import pyray as ray from libs.global_objects import Indicator from libs.utils import get_current_ms class DevScreen: def __init__(self): self.width = 1280 self.height = 720 self.screen_init = False def on_screen_start(self): if not self.screen_init: self.screen_init = True self.indicator = Indicator(Indicator.State.SELECT) def on_screen_end(self, next_screen: str): self.screen_init = False return next_screen def update(self): self.on_screen_start() self.indicator.update(get_current_ms()) if ray.is_key_pressed(ray.KeyboardKey.KEY_ENTER): return self.on_screen_end('GAME') def draw(self): ray.draw_rectangle(0, 0, 1280, 720, ray.GREEN) self.indicator.draw(430, 575) def draw_3d(self): pass