from libs.utils import get_current_ms from scenes.result import Background, FadeIn, ResultPlayer, ResultScreen class TwoPlayerResultScreen(ResultScreen): def __init__(self): super().__init__() def on_screen_start(self): if not self.screen_init: super().on_screen_start() self.background = Background('3', self.width) self.fade_in = FadeIn('3') self.player_1 = ResultPlayer('1', True, False) self.player_2 = ResultPlayer('2', True, True) def update(self): self.on_screen_start() current_time = get_current_ms() self.fade_in.update(current_time) self.player_1.update(current_time, self.fade_in.is_finished, self.is_skipped) self.player_2.update(current_time, self.fade_in.is_finished, self.is_skipped) if current_time >= self.start_ms + 5000 and not self.fade_out.is_started: self.handle_input() self.fade_out.update(current_time) if self.fade_out.is_finished: self.fade_out.update(current_time) return self.on_screen_end("SONG_SELECT_2P") def draw(self): self.background.draw() self.draw_song_info() self.player_1.draw() self.player_2.draw() self.draw_overlay()