import pyray as ray from libs.screen import Screen class DevScreen(Screen): def on_screen_start(self, screen_name: str): super().on_screen_start(screen_name) def on_screen_end(self, next_screen: str): return super().on_screen_end(next_screen) def update(self): super().update() def draw(self): ray.draw_rectangle(0, 0, 1280, 720, ray.GREEN)