
else:
|
||||
self.text.draw(outline_color=self.outline_color, x=text_x, y=text_y)
|
||||
|
||||
def draw(self):
|
||||
tex.draw_texture('box', 'box', x=self.x, y=self.y)
|
||||
if self.is_selected:
|
||||
self._draw_highlighted()
|
||||
if self.in_box:
|
||||
self.options[self.option_index].draw()
|
||||
if not self.options[self.option_index].is_highlighted:
|
||||
tex.draw_texture('background', 'blue_arrow', index=0, x=-self.blue_arrow_move.attribute, fade=self.blue_arrow_fade.attribute)
|
||||
if self.option_index != len(self.options) - 1:
|
||||
tex.draw_texture('background', 'blue_arrow', index=1, x=self.blue_arrow_move.attribute, fade=self.blue_arrow_fade.attribute, mirror='horizontal')
|
||||
self._draw_text()
|
||||
|
||||
class BoxManager:
|
||||
"""BoxManager class for the entry screen"""
|
||||
def __init__(self, settings_template: dict):
|
||||
language = global_data.config["general"]["language"]
|
||||
self.boxes = [Box(config_name, settings_template[config_name]["name"].get(language, settings_template[config_name]["name"]["en"]), settings_template[config_name]["options"]) for config_name in settings_template]
|
||||
self.num_boxes = len(self.boxes)
|
||||
self.selected_box_index = 3
|
||||
self.box_selected = False
|
||||
|
||||
for i, box in enumerate(self.boxes):
|
||||
box.y += 100*i
|
||||
box.start_position += 100*i
|
||||
|
||||
def move_left(self):
|
||||
"""Move the cursor to the left"""
|
||||
if self.box_selected:
|
||||
box = self.boxes[self.selected_box_index]
|
||||
self.box_selected = box.move_option_left()
|
||||
else:
|
||||
moved = True
|
||||
for box in self.boxes:
|
||||
if not box.move_left():
|
||||
moved = False
|
||||
|
||||
if moved:
|
||||
self.selected_box_index = (self.selected_box_index - 1) % self.num_boxes
|
||||
|
||||
def move_right(self):
|
||||
"""Move the cursor to the right"""
|
||||
if self.box_selected:
|
||||
box = self.boxes[self.selected_box_index]
|
||||
box.move_option_right()
|
||||
else:
|
||||
moved = True
|
||||
for box in self.boxes:
|
||||
if not box.move_right():
|
||||
moved = False
|
||||
|
||||
if moved:
|
||||
self.selected_box_index = (self.selected_box_index + 1) % self.num_boxes
|
||||
|
||||
def select_box(self):
|
||||
if self.boxes[self.selected_box_index].name == "exit":
|
||||
return "exit"
|
||||
if self.box_selected:
|
||||
box = self.boxes[self.selected_box_index]
|
||||
box.select_option()
|
||||
else:
|
||||
self.box_selected = True
|
||||
self.boxes[self.selected_box_index].in_box = True
|
||||
|
||||
def update(self, current_time_ms: float):
|
||||
for i, box in enumerate(self.boxes):
|
||||
is_selected = i == self.selected_box_index and not self.box_selected
|
||||
box.update(current_time_ms, is_selected)
|
||||
|
||||
def draw(self):
|
||||
for box in self.boxes:
|
||||
box.draw()
|
||||
|
||||
class SettingsScreen(Screen):
|
||||
def on_screen_start(self):
|
||||
super().on_screen_start()
|
||||
self.config = global_data.config
|
||||
self.headers = list(self.config.keys())
|
||||
self.headers.append('Exit')
|
||||
self.header_index = 0
|
||||
self.setting_index = 0
|
||||
self.in_setting_edit = False
|
||||
self.editing_key = False
|
||||
self.editing_gamepad = False
|
||||
self.indicator = Indicator(Indicator.State.SELECT)
|
||||
self.template = json.loads((tex.graphics_path / "settings_template.json").read_text(encoding='utf-8'))
|
||||
self.box_manager = BoxManager(self.template)
|
||||
self.coin_overlay = CoinOverlay()
|
||||
self.allnet_indicator = AllNetIcon()
|
||||
audio.play_sound('bgm', 'music')
|
||||
|
||||
def on_screen_end(self, next_screen: str):
|
||||
save_config(self.config)
|
||||
global_data.config = self.config
|
||||
save_config(global_data.config)
|
||||
audio.close_audio_device()
|
||||
audio.device_type = global_data.config["audio"]["device_type"]
|
||||
sample_rate = global_data.config["audio"]["sample_rate"]
|
||||
if sample_rate < 0:
|
||||
sample_rate = 44100
|
||||
audio.target_sample_rate = sample_rate
|
||||
audio.target_sample_rate = global_data.config["audio"]["sample_rate"]
|
||||
audio.buffer_size = global_data.config["audio"]["buffer_size"]
|
||||
audio.volume_presets = global_data.config["volume"]
|
||||
audio.init_audio_device()
|
||||
logger.info("Settings saved and audio device re-initialized")
|
||||
return next_screen
|
||||
return super().on_screen_end(next_screen)
|
||||
|
||||
def get_current_settings(self):
|
||||
"""Get the current section's settings as a list"""
|
||||
current_header = self.headers[self.header_index]
|
||||
if current_header == 'Exit' or current_header not in self.config:
|
||||
return []
|
||||
return list(self.config[current_header].items())
|
||||
|
||||
def handle_boolean_toggle(self, section, key):
|
||||
"""Toggle boolean values"""
|
||||
self.config[section][key] = not self.config[section][key]
|
||||
logger.info(f"Toggled boolean setting: {section}.{key} -> {self.config[section][key]}")
|
||||
|
||||
def handle_numeric_change(self, section, key, increment):
|
||||
"""Handle numeric value changes"""
|
||||
current_value = self.config[section][key]
|
||||
|
||||
# Define step sizes for different settings
|
||||
step_sizes = {
|
||||
'judge_offset': 1,
|
||||
'visual_offset': 1,
|
||||
'sample_rate': 1000,
|
||||
}
|
||||
|
||||
step = step_sizes.get(key, 1)
|
||||
new_value = current_value + (step * increment)
|
||||
|
||||
if key == 'sample_rate':
|
||||
valid_rates = [-1, 22050, 44100, 48000, 88200, 96000]
|
||||
current_idx = valid_rates.index(current_value) if current_value in valid_rates else 2
|
||||
new_idx = max(0, min(len(valid_rates) - 1, current_idx + increment))
|
||||
new_value = valid_rates[new_idx]
|
||||
|
||||
if key == 'buffer_size':
|
||||
valid_sizes = [-1, 32, 64, 128, 256, 512, 1024]
|
||||
current_idx = valid_sizes.index(current_value) if current_value in valid_sizes else 2
|
||||
new_idx = max(0, min(len(valid_sizes) - 1, current_idx + increment))
|
||||
new_value = valid_sizes[new_idx]
|
||||
|
||||
self.config[section][key] = new_value
|
||||
logger.info(f"Changed numeric setting: {section}.{key} -> {new_value}")
|
||||
|
||||
def handle_string_cycle(self, section, key):
|
||||
"""Cycle through predefined string values"""
|
||||
current_value = self.config[section][key]
|
||||
|
||||
options = {
|
||||
'language': ['ja', 'en'],
|
||||
}
|
||||
|
||||
if key in options:
|
||||
values = options[key]
|
||||
try:
|
||||
current_idx = values.index(current_value)
|
||||
new_idx = (current_idx + 1) % len(values)
|
||||
self.config[section][key] = values[new_idx]
|
||||
except ValueError:
|
||||
self.config[section][key] = values[0]
|
||||
logger.info(f"Cycled string setting: {section}.{key} -> {self.config[section][key]}")
|
||||
|
||||
def handle_key_binding(self, section, key):
|
||||
"""Handle key binding changes"""
|
||||
self.editing_key = True
|
||||
logger.info(f"Started key binding edit for: {section}.{key}")
|
||||
|
||||
def update_key_binding(self):
|
||||
"""Update key binding based on input"""
|
||||
key_pressed = ray.get_key_pressed()
|
||||
if key_pressed != 0:
|
||||
# Convert keycode to character
|
||||
if 65 <= key_pressed <= 90: # A-Z
|
||||
new_key = chr(key_pressed)
|
||||
current_header = self.headers[self.header_index]
|
||||
settings = self.get_current_settings()
|
||||
if settings:
|
||||
setting_key, _ = settings[self.setting_index]
|
||||
self.config[current_header][setting_key] = [new_key]
|
||||
self.editing_key = False
|
||||
logger.info(f"Key binding updated: {current_header}.{setting_key} -> {new_key}")
|
||||
elif key_pressed == global_data.config["keys"]["back_key"]:
|
||||
self.editing_key = False
|
||||
logger.info("Key binding edit cancelled")
|
||||
|
||||
def handle_gamepad_binding(self, section, key):
|
||||
self.editing_gamepad = True
|
||||
logger.info(f"Started gamepad binding edit for: {section}.{key}")
|
||||
|
||||
def update_gamepad_binding(self):
|
||||
"""Update gamepad binding based on input"""
|
||||
button_pressed = ray.get_gamepad_button_pressed()
|
||||
if button_pressed != 0:
|
||||
current_header = self.headers[self.header_index]
|
||||
settings = self.get_current_settings()
|
||||
if settings:
|
||||
setting_key, _ = settings[self.setting_index]
|
||||
self.config[current_header][setting_key] = [button_pressed]
|
||||
self.editing_gamepad = False
|
||||
logger.info(f"Gamepad binding updated: {current_header}.{setting_key} -> {button_pressed}")
|
||||
if ray.is_key_pressed(global_data.config["keys"]["back_key"]):
|
||||
self.editing_gamepad = False
|
||||
logger.info("Gamepad binding edit cancelled")
|
||||
def handle_input(self):
|
||||
if is_l_kat_pressed():
|
||||
audio.play_sound('kat', 'sound')
|
||||
self.box_manager.move_left()
|
||||
elif is_r_kat_pressed():
|
||||
audio.play_sound('kat', 'sound')
|
||||
self.box_manager.move_right()
|
||||
elif is_l_don_pressed() or is_r_don_pressed():
|
||||
audio.play_sound('don', 'sound')
|
||||
box_name = self.box_manager.select_box()
|
||||
if box_name == 'exit':
|
||||
return self.on_screen_end("ENTRY")
|
||||
|
||||
def update(self):
|
||||
super().update()
|
||||
|
||||
# Handle key binding editing
|
||||
if self.editing_key:
|
||||
self.update_key_binding()
|
||||
return
|
||||
|
||||
if self.editing_gamepad:
|
||||
self.update_gamepad_binding()
|
||||
return
|
||||
|
||||
current_header = self.headers[self.header_index]
|
||||
|
||||
# Exit handling
|
||||
if current_header == 'Exit' and (is_l_don_pressed() or is_r_don_pressed()):
|
||||
logger.info("Exiting settings screen")
|
||||
return self.on_screen_end("ENTRY")
|
||||
|
||||
# Navigation between sections
|
||||
if not self.in_setting_edit:
|
||||
if is_r_kat_pressed():
|
||||
self.header_index = (self.header_index + 1) % len(self.headers)
|
||||
self.setting_index = 0
|
||||
logger.info(f"Navigated to next section: {self.headers[self.header_index]}")
|
||||
elif is_l_kat_pressed():
|
||||
self.header_index = (self.header_index - 1) % len(self.headers)
|
||||
self.setting_index = 0
|
||||
logger.info(f"Navigated to previous section: {self.headers[self.header_index]}")
|
||||
elif (is_l_don_pressed() or is_r_don_pressed()) and current_header != 'Exit':
|
||||
self.in_setting_edit = True
|
||||
logger.info(f"Entered section edit: {current_header}")
|
||||
else:
|
||||
# Navigation within settings
|
||||
settings = self.get_current_settings()
|
||||
if not settings:
|
||||
self.in_setting_edit = False
|
||||
return
|
||||
|
||||
if is_r_kat_pressed():
|
||||
self.setting_index = (self.setting_index + 1) % len(settings)
|
||||
logger.info(f"Navigated to next setting: {settings[self.setting_index][0]}")
|
||||
elif is_l_kat_pressed():
|
||||
self.setting_index = (self.setting_index - 1) % len(settings)
|
||||
logger.info(f"Navigated to previous setting: {settings[self.setting_index][0]}")
|
||||
elif is_r_don_pressed():
|
||||
# Modify setting value
|
||||
setting_key, setting_value = settings[self.setting_index]
|
||||
|
||||
if isinstance(setting_value, bool):
|
||||
self.handle_boolean_toggle(current_header, setting_key)
|
||||
elif isinstance(setting_value, (int, float)):
|
||||
self.handle_numeric_change(current_header, setting_key, 1)
|
||||
elif isinstance(setting_value, str):
|
||||
if 'keys' in current_header:
|
||||
self.handle_key_binding(current_header, setting_key)
|
||||
elif 'gamepad' in current_header:
|
||||
self.handle_gamepad_binding(current_header, setting_key)
|
||||
else:
|
||||
self.handle_string_cycle(current_header, setting_key)
|
||||
elif isinstance(setting_value, list) and len(setting_value) > 0:
|
||||
if isinstance(setting_value[0], str) and len(setting_value[0]) == 1:
|
||||
# Key binding
|
||||
self.handle_key_binding(current_header, setting_key)
|
||||
elif isinstance(setting_value[0], int):
|
||||
self.handle_gamepad_binding(current_header, setting_key)
|
||||
elif is_l_don_pressed():
|
||||
# Modify setting value (reverse direction for numeric)
|
||||
setting_key, setting_value = settings[self.setting_index]
|
||||
|
||||
if isinstance(setting_value, bool):
|
||||
self.handle_boolean_toggle(current_header, setting_key)
|
||||
elif isinstance(setting_value, (int, float)):
|
||||
self.handle_numeric_change(current_header, setting_key, -1)
|
||||
elif isinstance(setting_value, str):
|
||||
if ('keys' not in current_header) and ('gamepad' not in current_header):
|
||||
self.handle_string_cycle(current_header, setting_key)
|
||||
|
||||
elif ray.is_key_pressed(global_data.config["keys"]["back_key"]):
|
||||
self.in_setting_edit = False
|
||||
logger.info("Exited section edit")
|
||||
current_time = get_current_ms()
|
||||
self.indicator.update(current_time)
|
||||
self.box_manager.update(current_time)
|
||||
return self.handle_input()
|
||||
|
||||
def draw(self):
|
||||
ray.draw_rectangle(0, 0, tex.screen_width, tex.screen_height, ray.BLACK)
|
||||
# Draw title
|
||||
ray.draw_rectangle(0, 0, tex.screen_width, tex.screen_height, ray.BLACK)
|
||||
ray.draw_text("SETTINGS", 20, 20, 30, ray.WHITE)
|
||||
|
||||
# Draw section headers
|
||||
current_header = self.headers[self.header_index]
|
||||
for i, key in enumerate(self.headers):
|
||||
color = ray.GREEN
|
||||
if key == current_header:
|
||||
color = ray.YELLOW if not self.in_setting_edit else ray.ORANGE
|
||||
ray.draw_text(f'{key}', 20, i*25 + 70, 20, color)
|
||||
|
||||
# Draw current section settings
|
||||
if current_header != 'Exit' and current_header in self.config:
|
||||
settings = self.get_current_settings()
|
||||
|
||||
# Draw settings list
|
||||
for i, (key, value) in enumerate(settings):
|
||||
color = ray.GREEN
|
||||
if self.in_setting_edit and i == self.setting_index:
|
||||
color = ray.YELLOW
|
||||
|
||||
# Format value display
|
||||
if isinstance(value, list):
|
||||
display_value = ', '.join(map(str, value))
|
||||
else:
|
||||
display_value = str(value)
|
||||
if key == 'device_type' and not isinstance(value, list):
|
||||
display_value = f'{display_value} ({audio.get_host_api_name(value)})'
|
||||
ray.draw_text(f'{key}: {display_value}', 250, i*25 + 70, 20, color)
|
||||
|
||||
# Draw instructions
|
||||
y_offset = len(settings) * 25 + 150
|
||||
if not self.in_setting_edit:
|
||||
ray.draw_text("Don/Kat: Navigate sections", 20, y_offset, 16, ray.GRAY)
|
||||
ray.draw_text("L/R Don: Enter section", 20, y_offset + 20, 16, ray.GRAY)
|
||||
else:
|
||||
ray.draw_text("Don/Kat: Navigate settings", 20, y_offset, 16, ray.GRAY)
|
||||
ray.draw_text("L/R Don: Modify value", 20, y_offset + 20, 16, ray.GRAY)
|
||||
ray.draw_text("ESC: Back to sections", 20, y_offset + 40, 16, ray.GRAY)
|
||||
|
||||
if self.editing_key:
|
||||
ray.draw_text("Press a key to bind (ESC to cancel)", 20, y_offset + 60, 16, ray.RED)
|
||||
else:
|
||||
# Draw exit instruction
|
||||
ray.draw_text("Press Don to exit settings", 250, 100, 20, ray.GREEN)
|
||||
tex.draw_texture('background', 'background')
|
||||
self.box_manager.draw()
|
||||
tex.draw_texture('background', 'footer')
|
||||
self.indicator.draw(tex.skin_config['song_select_indicator'].x, tex.skin_config['song_select_indicator'].y)
|
||||
self.coin_overlay.draw()
|
||||
self.allnet_indicator.draw()
|
||||
|
||||
@@ -16,6 +16,7 @@ from libs.file_navigator import (
|
||||
GenreIndex,
|
||||
SongBox,
|
||||
SongFile,
|
||||
SongFileOsu,
|
||||
navigator,
|
||||
)
|
||||
from libs.global_data import Difficulty, Modifiers, PlayerNum
|
||||
@@ -101,7 +102,7 @@ class SongSelectScreen(Screen):
|
||||
self.navigator.mark_crowns_dirty_for_song(selected_song)
|
||||
|
||||
curr_item = self.navigator.get_current_item()
|
||||
if isinstance(curr_item, SongFile):
|
||||
if not isinstance(curr_item, Directory):
|
||||
curr_item.box.get_scores()
|
||||
self.navigator.add_recent()
|
||||
|
||||
@@ -116,7 +117,7 @@ class SongSelectScreen(Screen):
|
||||
ray.set_shader_value(self.shader, source_loc, source_color, SHADER_UNIFORM_VEC3)
|
||||
ray.set_shader_value(self.shader, target_loc, target_color, SHADER_UNIFORM_VEC3)
|
||||
|
||||
def finalize_song(self, current_item: SongFile):
|
||||
def finalize_song(self, current_item: SongFile | SongFileOsu):
|
||||
global_data.session_data[global_data.player_num].selected_song = current_item.path
|
||||
global_data.session_data[global_data.player_num].song_hash = global_data.song_hashes[current_item.hash][0]["diff_hashes"][self.player_1.selected_difficulty]
|
||||
global_data.session_data[global_data.player_num].selected_difficulty = self.player_1.selected_difficulty
|
||||
@@ -126,7 +127,7 @@ class SongSelectScreen(Screen):
|
||||
self.screen_init = False
|
||||
self.reset_demo_music()
|
||||
current_item = self.navigator.get_current_item()
|
||||
if isinstance(current_item, SongFile) and self.player_1.is_ready:
|
||||
if (isinstance(current_item, SongFile) or isinstance(current_item, SongFileOsu)) and self.player_1.is_ready:
|
||||
self.finalize_song(current_item)
|
||||
self.player_1.nameplate.unload()
|
||||
if isinstance(current_item.box, SongBox) and current_item.box.yellow_box is not None:
|
||||
@@ -183,7 +184,7 @@ class SongSelectScreen(Screen):
|
||||
audio.stop_sound('bgm')
|
||||
return
|
||||
selected_song = self.navigator.select_current_item()
|
||||
if isinstance(selected_song, SongFile):
|
||||
if isinstance(selected_song, SongFile) or isinstance(selected_song, SongFileOsu):
|
||||
self.state = State.SONG_SELECTED
|
||||
self.player_1.on_song_selected(selected_song)
|
||||
audio.play_sound('don', 'sound')
|
||||
@@ -284,12 +285,12 @@ class SongSelectScreen(Screen):
|
||||
def check_for_selection(self):
|
||||
if self.player_1.selected_diff_highlight_fade.is_finished and not audio.is_sound_playing(f'voice_start_song_{global_data.player_num}p') and self.game_transition is None:
|
||||
selected_song = self.navigator.get_current_item()
|
||||
if not isinstance(selected_song, SongFile):
|
||||
if not isinstance(selected_song, SongFile) and not isinstance(selected_song, SongFileOsu):
|
||||
raise Exception("picked directory")
|
||||
|
||||
title = selected_song.tja.metadata.title.get(
|
||||
title = selected_song.parser.metadata.title.get(
|
||||
global_data.config['general']['language'], '')
|
||||
subtitle = selected_song.tja.metadata.subtitle.get(
|
||||
subtitle = selected_song.parser.metadata.subtitle.get(
|
||||
global_data.config['general']['language'], '')
|
||||
self.game_transition = Transition(title, subtitle)
|
||||
self.game_transition.start()
|
||||
@@ -358,12 +359,12 @@ class SongSelectScreen(Screen):
|
||||
if not isinstance(song, Directory) and song.box.is_open:
|
||||
if self.demo_song is None and current_time >= song.box.wait + (83.33*3):
|
||||
song.box.get_scores()
|
||||
if song.tja.metadata.wave.exists() and song.tja.metadata.wave.is_file():
|
||||
self.demo_song = audio.load_music_stream(song.tja.metadata.wave, 'demo_song')
|
||||
if song.parser.metadata.wave.exists() and song.parser.metadata.wave.is_file():
|
||||
self.demo_song = audio.load_music_stream(song.parser.metadata.wave, 'demo_song')
|
||||
audio.play_music_stream(self.demo_song, 'music')
|
||||
audio.seek_music_stream(self.demo_song, song.tja.metadata.demostart)
|
||||
audio.seek_music_stream(self.demo_song, song.parser.metadata.demostart)
|
||||
audio.stop_sound('bgm')
|
||||
logger.info(f"Demo song loaded and playing for {song.tja.metadata.title}")
|
||||
logger.info(f"Demo song loaded and playing for {song.parser.metadata.title}")
|
||||
if song.box.is_open:
|
||||
current_box = song.box
|
||||
if not isinstance(current_box, BackBox) and current_time >= song.box.wait + (83.33*3):
|
||||
@@ -445,7 +446,7 @@ class SongSelectScreen(Screen):
|
||||
|
||||
if self.state == State.BROWSING and self.navigator.items != []:
|
||||
curr_item = self.navigator.get_current_item()
|
||||
if isinstance(curr_item, SongFile):
|
||||
if not isinstance(curr_item, Directory):
|
||||
curr_item.box.draw_score_history()
|
||||
|
||||
self.draw_overlay()
|
||||
@@ -508,10 +509,10 @@ class SongSelectPlayer:
|
||||
|
||||
def on_song_selected(self, selected_song):
|
||||
"""Called when a song is selected"""
|
||||
if Difficulty.URA not in selected_song.tja.metadata.course_data:
|
||||
if Difficulty.URA not in selected_song.parser.metadata.course_data:
|
||||
self.is_ura = False
|
||||
elif (Difficulty.URA in selected_song.tja.metadata.course_data and
|
||||
Difficulty.ONI not in selected_song.tja.metadata.course_data):
|
||||
elif (Difficulty.URA in selected_song.parser.metadata.course_data and
|
||||
Difficulty.ONI not in selected_song.parser.metadata.course_data):
|
||||
self.is_ura = True
|
||||
|
||||
def handle_input_browsing(self, last_moved, selected_item):
|
||||
@@ -645,7 +646,7 @@ class SongSelectPlayer:
|
||||
if is_l_kat_pressed(self.player_num) or is_r_kat_pressed(self.player_num):
|
||||
audio.play_sound('kat', 'sound')
|
||||
selected_song = current_item
|
||||
diffs = sorted(selected_song.tja.metadata.course_data)
|
||||
diffs = sorted(selected_song.parser.metadata.course_data)
|
||||
prev_diff = self.selected_difficulty
|
||||
ret_val = None
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ import pyray as ray
|
||||
|
||||
from libs.audio import audio
|
||||
from libs.global_data import PlayerNum
|
||||
from libs.tja import TJAParser
|
||||
from libs.parsers.tja import TJAParser
|
||||
from libs.utils import get_current_ms, global_data
|
||||
from libs.video import VideoPlayer
|
||||
from scenes.game import (
|
||||
@@ -24,7 +24,7 @@ logger = logging.getLogger(__name__)
|
||||
class TwoPlayerGameScreen(GameScreen):
|
||||
def on_screen_start(self):
|
||||
super().on_screen_start()
|
||||
scene_preset = self.tja.metadata.scene_preset
|
||||
scene_preset = self.parser.metadata.scene_preset
|
||||
if self.background is not None:
|
||||
self.background.unload()
|
||||
self.background = Background(PlayerNum.TWO_PLAYER, self.bpm, scene_preset=scene_preset)
|
||||
@@ -83,20 +83,20 @@ class TwoPlayerGameScreen(GameScreen):
|
||||
|
||||
def init_tja(self, song: Path):
|
||||
"""Initialize the TJA file"""
|
||||
self.tja = TJAParser(song, start_delay=self.start_delay)
|
||||
if self.tja.metadata.bgmovie != Path() and self.tja.metadata.bgmovie.exists():
|
||||
self.movie = VideoPlayer(self.tja.metadata.bgmovie)
|
||||
self.parser = TJAParser(song, start_delay=self.start_delay)
|
||||
if self.parser.metadata.bgmovie != Path() and self.parser.metadata.bgmovie.exists():
|
||||
self.movie = VideoPlayer(self.parser.metadata.bgmovie)
|
||||
self.movie.set_volume(0.0)
|
||||
else:
|
||||
self.movie = None
|
||||
global_data.session_data[PlayerNum.P1].song_title = self.tja.metadata.title.get(global_data.config['general']['language'].lower(), self.tja.metadata.title['en'])
|
||||
if self.tja.metadata.wave.exists() and self.tja.metadata.wave.is_file() and self.song_music is None:
|
||||
self.song_music = audio.load_music_stream(self.tja.metadata.wave, 'song')
|
||||
global_data.session_data[PlayerNum.P1].song_title = self.parser.metadata.title.get(global_data.config['general']['language'].lower(), self.parser.metadata.title['en'])
|
||||
if self.parser.metadata.wave.exists() and self.parser.metadata.wave.is_file() and self.song_music is None:
|
||||
self.song_music = audio.load_music_stream(self.parser.metadata.wave, 'song')
|
||||
|
||||
tja_copy = copy.deepcopy(self.tja)
|
||||
self.player_1 = Player(self.tja, PlayerNum.P1, global_data.session_data[PlayerNum.P1].selected_difficulty, False, global_data.modifiers[PlayerNum.P1])
|
||||
tja_copy = copy.deepcopy(self.parser)
|
||||
self.player_1 = Player(self.parser, PlayerNum.P1, global_data.session_data[PlayerNum.P1].selected_difficulty, False, global_data.modifiers[PlayerNum.P1])
|
||||
self.player_2 = Player(tja_copy, PlayerNum.P2, global_data.session_data[PlayerNum.P2].selected_difficulty, True, global_data.modifiers[PlayerNum.P2])
|
||||
self.start_ms = (get_current_ms() - self.tja.metadata.offset*1000)
|
||||
self.start_ms = (get_current_ms() - self.parser.metadata.offset*1000)
|
||||
logger.info(f"TJA initialized for two-player song: {song}")
|
||||
|
||||
def spawn_ending_anims(self):
|
||||
@@ -122,7 +122,7 @@ class TwoPlayerGameScreen(GameScreen):
|
||||
if self.transition.is_finished:
|
||||
self.start_song(self.current_ms)
|
||||
else:
|
||||
self.start_ms = current_time - self.tja.metadata.offset*1000
|
||||
self.start_ms = current_time - self.parser.metadata.offset*1000
|
||||
self.update_background(current_time)
|
||||
|
||||
if self.song_music is not None:
|
||||
|
||||
@@ -167,9 +167,9 @@ class TwoPlayerSongSelectScreen(SongSelectScreen):
|
||||
if not isinstance(selected_song, SongFile):
|
||||
raise Exception("picked directory")
|
||||
|
||||
title = selected_song.tja.metadata.title.get(
|
||||
title = selected_song.parser.metadata.title.get(
|
||||
global_data.config['general']['language'], '')
|
||||
subtitle = selected_song.tja.metadata.subtitle.get(
|
||||
subtitle = selected_song.parser.metadata.subtitle.get(
|
||||
global_data.config['general']['language'], '')
|
||||
self.game_transition = Transition(title, subtitle)
|
||||
self.game_transition.start()
|
||||
|
||||
Reference in New Issue
Block a user