from pathlib import Path import pyray as ray from libs.utils import get_config, load_texture_from_zip class EntryScreen: def __init__(self, width: int, height: int): self.width = width self.height = height self.texture_footer = load_texture_from_zip(Path('Graphics/lumendata/entry.zip'), 'entry_img00375.png') self.screen_init = False def on_screen_start(self): if not self.screen_init: self.screen_init = True def on_screen_end(self): self.screen_init = False return "SONG_SELECT" def update(self): self.on_screen_start() keys = get_config()["keybinds"]["left_don"] + get_config()["keybinds"]["right_don"] for key in keys: if ray.is_key_pressed(ord(key)): return self.on_screen_end() def draw(self): ray.draw_texture(self.texture_footer, 0, self.height - 151, ray.WHITE)