name: PyTaiko on: push: branches: ["main"] pull_request: branches: ["main"] permissions: contents: write pull-requests: write issues: write repository-projects: write jobs: build: strategy: matrix: os: [ubuntu-22.04, windows-latest] runs-on: ${{ matrix.os }} steps: - name: Check-out repository uses: actions/checkout@v4 - name: Install Audio Dependencies (macOS) if: runner.os == 'macOS' run: | brew update brew install portaudio libsndfile libsamplerate pkg-config # Use MSYS2 for Windows audio library build with all codec dependencies - name: Set up MSYS2 (Windows) if: runner.os == 'Windows' uses: msys2/setup-msys2@v2 with: update: true install: >- base-devel mingw-w64-x86_64-gcc mingw-w64-x86_64-portaudio mingw-w64-x86_64-libsndfile mingw-w64-x86_64-libsamplerate mingw-w64-x86_64-flac mingw-w64-x86_64-libvorbis mingw-w64-x86_64-libogg mingw-w64-x86_64-opus mingw-w64-x86_64-mpg123 mingw-w64-x86_64-lame mingw-w64-x86_64-speex - name: Build static audio library (Windows) if: runner.os == 'Windows' shell: msys2 {0} working-directory: libs/audio run: | # Clean previous builds make clean # Build with static linking make static || make all # Verify the build make verify # Show final library info echo "=== Final library verification ===" ls -la libaudio.dll file libaudio.dll # Check dependencies - should be minimal echo "=== DLL Dependencies (should be minimal) ===" objdump -p libaudio.dll | grep "DLL Name:" || echo "No external DLL dependencies found!" - name: Copy static DLL (Windows) if: runner.os == 'Windows' run: | mkdir -p build/lib cp libs/audio/libaudio.dll build/lib/ # No need to copy other DLLs since everything is statically linked! echo "Static build complete - single DLL created" ls -la build/lib/ shell: bash # For Unix systems, also try static builds - name: Install static development libraries (Ubuntu) if: runner.os == 'Linux' run: | sudo apt-get update sudo apt-get install -y \ build-essential \ pkg-config \ libportaudio2 \ portaudio19-dev \ libsndfile1-dev \ libsamplerate0-dev \ libflac-dev \ libvorbis-dev \ libogg-dev \ ccache - name: Build static audio library (Unix) if: runner.os != 'Windows' run: | cd libs/audio make clean make static || make all # Fallback to regular build if static fails make verify shell: bash - name: Install static audio library (Unix) if: runner.os != 'Windows' run: | cd libs/audio sudo make install shell: bash - name: Install uv uses: astral-sh/setup-uv@v4 - name: Setup Python run: uv python install - name: Install Dependencies run: | uv sync - name: Install Nuitka run: | uv add nuitka - name: Build Executable run: | uv run nuitka --mode=app --noinclude-setuptools-mode=nofollow --noinclude-IPython-mode=nofollow --assume-yes-for-downloads PyTaiko.py - name: Create Release Directory run: | mkdir -p release cp -r Graphics Sounds Videos Songs config.toml shader model release/ # Copy the compiled audio library and dependencies to release if [ "${{ runner.os }}" == "Windows" ]; then # Copy all DLLs from libs/audio (includes our library and dependencies) cp libs/audio/*.dll release/ 2>/dev/null || echo "No DLLs found in libs/audio/" # Also try from build/lib as backup cp build/lib/*.dll release/ 2>/dev/null || echo "No DLLs found in build/lib/" # List what we copied echo "DLLs in release directory:" ls -la release/*.dll 2>/dev/null || echo "No DLLs found in release/" elif [ "${{ runner.os }}" == "macOS" ]; then cp libs/audio/libaudio.dylib release/ 2>/dev/null || true else cp libs/audio/libaudio.so release/ 2>/dev/null || true fi # Copy executable based on OS if [ "${{ runner.os }}" == "Windows" ]; then cp *.exe release/ 2>/dev/null || echo "No .exe files found" elif [ "${{ runner.os }}" == "macOS" ]; then cp -r *.app release/ 2>/dev/null || echo "No .app bundles found" else cp *.bin release/ 2>/dev/null || echo "No .bin files found" fi echo "Final release directory contents:" ls -la release/ shell: bash - name: Create Zip Archive run: | cd release if [ "${{ runner.os }}" == "Windows" ]; then 7z a ../PyTaiko-${{ runner.os }}-${{ runner.arch }}.zip * else zip -r ../PyTaiko-${{ runner.os }}-${{ runner.arch }}.zip * fi shell: bash - name: Upload Artifacts uses: actions/upload-artifact@v4 with: name: PyTaiko-${{ runner.os }}-${{ runner.arch }} path: release/ - name: Upload Release uses: softprops/action-gh-release@v2 if: github.ref == 'refs/heads/main' && github.event_name == 'push' with: files: PyTaiko-${{ runner.os }}-${{ runner.arch }}.zip name: "PyTaiko [Rolling Release]" tag_name: "latest" make_latest: true env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}