Files
PyTaiko/libs/file_navigator.py
Anthony Samms 986ab1baaf incoming update
2025-12-19 19:43:16 -05:00

1739 lines
86 KiB
Python

from dataclasses import dataclass
import json
import logging
from pathlib import Path
import random
from typing import Optional, Union
from raylib import SHADER_UNIFORM_FLOAT, SHADER_UNIFORM_VEC3
from libs.audio import audio
from libs.animation import Animation, MoveAnimation
from libs.global_data import Crown, Difficulty
from libs.tja import TJAParser, test_encodings
from libs.texture import tex
from libs.utils import OutlinedText, get_current_ms, global_data
from datetime import datetime, timedelta
import sqlite3
import pyray as ray
BOX_CENTER = 594 * tex.screen_scale
logger = logging.getLogger(__name__)
def rgb_to_hue(r, g, b):
rf = r / 255.0
gf = g / 255.0
bf = b / 255.0
max_val = max(rf, gf, bf)
min_val = min(rf, gf, bf)
delta = max_val - min_val
if delta == 0:
return 0 # Gray/white, no hue
if max_val == rf:
hue = 60.0 * (((gf - bf) / delta) % 6)
elif max_val == gf:
hue = 60.0 * ((bf - rf) / delta + 2.0)
else:
hue = 60.0 * ((rf - gf) / delta + 4.0)
if hue < 0:
hue += 360.0
return hue
def calculate_hue_shift(source_rgb, target_rgb):
source_hue = rgb_to_hue(*source_rgb)
target_hue = rgb_to_hue(*target_rgb)
shift = (target_hue - source_hue) / 360.0
# Normalize to 0.0-1.0 range
while shift < 0:
shift += 1.0
while shift >= 1.0:
shift -= 1.0
return shift
class BaseBox():
OUTLINE_MAP = {
1: ray.Color(0, 77, 104, 255),
2: ray.Color(156, 64, 2, 255),
3: ray.Color(84, 101, 126, 255),
4: ray.Color(153, 4, 46, 255),
5: ray.Color(60, 104, 0, 255),
6: ray.Color(134, 88, 0, 255),
7: ray.Color(79, 40, 134, 255),
8: ray.Color(148, 24, 0, 255),
9: ray.Color(101, 0, 82, 255),
10: ray.Color(140, 39, 92, 255),
11: ray.Color(151, 57, 30, 255),
12: ray.Color(35, 123, 103, 255),
13: ray.Color(25, 68, 137, 255),
14: ray.Color(157, 13, 31, 255)
}
BACK_INDEX = 17
DEFAULT_INDEX = 9
DIFFICULTY_SORT_INDEX = 14
"""Base class for all box types in the song select screen."""
def __init__(self, name: str, texture_index: int):
self.text_name = name
self.texture_index = texture_index
self.position = float('inf')
self.start_position: float = -1
self.target_position: float = -1
self.open_anim = Animation.create_move(233, total_distance=150*tex.screen_scale, delay=50)
self.open_fade = Animation.create_fade(200, initial_opacity=0, final_opacity=1.0)
self.move = None
self.is_open = False
self.text_loaded = False
self.wait = 0
def __lt__(self, other):
return self.position < other.position
def __le__(self, other):
return self.position <= other.position
def __gt__(self, other):
return self.position > other.position
def __ge__(self, other):
return self.position >= other.position
def __eq__(self, other):
return self.position == other.position
def load_text(self):
self.name = OutlinedText(self.text_name, tex.skin_config["song_box_name"].font_size, ray.WHITE, outline_thickness=5, vertical=True)
'''
self.shader = ray.load_shader('', 'shader/colortransform.fs')
source_rgb = (142, 212, 30)
target_rgb = (209, 162, 19)
source_color = ray.ffi.new('float[3]', [source_rgb[0]/255.0, source_rgb[1]/255.0, source_rgb[2]/255.0])
target_color = ray.ffi.new('float[3]', [target_rgb[0]/255.0, target_rgb[1]/255.0, target_rgb[2]/255.0])
source_loc = ray.get_shader_location(self.shader, 'sourceColor')
target_loc = ray.get_shader_location(self.shader, 'targetColor')
ray.set_shader_value(self.shader, source_loc, source_color, SHADER_UNIFORM_VEC3)
ray.set_shader_value(self.shader, target_loc, target_color, SHADER_UNIFORM_VEC3)
'''
def move_box(self, current_time: float):
if self.position != self.target_position and self.move is None:
if self.position < self.target_position:
direction = 1
else:
direction = -1
if abs(self.target_position - self.position) > 250 * tex.screen_scale:
direction *= -1
self.move = Animation.create_move(133, total_distance=100 * direction * tex.screen_scale, ease_out='cubic')
self.move.start()
if self.is_open or self.target_position == BOX_CENTER:
self.move.total_distance = int(250 * direction * tex.screen_scale)
self.start_position = self.position
if self.move is not None:
self.move.update(current_time)
self.position = self.start_position + int(self.move.attribute)
if self.move.is_finished:
self.position = self.target_position
self.move = None
def update(self, current_time: float, is_diff_select: bool):
self.is_diff_select = is_diff_select
self.open_anim.update(current_time)
self.open_fade.update(current_time)
def _draw_closed(self, x: float, y: float, outer_fade_override: float):
#ray.begin_shader_mode(self.shader)
tex.draw_texture('box', 'folder_texture_left', frame=self.texture_index, x=x, fade=outer_fade_override)
offset = 1 * tex.screen_scale if self.texture_index == 3 or self.texture_index >= 9 and self.texture_index not in {10,11,12} else 0
tex.draw_texture('box', 'folder_texture', frame=self.texture_index, x=x, x2=tex.skin_config["song_box_bg"].width, y=offset, fade=outer_fade_override)
tex.draw_texture('box', 'folder_texture_right', frame=self.texture_index, x=x, fade=outer_fade_override)
#ray.end_shader_mode()
if self.texture_index == BaseBox.DEFAULT_INDEX:
tex.draw_texture('box', 'genre_overlay', x=x, y=y, fade=outer_fade_override)
elif self.texture_index == BaseBox.DIFFICULTY_SORT_INDEX:
tex.draw_texture('box', 'diff_overlay', x=x, y=y, fade=outer_fade_override)
def _draw_open(self, x: float, y: float, fade_override: Optional[float], is_ura: bool):
pass
def draw(self, x: float, y: float, is_ura: bool, inner_fade_override: Optional[float] = None, outer_fade_override: float = 1.0):
if self.is_open and get_current_ms() >= self.wait + 83.33:
self._draw_open(x, y, inner_fade_override, is_ura)
else:
self._draw_closed(x, y, outer_fade_override)
class BackBox(BaseBox):
def __init__(self, name: str, texture_index: int):
super().__init__(name, texture_index)
self.yellow_box = None
def load_text(self):
super().load_text()
self.text_loaded = True
def update(self, current_time: float, is_diff_select: bool):
super().update(current_time, is_diff_select)
is_open_prev = self.is_open
self.move_box(current_time)
self.is_open = self.position == BOX_CENTER
if self.yellow_box is not None:
self.yellow_box.update(is_diff_select)
if not is_open_prev and self.is_open:
self.yellow_box = YellowBox(True)
self.yellow_box.create_anim()
self.wait = current_time
def _draw_closed(self, x: float, y: float, outer_fade_override: float):
super()._draw_closed(x, y, outer_fade_override)
tex.draw_texture('box', 'back_text', x=x, y=y, fade=outer_fade_override)
def _draw_open(self, x: float, y: float, fade_override: Optional[float] = None, is_ura: bool = False):
if self.yellow_box is not None:
self.yellow_box.draw(self, fade_override, is_ura, self.name)
class SongBox(BaseBox):
def __init__(self, name: str, texture_index: int, tja: TJAParser, name_texture_index: Optional[int] = None):
super().__init__(name, texture_index)
if name_texture_index is None:
self.name_texture_index = texture_index
else:
self.name_texture_index = name_texture_index
self.scores = dict()
self.hash = dict()
self.score_history = None
self.history_wait = 0
self.tja = tja
self.is_favorite = False
self.yellow_box = None
def load_text(self):
super().load_text()
self.text_loaded = True
def get_scores(self):
with sqlite3.connect('scores.db') as con:
cursor = con.cursor()
# Batch database query for all diffs at once
if self.tja.metadata.course_data:
hash_values = [self.hash[diff] for diff in self.tja.metadata.course_data if diff in self.hash]
placeholders = ','.join('?' * len(hash_values))
batch_query = f"""
SELECT hash, score, good, ok, bad, drumroll, clear
FROM Scores
WHERE hash IN ({placeholders})
"""
cursor.execute(batch_query, hash_values)
hash_to_score = {row[0]: row[1:] for row in cursor.fetchall()}
for diff in self.tja.metadata.course_data:
if diff not in self.hash:
continue
diff_hash = self.hash[diff]
self.scores[diff] = hash_to_score.get(diff_hash)
self.score_history = None
def update(self, current_time: float, is_diff_select: bool):
super().update(current_time, is_diff_select)
is_open_prev = self.is_open
self.move_box(current_time)
self.is_open = self.position == BOX_CENTER
if self.yellow_box is not None:
self.yellow_box.update(is_diff_select)
if self.history_wait == 0:
self.history_wait = current_time
if self.score_history is None and {k: v for k, v in self.scores.items() if v is not None}:
self.score_history = ScoreHistory(self.scores, current_time)
if not is_open_prev and self.is_open:
self.yellow_box = YellowBox(False, tja=self.tja)
self.yellow_box.create_anim()
self.wait = current_time
if current_time >= self.history_wait + 3000:
self.history_wait = current_time
if self.score_history is not None:
self.score_history.update(current_time)
def _draw_closed(self, x: float, y: float, outer_fade_override: float):
super()._draw_closed(x, y, outer_fade_override)
self.name.draw(outline_color=SongBox.OUTLINE_MAP.get(self.name_texture_index, ray.Color(101, 0, 82, 255)), x=x + tex.skin_config["song_box_name"].x - int(self.name.texture.width / 2), y=y+tex.skin_config["song_box_name"].y, y2=min(self.name.texture.height, tex.skin_config["song_box_name"].height)-self.name.texture.height, fade=outer_fade_override)
if self.tja.ex_data.new:
tex.draw_texture('yellow_box', 'ex_data_new_song_balloon', x=x, y=y, fade=outer_fade_override)
valid_scores = {k: v for k, v in self.scores.items() if v is not None}
if valid_scores:
highest_key = max(valid_scores.keys())
score = self.scores[highest_key]
if score and score[5] == Crown.DFC:
tex.draw_texture('yellow_box', 'crown_dfc', x=x, y=y, frame=min(Difficulty.URA, highest_key), fade=outer_fade_override)
elif score and score[5] == Crown.FC:
tex.draw_texture('yellow_box', 'crown_fc', x=x, y=y, frame=min(Difficulty.URA, highest_key), fade=outer_fade_override)
elif score and score[5] >= Crown.CLEAR:
tex.draw_texture('yellow_box', 'crown_clear', x=x, y=y, frame=min(Difficulty.URA, highest_key), fade=outer_fade_override)
def _draw_open(self, x: float, y: float, fade_override=None, is_ura=False):
if self.yellow_box is not None:
self.yellow_box.draw(self, fade_override, is_ura, self.name)
def draw_score_history(self):
if self.is_open and get_current_ms() >= self.wait + 83.33:
if self.score_history is not None and get_current_ms() >= self.history_wait + 3000:
self.score_history.draw()
class FolderBox(BaseBox):
def __init__(self, name: str, texture_index: int, tja_count: int = 0,
box_texture: Optional[str] = None):
super().__init__(name, texture_index)
self.box_texture_path = Path(box_texture) if box_texture else None
self.is_back = self.texture_index == SongBox.BACK_INDEX
self.tja_count = tja_count
self.crown = dict()
def load_text(self):
super().load_text()
self.hori_name = OutlinedText(self.text_name, tex.skin_config['song_hori_name'].font_size, ray.WHITE, outline_thickness=5)
self.box_texture = ray.load_texture(str(self.box_texture_path)) if self.box_texture_path and self.box_texture_path.exists() else None
if self.box_texture is not None:
ray.gen_texture_mipmaps(self.box_texture)
ray.set_texture_filter(self.box_texture, ray.TextureFilter.TEXTURE_FILTER_TRILINEAR)
self.tja_count_text = OutlinedText(str(self.tja_count), tex.skin_config['song_tja_count'].font_size, ray.WHITE, outline_thickness=5)
self.text_loaded = True
def update(self, current_time: float, is_diff_select: bool):
super().update(current_time, is_diff_select)
is_open_prev = self.is_open
self.move_box(current_time)
self.is_open = self.position == BOX_CENTER
if not is_open_prev and self.is_open:
self.open_anim.start()
self.open_fade.start()
self.wait = current_time
if self.texture_index != SongBox.BACK_INDEX and not audio.is_sound_playing('voice_enter'):
audio.play_sound(f'genre_voice_{self.texture_index}', 'voice')
elif not self.is_open and is_open_prev and self.texture_index != 17 and audio.is_sound_playing(f'genre_voice_{self.texture_index}'):
audio.stop_sound(f'genre_voice_{self.texture_index}')
def _draw_closed(self, x: float, y: float, outer_fade_override: float):
super()._draw_closed(x, y, outer_fade_override)
offset = 1 * tex.screen_scale if self.texture_index == 3 or self.texture_index >= 9 and self.texture_index not in {10,11,12} else 0
tex.draw_texture('box', 'folder_clip', frame=self.texture_index, x=x - ((1 * tex.screen_scale) - offset), y=y, fade=outer_fade_override)
self.name.draw(outline_color=SongBox.OUTLINE_MAP.get(self.texture_index, ray.Color(101, 0, 82, 255)), x=x + tex.skin_config["song_box_name"].x - int(self.name.texture.width / 2), y=y+tex.skin_config["song_box_name"].y, y2=min(self.name.texture.height, tex.skin_config["song_box_name"].height)-self.name.texture.height, fade=outer_fade_override)
if self.crown: #Folder lamp
highest_crown = max(self.crown)
if self.crown[highest_crown] == Crown.DFC:
tex.draw_texture('yellow_box', 'crown_dfc', x=x, y=y, frame=min(Difficulty.URA, highest_crown), fade=outer_fade_override)
elif self.crown[highest_crown] == Crown.FC:
tex.draw_texture('yellow_box', 'crown_fc', x=x, y=y, frame=min(Difficulty.URA, highest_crown), fade=outer_fade_override)
else:
tex.draw_texture('yellow_box', 'crown_clear', x=x, y=y, frame=min(Difficulty.URA, highest_crown), fade=outer_fade_override)
def _draw_open(self, x: float, y: float, fade_override: Optional[float], is_ura: bool):
color = ray.WHITE
if fade_override is not None:
color = ray.fade(ray.WHITE, fade_override)
if not self.is_back and self.open_anim.attribute >= (100 * tex.screen_scale):
tex.draw_texture('box', 'folder_top_edge', x=x, y=y - self.open_anim.attribute, color=color, mirror='horizontal', frame=self.texture_index)
tex.draw_texture('box', 'folder_top', x=x, y=y - self.open_anim.attribute, color=color, frame=self.texture_index)
tex.draw_texture('box', 'folder_top_edge', x=x+tex.skin_config["song_folder_top"].x, y=y - self.open_anim.attribute, color=color, frame=self.texture_index)
dest_width = min(tex.skin_config["song_hori_name"].width, self.hori_name.texture.width)
self.hori_name.draw(outline_color=ray.BLACK, x=(x + tex.skin_config["song_hori_name"].x) - (dest_width//2), y=y + tex.skin_config["song_hori_name"].y - self.open_anim.attribute, x2=dest_width-self.hori_name.texture.width, color=color)
tex.draw_texture('box', 'folder_texture_left', frame=self.texture_index, x=x - self.open_anim.attribute)
offset = 1 * tex.screen_scale if self.texture_index == 3 or self.texture_index >= 9 and self.texture_index not in {10,11,12} else 0
tex.draw_texture('box', 'folder_texture', frame=self.texture_index, x=x - self.open_anim.attribute, y=offset, x2=(self.open_anim.attribute*2)+tex.skin_config["song_box_bg"].width)
tex.draw_texture('box', 'folder_texture_right', frame=self.texture_index, x=x + self.open_anim.attribute)
if self.texture_index == BaseBox.DEFAULT_INDEX:
tex.draw_texture('box', 'genre_overlay_large', x=x, y=y, color=color)
elif self.texture_index == BaseBox.DIFFICULTY_SORT_INDEX:
tex.draw_texture('box', 'diff_overlay_large', x=x, y=y, color=color)
color = ray.WHITE
if fade_override is not None:
color = ray.fade(ray.WHITE, fade_override)
if self.texture_index != BaseBox.DIFFICULTY_SORT_INDEX:
tex.draw_texture('yellow_box', 'song_count_back', color=color, fade=0.5)
tex.draw_texture('yellow_box', 'song_count_num', color=color)
tex.draw_texture('yellow_box', 'song_count_songs', color=color)
dest_width = min(tex.skin_config["song_tja_count"].width, self.tja_count_text.texture.width)
self.tja_count_text.draw(outline_color=ray.BLACK, x=tex.skin_config["song_tja_count"].x - (dest_width//2), y=tex.skin_config["song_tja_count"].y, x2=dest_width-self.tja_count_text.texture.width, color=color)
if self.texture_index != SongBox.DEFAULT_INDEX:
tex.draw_texture('box', 'folder_graphic', color=color, frame=self.texture_index)
tex.draw_texture('box', 'folder_text', color=color, frame=self.texture_index)
elif self.box_texture is not None:
scaled_width = self.box_texture.width * tex.screen_scale
scaled_height = self.box_texture.height * tex.screen_scale
x = int((x + tex.skin_config["box_texture"].x) - (scaled_width // 2))
y = int((y + tex.skin_config["box_texture"].y) - (scaled_height // 2))
src = ray.Rectangle(0, 0, self.box_texture.width, self.box_texture.height)
dest = ray.Rectangle(x, y, scaled_width, scaled_height)
ray.draw_texture_pro(self.box_texture, src, dest, ray.Vector2(0, 0), 0, color)
class YellowBox:
"""A song box when it is opened."""
def __init__(self, is_back: bool, tja: Optional[TJAParser] = None, is_dan: bool = False):
self.is_diff_select = False
self.is_back = is_back
self.tja = tja
if self.tja is not None:
subtitle_text = self.tja.metadata.subtitle.get(global_data.config['general']['language'], '')
font_size = tex.skin_config["yb_subtitle"].font_size if len(subtitle_text) < 30 else tex.skin_config["yb_subtitle"].font_size - int(10 * tex.screen_scale)
self.subtitle = OutlinedText(subtitle_text, font_size, ray.WHITE, outline_thickness=5, vertical=True)
self.is_dan = is_dan
self.subtitle = None
self.left_out = tex.get_animation(9)
self.right_out = tex.get_animation(10)
self.center_out = tex.get_animation(11)
self.fade = tex.get_animation(12)
self.left_out.reset()
self.right_out.reset()
self.center_out.reset()
self.fade.reset()
self.left_out_2 = tex.get_animation(13)
self.right_out_2 = tex.get_animation(14)
self.center_out_2 = tex.get_animation(15)
self.top_y_out = tex.get_animation(16)
self.center_h_out = tex.get_animation(17)
self.fade_in = tex.get_animation(18)
self.right_out_2.reset()
self.top_y_out.reset()
self.center_h_out.reset()
self.right_x = self.right_out.attribute
self.left_x = self.left_out.attribute
self.center_width = self.center_out.attribute
self.top_y = self.top_y_out.attribute
self.center_height = self.center_h_out.attribute
self.bottom_y = tex.textures['yellow_box']['yellow_box_bottom_right'].y[0]
self.edge_height = tex.textures['yellow_box']['yellow_box_bottom_right'].height
def create_anim(self):
self.right_out_2.reset()
self.top_y_out.reset()
self.center_h_out.reset()
self.left_out.start()
self.right_out.start()
self.center_out.start()
self.fade.start()
def create_anim_2(self):
self.left_out_2.start()
self.right_out_2.start()
self.center_out_2.start()
self.top_y_out.start()
self.center_h_out.start()
self.fade_in.start()
def update(self, is_diff_select: bool):
current_time = get_current_ms()
self.left_out.update(current_time)
self.right_out.update(current_time)
self.center_out.update(current_time)
self.fade.update(current_time)
self.fade_in.update(current_time)
self.left_out_2.update(current_time)
self.right_out_2.update(current_time)
self.center_out_2.update(current_time)
self.top_y_out.update(current_time)
self.center_h_out.update(current_time)
if is_diff_select and not self.is_diff_select:
self.create_anim_2()
if self.is_diff_select:
self.right_x = self.right_out_2.attribute
self.left_x = self.left_out_2.attribute
self.top_y = self.top_y_out.attribute
self.center_width = self.center_out_2.attribute
self.center_height = self.center_h_out.attribute
else:
self.right_x = self.right_out.attribute
self.left_x = self.left_out.attribute
self.center_width = self.center_out.attribute
self.top_y = self.top_y_out.attribute
self.center_height = self.center_h_out.attribute
self.is_diff_select = is_diff_select
def _draw_tja_data(self, song_box: SongBox, color: ray.Color, fade: float):
if not self.tja:
return
offset = tex.skin_config['yb_diff_offset'].x
for diff in self.tja.metadata.course_data:
if diff >= Difficulty.URA:
continue
if diff in song_box.scores and song_box.scores[diff] is not None and song_box.scores[diff][5] is not None and song_box.scores[diff][5] == Crown.DFC:
tex.draw_texture('yellow_box', 's_crown_dfc', x=(diff*offset), color=color)
elif diff in song_box.scores and song_box.scores[diff] is not None and song_box.scores[diff][5] is not None and song_box.scores[diff][5] == Crown.FC:
tex.draw_texture('yellow_box', 's_crown_fc', x=(diff*offset), color=color)
elif diff in song_box.scores and song_box.scores[diff] is not None and song_box.scores[diff][5] is not None and song_box.scores[diff][5] >= Crown.CLEAR:
tex.draw_texture('yellow_box', 's_crown_clear', x=(diff*offset), color=color)
tex.draw_texture('yellow_box', 's_crown_outline', x=(diff*offset), fade=min(fade, 0.25))
if self.tja.ex_data.new_audio:
tex.draw_texture('yellow_box', 'ex_data_new_audio', color=color)
elif self.tja.ex_data.old_audio:
tex.draw_texture('yellow_box', 'ex_data_old_audio', color=color)
elif self.tja.ex_data.limited_time:
tex.draw_texture('yellow_box', 'ex_data_limited_time', color=color)
elif self.tja.ex_data.new:
tex.draw_texture('yellow_box', 'ex_data_new_song', color=color)
if song_box.is_favorite:
tex.draw_texture('yellow_box', f'favorite_{global_data.player_num}p', color=color)
for i in range(4):
tex.draw_texture('yellow_box', 'difficulty_bar', frame=i, x=(i*offset), color=color)
if i not in self.tja.metadata.course_data:
tex.draw_texture('yellow_box', 'difficulty_bar_shadow', frame=i, x=(i*offset), fade=min(fade, 0.25))
for diff in self.tja.metadata.course_data:
if diff >= Difficulty.URA:
continue
for j in range(self.tja.metadata.course_data[diff].level):
tex.draw_texture('yellow_box', 'star', x=(diff*offset), y=(j*tex.skin_config['yb_diff_offset'].y), color=color)
if self.tja.metadata.course_data[diff].is_branching and (get_current_ms() // 1000) % 2 == 0:
tex.draw_texture('yellow_box', 'branch_indicator', x=(diff*offset), color=color)
def _draw_tja_data_diff(self, is_ura: bool, song_box: SongBox):
if not self.tja:
return
tex.draw_texture('diff_select', 'back', fade=self.fade_in.attribute)
tex.draw_texture('diff_select', 'option', fade=self.fade_in.attribute)
tex.draw_texture('diff_select', 'neiro', fade=self.fade_in.attribute)
offset_x = tex.skin_config['yb_diff_offset_diff_select'].x
offset_y = tex.skin_config['yb_diff_offset_diff_select'].y
for diff in self.tja.metadata.course_data:
if diff >= Difficulty.URA:
continue
elif diff in song_box.scores and song_box.scores[diff] is not None and song_box.scores[diff][5] is not None and song_box.scores[diff][5] == Crown.DFC:
tex.draw_texture('yellow_box', 's_crown_dfc', x=(diff*offset_x)+tex.skin_config['yb_diff_offset_crown'].x, y=offset_y, fade=self.fade_in.attribute)
elif diff in song_box.scores and song_box.scores[diff] is not None and song_box.scores[diff][5] is not None and song_box.scores[diff][5] == Crown.FC:
tex.draw_texture('yellow_box', 's_crown_fc', x=(diff*offset_x)+tex.skin_config['yb_diff_offset_crown'].x, y=offset_y, fade=self.fade_in.attribute)
elif diff in song_box.scores and song_box.scores[diff] is not None and song_box.scores[diff][5] is not None and song_box.scores[diff][5] >= Crown.CLEAR:
tex.draw_texture('yellow_box', 's_crown_clear', x=(diff*offset_x)+tex.skin_config['yb_diff_offset_crown'].x, y=offset_y, fade=self.fade_in.attribute)
tex.draw_texture('yellow_box', 's_crown_outline', x=(diff*offset_x)+tex.skin_config['yb_diff_offset_crown'].x, y=offset_y, fade=min(self.fade_in.attribute, 0.25))
for i in range(4):
if i == Difficulty.ONI and is_ura:
tex.draw_texture('diff_select', 'diff_tower', frame=4, x=(i*offset_x), fade=self.fade_in.attribute)
tex.draw_texture('diff_select', 'ura_oni_plate', fade=self.fade_in.attribute)
else:
tex.draw_texture('diff_select', 'diff_tower', frame=i, x=(i*offset_x), fade=self.fade_in.attribute)
if i not in self.tja.metadata.course_data:
tex.draw_texture('diff_select', 'diff_tower_shadow', frame=i, x=(i*offset_x), fade=min(self.fade_in.attribute, 0.25))
for course in self.tja.metadata.course_data:
if (course == Difficulty.URA and not is_ura) or (course == Difficulty.ONI and is_ura):
continue
for j in range(self.tja.metadata.course_data[course].level):
tex.draw_texture('yellow_box', 'star_ura', x=min(course, Difficulty.ONI)*offset_x, y=(j*tex.skin_config["yb_diff_offset_crown"].y), fade=self.fade_in.attribute)
if self.tja.metadata.course_data[course].is_branching and (get_current_ms() // 1000) % 2 == 0:
if course == Difficulty.URA:
name = 'branch_indicator_ura'
else:
name = 'branch_indicator_diff'
tex.draw_texture('yellow_box', name, x=min(course, Difficulty.ONI)*offset_x, fade=self.fade_in.attribute)
def _draw_text(self, song_box, name: OutlinedText):
if not isinstance(self.right_out, MoveAnimation):
return
if not isinstance(self.right_out_2, MoveAnimation):
return
if not isinstance(self.top_y_out, MoveAnimation):
return
x = song_box.position + (self.right_out.attribute*0.85 - (self.right_out.start_position*0.85)) + self.right_out_2.attribute - self.right_out_2.start_position
if self.is_back:
tex.draw_texture('box', 'back_text_highlight', x=x)
else:
texture = name.texture
name.draw(outline_color=ray.BLACK, x=x + tex.skin_config["yb_name"].x, y=tex.skin_config["yb_name"].y + self.top_y_out.attribute, y2=min(texture.height, tex.skin_config["yb_name"].height)-texture.height, color=ray.WHITE)
if self.subtitle is not None:
texture = self.subtitle.texture
y = self.bottom_y - min(texture.height, tex.skin_config["yb_subtitle"].height) + tex.skin_config["yb_subtitle"].y + self.top_y_out.attribute - self.top_y_out.start_position
self.subtitle.draw(outline_color=ray.BLACK, x=x+tex.skin_config["yb_subtitle"].x, y=y, y2=min(texture.height, tex.skin_config["yb_subtitle"].height)-texture.height)
def _draw_yellow_box(self):
tex.draw_texture('yellow_box', 'yellow_box_bottom_right', x=self.right_x)
tex.draw_texture('yellow_box', 'yellow_box_bottom_left', x=self.left_x, y=self.bottom_y)
tex.draw_texture('yellow_box', 'yellow_box_top_right', x=self.right_x, y=self.top_y)
tex.draw_texture('yellow_box', 'yellow_box_top_left', x=self.left_x, y=self.top_y)
tex.draw_texture('yellow_box', 'yellow_box_bottom', x=self.left_x + self.edge_height, y=self.bottom_y, x2=self.center_width)
tex.draw_texture('yellow_box', 'yellow_box_right', x=self.right_x, y=self.top_y + self.edge_height, y2=self.center_height)
tex.draw_texture('yellow_box', 'yellow_box_left', x=self.left_x, y=self.top_y + self.edge_height, y2=self.center_height)
tex.draw_texture('yellow_box', 'yellow_box_top', x=self.left_x + self.edge_height, y=self.top_y, x2=self.center_width)
tex.draw_texture('yellow_box', 'yellow_box_center', x=self.left_x + self.edge_height, y=self.top_y + self.edge_height, x2=self.center_width, y2=self.center_height)
def draw(self, song_box: Optional[SongBox | BackBox], fade_override: Optional[float], is_ura: bool, name: OutlinedText):
self._draw_yellow_box()
fade = self.fade.attribute
if fade_override is not None:
fade = min(self.fade.attribute, fade_override)
if self.is_dan:
return
if self.is_back:
tex.draw_texture('box', 'back_graphic', fade=fade)
return
if self.is_diff_select and isinstance(song_box, SongBox):
self._draw_tja_data_diff(is_ura, song_box)
elif isinstance(song_box, SongBox):
self._draw_tja_data(song_box, ray.fade(ray.WHITE, fade), fade)
self._draw_text(song_box, name)
class DanBox(BaseBox):
def __init__(self, name, color: int, songs: list[tuple[TJAParser, int, int, int]], exams: list['Exam']):
super().__init__(name, color)
self.songs = songs
self.exams = exams
self.song_text: list[tuple[OutlinedText, OutlinedText]] = []
self.total_notes = 0
self.yellow_box = None
for song, genre_index, difficulty, level in self.songs:
notes, branch_m, branch_e, branch_n = song.notes_to_position(difficulty)
self.total_notes += sum(1 for note in notes.play_notes if note.type < 5)
for branch in branch_m:
self.total_notes += sum(1 for note in branch.play_notes if note.type < 5)
for branch in branch_e:
self.total_notes += sum(1 for note in branch.play_notes if note.type < 5)
for branch in branch_n:
self.total_notes += sum(1 for note in branch.play_notes if note.type < 5)
def load_text(self):
super().load_text()
self.hori_name = OutlinedText(self.text_name, tex.skin_config["dan_title"].font_size, ray.WHITE)
for song, genre, difficulty, level in self.songs:
title = song.metadata.title.get(global_data.config["general"]["language"], song.metadata.title["en"])
subtitle = song.metadata.subtitle.get(global_data.config["general"]["language"], "")
title_text = OutlinedText(title, tex.skin_config["dan_title"].font_size, ray.WHITE, vertical=True)
font_size = tex.skin_config["dan_subtitle"].font_size if len(subtitle) < 30 else tex.skin_config["dan_subtitle"].font_size - int(10 * tex.screen_scale)
subtitle_text = OutlinedText(subtitle, font_size, ray.WHITE, vertical=True)
self.song_text.append((title_text, subtitle_text))
self.text_loaded = True
def update(self, current_time: float, is_diff_select: bool):
super().update(current_time, is_diff_select)
is_open_prev = self.is_open
self.move_box(current_time)
self.is_open = self.position == BOX_CENTER
if not is_open_prev and self.is_open:
self.yellow_box = YellowBox(False, is_dan=True)
self.yellow_box.create_anim()
if self.yellow_box is not None:
self.yellow_box.update(True)
def _draw_exam_box(self):
tex.draw_texture('yellow_box', 'exam_box_bottom_right')
tex.draw_texture('yellow_box', 'exam_box_bottom_left')
tex.draw_texture('yellow_box', 'exam_box_top_right')
tex.draw_texture('yellow_box', 'exam_box_top_left')
tex.draw_texture('yellow_box', 'exam_box_bottom')
tex.draw_texture('yellow_box', 'exam_box_right')
tex.draw_texture('yellow_box', 'exam_box_left')
tex.draw_texture('yellow_box', 'exam_box_top')
tex.draw_texture('yellow_box', 'exam_box_center')
tex.draw_texture('yellow_box', 'exam_header')
offset = tex.skin_config["exam_box_offset"].y
for i, exam in enumerate(self.exams):
tex.draw_texture('yellow_box', 'judge_box', y=(i*offset))
tex.draw_texture('yellow_box', 'exam_' + exam.type, y=(i*offset))
counter = str(exam.red)
margin = tex.skin_config["exam_counter_margin"].x
if exam.type == 'gauge':
tex.draw_texture('yellow_box', 'exam_percent', y=(i*offset))
x_offset = tex.skin_config["exam_gauge_offset"].x
else:
x_offset = 0
for j in range(len(counter)):
tex.draw_texture('yellow_box', 'judge_num', frame=int(counter[j]), x=x_offset-(len(counter) - j) * margin, y=(i*offset))
if exam.range == 'more':
tex.draw_texture('yellow_box', 'exam_more', x=(x_offset*-1.7), y=(i*offset))
elif exam.range == 'less':
tex.draw_texture('yellow_box', 'exam_less', x=(x_offset*-1.7), y=(i*offset))
def _draw_closed(self, x: float, y: float, outer_fade_override: float):
tex.draw_texture('box', 'folder', frame=self.texture_index, x=x, fade=outer_fade_override)
if self.name is not None:
self.name.draw(outline_color=ray.BLACK, x=x + tex.skin_config["song_box_name"].x - int(self.name.texture.width / 2), y=y+(tex.skin_config["song_box_name"].height//2), y2=min(self.name.texture.height, tex.skin_config["song_box_name"].height)-self.name.texture.height, fade=outer_fade_override)
def _draw_open(self, x: float, y: float, fade_override: Optional[float], is_ura: bool):
if fade_override is not None:
fade = fade_override
else:
fade = 1.0
if self.yellow_box is not None:
self.yellow_box.draw(None, None, False, self.name)
for i, song in enumerate(self.song_text):
title, subtitle = song
x = i * tex.skin_config["dan_yellow_box_offset"].x
tex.draw_texture('yellow_box', 'genre_banner', x=x, frame=self.songs[i][1], fade=fade)
tex.draw_texture('yellow_box', 'difficulty', x=x, frame=self.songs[i][2], fade=fade)
tex.draw_texture('yellow_box', 'difficulty_x', x=x, fade=fade)
tex.draw_texture('yellow_box', 'difficulty_star', x=x, fade=fade)
level = self.songs[i][0].metadata.course_data[self.songs[i][2]].level
counter = str(level)
margin = tex.skin_config["dan_level_counter_margin"].x
total_width = len(counter) * margin
for i in range(len(counter)):
tex.draw_texture('yellow_box', 'difficulty_num', frame=int(counter[i]), x=x-(total_width // 2) + (i * margin), fade=fade)
title_data = tex.skin_config["dan_title"]
subtitle_data = tex.skin_config["dan_subtitle"]
title.draw(outline_color=ray.BLACK, x=title_data.x+x, y=title_data.y, y2=min(title.texture.height, title_data.height)-title.texture.height, fade=fade)
subtitle.draw(outline_color=ray.BLACK, x=subtitle_data.x+x, y=subtitle_data.y-min(subtitle.texture.height, subtitle_data.height), y2=min(subtitle.texture.height, subtitle_data.height)-subtitle.texture.height, fade=fade)
tex.draw_texture('yellow_box', 'total_notes_bg', fade=fade)
tex.draw_texture('yellow_box', 'total_notes', fade=fade)
counter = str(self.total_notes)
for i in range(len(counter)):
tex.draw_texture('yellow_box', 'total_notes_counter', frame=int(counter[i]), x=(i * tex.skin_config["total_notes_counter_margin"].x), fade=fade)
tex.draw_texture('yellow_box', 'frame', frame=self.texture_index, fade=fade)
if self.hori_name is not None:
self.hori_name.draw(outline_color=ray.BLACK, x=tex.skin_config["dan_hori_name"].x - (self.hori_name.texture.width//2), y=tex.skin_config["dan_hori_name"].y, x2=min(self.hori_name.texture.width, tex.skin_config["dan_hori_name"].width)-self.hori_name.texture.width, fade=fade)
self._draw_exam_box()
class GenreBG:
"""The background for a genre box."""
def __init__(self, start_box: BaseBox, end_box: BaseBox, title: OutlinedText, diff_sort: Optional[int]):
self.start_box = start_box
self.end_box = end_box
self.start_position = start_box.position
self.end_position_final = end_box.position
self.title = title
self.fade_in = Animation.create_fade(133, initial_opacity=0.0, final_opacity=1.0, ease_in='quadratic', delay=50)
self.fade_in.start()
self.move = Animation.create_move(316, delay=self.fade_in.duration/2, total_distance=abs(self.end_position_final - self.start_position), ease_in='quadratic')
self.move.start()
self.box_fade_in = Animation.create_fade(66.67*2, delay=self.move.duration, initial_opacity=0.0, final_opacity=1.0)
self.box_fade_in.start()
self.end_position = self.start_position + self.move.attribute
self.diff_num = diff_sort
def update(self, current_ms):
self.start_position = self.start_box.position
#self.end_position_final = self.end_box.position
self.end_position = self.start_position + self.move.attribute
if self.move.is_finished:
self.end_position = self.end_box.position
self.box_fade_in.update(current_ms)
self.fade_in.update(current_ms)
self.move.update(current_ms)
def draw(self, y):
offset = (tex.skin_config["genre_bg_offset"].x * -1) if self.start_box.is_open else 0
tex.draw_texture('box', 'folder_background_edge', frame=self.end_box.texture_index, x=self.start_position+offset, y=y, mirror="horizontal", fade=self.fade_in.attribute)
extra_distance = tex.skin_config["genre_bg_extra_distance"].x if self.end_box.is_open or (self.start_box.is_open and (844 * tex.screen_scale) <= self.end_position <= (1144 * tex.screen_scale)) else 0
if self.start_position >= tex.skin_config["genre_bg_left_max"].x and self.end_position < self.start_position:
x2 = self.start_position + tex.skin_config["genre_bg_offset_2"].x
x = self.start_position+offset
elif (self.start_position <= tex.skin_config["genre_bg_left_max"].x) and (self.end_position < self.start_position):
x = 0
x2 = tex.screen_width
else:
x2 = abs(self.end_position) - self.start_position + extra_distance + (-1 * tex.skin_config["genre_bg_left_max"].x + (1 * tex.screen_scale))
x = self.start_position+offset
tex.draw_texture('box', 'folder_background', x=x, y=y, x2=x2, frame=self.end_box.texture_index)
if self.end_position < self.start_position and self.end_position >= tex.skin_config["genre_bg_left_max"].x:
x2 = min(self.end_position+tex.skin_config["genre_bg_folder_background"].width, tex.screen_width) + extra_distance
tex.draw_texture('box', 'folder_background', x=tex.skin_config["genre_bg_folder_background"].x, y=y, x2=x2, frame=self.end_box.texture_index)
offset = tex.skin_config["genre_bg_offset"].x if self.end_box.is_open else 0
tex.draw_texture('box', 'folder_background_edge', x=self.end_position+tex.skin_config["genre_bg_folder_edge"].x+offset, y=y, fade=self.fade_in.attribute, frame=self.end_box.texture_index)
if ((self.start_position <= BOX_CENTER and self.end_position >= BOX_CENTER) or
((self.start_position <= BOX_CENTER or self.end_position >= BOX_CENTER) and (self.start_position > self.end_position))):
offset = tex.skin_config["genre_bg_offset_3"].x if self.diff_num is not None else 0
dest_width = min(tex.skin_config["genre_bg_title"].width, self.title.texture.width)
tex.draw_texture('box', 'folder_background_folder', x=-((offset+dest_width)//2), y=y+tex.skin_config["genre_bg_folder_background_folder"].y, x2=dest_width+offset++tex.skin_config["genre_bg_folder_background_folder"].width, fade=self.fade_in.attribute, frame=self.end_box.texture_index)
tex.draw_texture('box', 'folder_background_folder_edge', x=-((offset+dest_width)//2), y=y+tex.skin_config["genre_bg_folder_background_folder"].y, fade=self.fade_in.attribute, frame=self.end_box.texture_index, mirror="horizontal")
tex.draw_texture('box', 'folder_background_folder_edge', x=((offset+dest_width)//2)+tex.skin_config["genre_bg_folder_background_folder"].x, y=y+tex.skin_config["genre_bg_folder_background_folder"].y, fade=self.fade_in.attribute, frame=self.end_box.texture_index)
if self.diff_num is not None:
tex.draw_texture('diff_sort', 'star_num', frame=self.diff_num, x=(tex.skin_config["genre_bg_offset"].x * -1) + (dest_width//2), y=tex.skin_config["diff_sort_star_num"].y)
self.title.draw(outline_color=ray.BLACK, x=(tex.screen_width//2) - (dest_width//2)-(offset//2), y=y+tex.skin_config["genre_bg_title"].y, x2=dest_width - self.title.texture.width, color=ray.fade(ray.WHITE, self.fade_in.attribute))
class ScoreHistory:
"""The score information that appears while hovering over a song"""
def __init__(self, scores: dict[int, tuple[int, int, int, int]], current_ms):
"""
Initialize the score history with the given scores and current time.
Args:
scores (dict[int, tuple[int, int, int, int]]): A dictionary of scores for each difficulty level.
current_ms (int): The current time in milliseconds.
"""
self.scores = {k: v for k, v in scores.items() if v is not None}
self.difficulty_keys = list(self.scores.keys())
self.curr_difficulty_index = 0
self.curr_difficulty_index = (self.curr_difficulty_index + 1) % len(self.difficulty_keys)
self.curr_difficulty = self.difficulty_keys[self.curr_difficulty_index]
self.curr_score = self.scores[self.curr_difficulty][0]
self.curr_score_su = self.scores[self.curr_difficulty][0]
self.last_ms = current_ms
self.long = True
def update(self, current_ms):
if current_ms >= self.last_ms + 1000:
self.last_ms = current_ms
self.curr_difficulty_index = (self.curr_difficulty_index + 1) % len(self.difficulty_keys)
self.curr_difficulty = self.difficulty_keys[self.curr_difficulty_index]
self.curr_score = self.scores[self.curr_difficulty][0]
self.curr_score_su = self.scores[self.curr_difficulty][0]
def draw_long(self):
tex.draw_texture('leaderboard','background_2')
tex.draw_texture('leaderboard','title', index=self.long)
if self.curr_difficulty == Difficulty.URA:
tex.draw_texture('leaderboard', 'shinuchi_ura', index=self.long)
else:
tex.draw_texture('leaderboard', 'shinuchi', index=self.long)
tex.draw_texture('leaderboard', 'pts', color=ray.WHITE, index=self.long)
tex.draw_texture('leaderboard', 'difficulty', frame=self.curr_difficulty, index=self.long)
for i in range(4):
tex.draw_texture('leaderboard', 'normal', index=self.long, y=tex.skin_config["score_info_bg_offset"].y+(i*tex.skin_config["score_info_bg_offset"].y))
tex.draw_texture('leaderboard', 'judge_good')
tex.draw_texture('leaderboard', 'judge_ok')
tex.draw_texture('leaderboard', 'judge_bad')
tex.draw_texture('leaderboard', 'judge_drumroll')
for j, counter in enumerate(self.scores[self.curr_difficulty]):
if j == Difficulty.TOWER:
continue
if counter is None:
continue
counter = str(counter)
margin = tex.skin_config["score_info_counter_margin"].x
for i in range(len(counter)):
if j == 0:
tex.draw_texture('leaderboard', 'counter', frame=int(counter[i]), x=-((len(counter) * tex.skin_config["score_info_counter_margin"].width) // 2) + (i * tex.skin_config["score_info_counter_margin"].width), color=ray.WHITE, index=self.long)
else:
tex.draw_texture('leaderboard', 'judge_num', frame=int(counter[i]), x=-(len(counter) - i) * margin, y=j*tex.skin_config["score_info_bg_offset"].y)
def draw(self):
if self.long:
self.draw_long()
return
tex.draw_texture('leaderboard','background')
tex.draw_texture('leaderboard','title')
if self.curr_difficulty == Difficulty.URA:
tex.draw_texture('leaderboard', 'normal_ura')
tex.draw_texture('leaderboard', 'shinuchi_ura')
else:
tex.draw_texture('leaderboard', 'normal')
tex.draw_texture('leaderboard', 'shinuchi')
color = ray.BLACK
if self.curr_difficulty == Difficulty.URA:
color = ray.WHITE
tex.draw_texture('leaderboard','ura')
tex.draw_texture('leaderboard', 'pts', color=color)
tex.draw_texture('leaderboard', 'pts', y=tex.skin_config["score_info_bg_offset"].y)
tex.draw_texture('leaderboard', 'difficulty', frame=self.curr_difficulty)
counter = str(self.curr_score)
total_width = len(counter) * tex.skin_config["score_info_counter_margin"].width
for i in range(len(counter)):
tex.draw_texture('leaderboard', 'counter', frame=int(counter[i]), x=-(total_width // 2) + (i * tex.skin_config["score_info_counter_margin"].width), color=color)
counter = str(self.curr_score_su)
total_width = len(counter) * tex.skin_config["score_info_counter_margin"].width
for i in range(len(counter)):
tex.draw_texture('leaderboard', 'counter', frame=int(counter[i]), x=-(total_width // 2) + (i * tex.skin_config["score_info_counter_margin"].width), y=tex.skin_config["score_info_bg_offset"].y, color=ray.WHITE)
def parse_box_def(path: Path):
"""Parse box.def file for directory metadata"""
texture_index = SongBox.DEFAULT_INDEX
name = path.name
genre = ''
collection = None
encoding = test_encodings(path / "box.def")
try:
with open(path / "box.def", 'r', encoding=encoding) as box_def:
for line in box_def:
line = line.strip()
if line.startswith("#GENRE:"):
genre = line.split(":", 1)[1].strip()
texture_index = FileSystemItem.GENRE_MAP.get(genre, SongBox.DEFAULT_INDEX)
if texture_index == SongBox.DEFAULT_INDEX:
texture_index = FileSystemItem.GENRE_MAP_2.get(genre, SongBox.DEFAULT_INDEX)
elif line.startswith("#TITLE:"):
name = line.split(":", 1)[1].strip()
elif line.startswith("#TITLEJA:"):
if global_data.config['general']['language'] == 'ja':
name = line.split(":", 1)[1].strip()
elif line.startswith("#COLLECTION"):
collection = line.split(":", 1)[1].strip()
if name == '':
if genre:
name = genre
else:
name = path.name
except Exception as e:
logger.error(f"Error parsing box.def in {path}: {e}")
return name, texture_index, collection
class FileSystemItem:
GENRE_MAP = {
'J-POP': 1,
'アニメ': 2,
'VOCALOID': 3,
'どうよう': 4,
'バラエティー': 5,
'クラシック': 6,
'ゲームミュージック': 7,
'ナムコオリジナル': 8,
'RECOMMENDED': 10,
'FAVORITE': 11,
'RECENT': 12,
'段位道場': 13,
'DIFFICULTY': 14
}
GENRE_MAP_2 = {
'ボーカロイド': 3,
'バラエティ': 5
}
"""Base class for files and directories in the navigation system"""
def __init__(self, path: Path, name: str):
self.path = path
self.name = name
class Directory(FileSystemItem):
"""Represents a directory in the navigation system"""
COLLECTIONS = [
'NEW',
'RECENT',
'FAVORITE',
'DIFFICULTY',
'RECOMMENDED'
]
def __init__(self, path: Path, name: str, texture_index: int, has_box_def=False, to_root=False, back=False, tja_count=0, box_texture=None, collection=None):
super().__init__(path, name)
self.has_box_def = has_box_def
self.to_root = to_root
self.back = back
self.tja_count = tja_count
self.collection = None
if collection in Directory.COLLECTIONS:
self.collection = collection
if collection in FileSystemItem.GENRE_MAP:
texture_index = FileSystemItem.GENRE_MAP[collection]
elif self.to_root or self.back:
texture_index = SongBox.BACK_INDEX
if self.back:
self.box = BackBox(name, texture_index)
else:
self.box = FolderBox(name, texture_index, tja_count=tja_count, box_texture=box_texture)
class SongFile(FileSystemItem):
"""Represents a song file (TJA) in the navigation system"""
def __init__(self, path: Path, name: str, texture_index: int, tja=None, name_texture_index: Optional[int]=None):
super().__init__(path, name)
self.is_recent = (datetime.now() - datetime.fromtimestamp(path.stat().st_mtime)) <= timedelta(days=7)
self.tja = tja or TJAParser(path)
if self.is_recent:
self.tja.ex_data.new = True
title = self.tja.metadata.title.get(global_data.config['general']['language'].lower(), self.tja.metadata.title['en'])
self.hash = global_data.song_paths[path]
self.box = SongBox(title, texture_index, self.tja, name_texture_index=name_texture_index if name_texture_index is not None else texture_index)
self.box.hash = global_data.song_hashes[self.hash][0]["diff_hashes"]
self.box.get_scores()
@dataclass
class Exam:
type: str
red: int
gold: int
range: str
class DanCourse(FileSystemItem):
def __init__(self, path: Path, name: str):
super().__init__(path, name)
if name != "dan.json":
logger.error(f"Invalid dan course file: {path}")
with open(path, 'r', encoding='utf-8') as f:
data = json.load(f)
self.title = data["title"]
self.color = data["color"]
self.charts: list[tuple[TJAParser, int, int, int]] = []
for chart in data["charts"]:
hash = chart["hash"]
chart_title = chart["title"]
chart_subtitle = chart["subtitle"]
difficulty = chart["difficulty"]
if hash in global_data.song_hashes:
path = Path(global_data.song_hashes[hash][0]["file_path"])
else:
for key, value in global_data.song_hashes.items():
for i in range(len(value)):
song = value[i]
if (song["title"]["en"].strip() == chart_title and
song["subtitle"]["en"].strip() == chart_subtitle.removeprefix('--') and
Path(song["file_path"]).exists()):
hash_val = key
path = Path(global_data.song_hashes[hash_val][i]["file_path"])
break
if (path.parent.parent / "box.def").exists():
_, genre_index, _ = parse_box_def(path.parent.parent)
else:
genre_index = 9
tja = TJAParser(path)
self.charts.append((tja, genre_index, difficulty, tja.metadata.course_data[difficulty].level))
self.exams = []
for exam in data["exams"]:
self.exams.append(Exam(exam["type"], exam["value"][0], exam["value"][1], exam["range"]))
self.box = DanBox(self.title, self.color, self.charts, self.exams)
class FileNavigator:
"""Manages navigation through pre-generated Directory and SongFile objects"""
def __init__(self):
# Pre-generated objects storage
self.all_directories: dict[str, Directory] = {} # path -> Directory
self.all_song_files: dict[str, Union[SongFile, DanCourse]] = {} # path -> SongFile
self.directory_contents: dict[str, list[Union[Directory, SongFile]]] = {} # path -> list of items
# OPTION 2: Lazy crown calculation with caching
self.directory_crowns: dict[str, dict] = dict() # path -> crown list
self.crown_cache_dirty: set[str] = set() # directories that need crown recalculation
# Navigation state - simplified without root-specific state
self.current_dir = Path() # Empty path represents virtual root
self.items: list[Directory | SongFile] = []
self.new_items: list[Directory | SongFile] = []
self.favorite_folder: Optional[Directory] = None
self.recent_folder: Optional[Directory] = None
self.selected_index = 0
self.diff_sort_diff = Difficulty.URA
self.diff_sort_level = 10
self.diff_sort_statistics = dict()
self.history = []
self.box_open = False
self.genre_bg = None
self.song_count = 0
self.in_dan_select = False
logger.info("FileNavigator initialized")
def initialize(self, root_dirs: list[Path]):
self.root_dirs = [Path(p) if not isinstance(p, Path) else p for p in root_dirs]
self._generate_all_objects()
self._create_virtual_root()
self.load_current_directory()
logger.info(f"FileNavigator initialized with root_dirs: {self.root_dirs}")
def _create_virtual_root(self):
"""Create a virtual root directory containing all root directories"""
virtual_root_items = []
for root_path in self.root_dirs:
if not root_path.exists():
continue
root_key = str(root_path)
if root_key in self.all_directories:
# Root has box.def, add the directory itself
virtual_root_items.append(self.all_directories[root_key])
else:
# Root doesn't have box.def, add its immediate children with box.def
for child_path in sorted(root_path.iterdir()):
if child_path.is_dir():
child_key = str(child_path)
if child_key in self.all_directories:
virtual_root_items.append(self.all_directories[child_key])
# Also add direct TJA files from root
all_tja_files = self._find_tja_files_recursive(root_path)
for tja_path in sorted(all_tja_files):
song_key = str(tja_path)
if song_key in self.all_song_files:
virtual_root_items.append(self.all_song_files[song_key])
# Store virtual root contents (empty path key represents root)
self.directory_contents["."] = virtual_root_items
def _generate_all_objects(self):
"""Generate all Directory and SongFile objects in advance"""
logging.info("Generating all Directory and SongFile objects...")
# Generate objects for each root directory
for root_path in self.root_dirs:
if not root_path.exists():
logging.warning(f"Root directory does not exist: {root_path}")
continue
self._generate_objects_recursive(root_path)
if self.favorite_folder is not None and self.favorite_folder.path.exists():
song_list = self._read_song_list(self.favorite_folder.path)
for song_obj in song_list:
if str(song_obj) in self.all_song_files:
box = self.all_song_files[str(song_obj)].box
if isinstance(box, DanBox):
logger.warning(f"Cannot favorite DanCourse: {song_obj}")
else:
box.is_favorite = True
logging.info(f"Object generation complete. "
f"Directories: {len(self.all_directories)}, "
f"Songs: {len(self.all_song_files)}")
def _generate_objects_recursive(self, dir_path: Path):
"""Recursively generate Directory and SongFile objects for a directory"""
if not dir_path.is_dir():
return
dir_key = str(dir_path)
# Check for box.def
has_box_def = (dir_path / "box.def").exists()
# Only create Directory objects for directories with box.def
if has_box_def:
# Parse box.def if it exists
name = dir_path.name if dir_path.name else str(dir_path)
texture_index = SongBox.DEFAULT_INDEX
box_texture = None
collection = None
name, texture_index, collection = parse_box_def(dir_path)
box_png_path = dir_path / "box.png"
if box_png_path.exists():
box_texture = str(box_png_path)
# Count TJA files for this directory
tja_count = self._count_tja_files(dir_path)
if collection == Directory.COLLECTIONS[4]:
tja_count = 10
elif collection == Directory.COLLECTIONS[0]:
tja_count = len(self.new_items)
# Create Directory object
directory_obj = Directory(
dir_path, name, texture_index,
has_box_def=has_box_def,
tja_count=tja_count,
box_texture=box_texture,
collection=collection
)
if directory_obj.collection == Directory.COLLECTIONS[2]:
self.favorite_folder = directory_obj
elif directory_obj.collection == Directory.COLLECTIONS[1]:
self.recent_folder = directory_obj
self.all_directories[dir_key] = directory_obj
# Generate content list for this directory
content_items = []
# Add child directories that have box.def
child_dirs = []
for item_path in dir_path.iterdir():
if item_path.is_dir():
child_has_box_def = (item_path / "box.def").exists()
if child_has_box_def:
child_dirs.append(item_path)
# Recursively generate objects for child directory
self._generate_objects_recursive(item_path)
# Sort and add child directories
for child_path in sorted(child_dirs):
child_key = str(child_path)
if child_key in self.all_directories:
content_items.append(self.all_directories[child_key])
# Get TJA files for this directory
tja_files = self._get_tja_files_for_directory(dir_path)
# Create SongFile objects
for tja_path in sorted(tja_files):
song_key = str(tja_path)
if song_key not in self.all_song_files and tja_path.name == "dan.json":
song_obj = DanCourse(tja_path, tja_path.name)
self.all_song_files[song_key] = song_obj
elif song_key not in self.all_song_files and tja_path in global_data.song_paths:
song_obj = SongFile(tja_path, tja_path.name, texture_index)
song_obj.box.get_scores()
for course in song_obj.tja.metadata.course_data:
level = song_obj.tja.metadata.course_data[course].level
scores = song_obj.box.scores.get(course)
if scores is not None:
is_cleared = scores[4] >= Crown.CLEAR if scores[4] is not None else False
is_full_combo = scores[4] == Crown.FC if scores[4] is not None else False
else:
is_cleared = False
is_full_combo = False
if course not in self.diff_sort_statistics:
self.diff_sort_statistics[course] = {}
if level not in self.diff_sort_statistics[course]:
self.diff_sort_statistics[course][level] = [1, int(is_full_combo), int(is_cleared)]
else:
self.diff_sort_statistics[course][level][0] += 1
if is_full_combo:
self.diff_sort_statistics[course][level][1] += 1
elif is_cleared:
self.diff_sort_statistics[course][level][2] += 1
if song_obj.is_recent:
self.new_items.append(SongFile(tja_path, tja_path.name, SongBox.DEFAULT_INDEX, name_texture_index=texture_index))
self.song_count += 1
global_data.song_progress = self.song_count / global_data.total_songs
self.all_song_files[song_key] = song_obj
if song_key in self.all_song_files:
content_items.append(self.all_song_files[song_key])
self.directory_contents[dir_key] = content_items
else:
# For directories without box.def, still process their children
for item_path in dir_path.iterdir():
if item_path.is_dir():
self._generate_objects_recursive(item_path)
# Create SongFile objects for TJA files in non-boxed directories
tja_files = self._find_tja_files_in_directory_only(dir_path)
for tja_path in tja_files:
song_key = str(tja_path)
if song_key not in self.all_song_files:
try:
song_obj = SongFile(tja_path, tja_path.name, SongBox.DEFAULT_INDEX)
self.song_count += 1
global_data.song_progress = self.song_count / global_data.total_songs
self.all_song_files[song_key] = song_obj
except Exception as e:
logger.error(f"Error creating SongFile for {tja_path}: {e}")
continue
def is_at_root(self) -> bool:
"""Check if currently at the virtual root"""
return self.current_dir == Path()
def load_current_directory(self, selected_item: Optional[Directory] = None):
"""Load pre-generated items for the current directory (unified for root and subdirs)"""
dir_key = str(self.current_dir)
# Determine if current directory has child directories with box.def
has_children = False
if self.is_at_root() or selected_item and selected_item.box.texture_index == 13:
has_children = True # Root always has "children" (the root directories)
else:
has_children = any(item.is_dir() and (item / "box.def").exists()
for item in self.current_dir.iterdir())
self.genre_bg = None
self.in_favorites = False
if has_children:
self.items = []
if not self.box_open:
self.selected_index = 0
start_box = None
end_box = None
# Add back navigation item (only if not at root)
if not self.is_at_root():
back_dir = Directory(self.current_dir.parent, "", SongBox.BACK_INDEX, back=True)
if not has_children:
start_box = back_dir.box
self.items.insert(self.selected_index, back_dir)
# Add pre-generated content for this directory
if dir_key in self.directory_contents:
content_items = self.directory_contents[dir_key]
# Handle special collections (same logic as before)
if isinstance(selected_item, Directory):
if selected_item.collection == Directory.COLLECTIONS[0]:
content_items = self.new_items
elif selected_item.collection == Directory.COLLECTIONS[1]:
if self.recent_folder is None:
raise Exception("tried to enter recent folder without recents")
self._generate_objects_recursive(self.recent_folder.path)
if not isinstance(selected_item.box, BackBox):
selected_item.box.tja_count = self._count_tja_files(self.recent_folder.path)
content_items = self.directory_contents[dir_key]
elif selected_item.collection == Directory.COLLECTIONS[2]:
if self.favorite_folder is None:
raise Exception("tried to enter favorite folder without favorites")
self._generate_objects_recursive(self.favorite_folder.path)
tja_files = self._get_tja_files_for_directory(self.favorite_folder.path)
self._calculate_directory_crowns(dir_key, tja_files)
if not isinstance(selected_item.box, BackBox):
selected_item.box.tja_count = self._count_tja_files(self.favorite_folder.path)
content_items = self.directory_contents[dir_key]
self.in_favorites = True
elif selected_item.collection == Directory.COLLECTIONS[3]:
content_items = []
parent_dir = selected_item.path.parent
for sibling_path in parent_dir.iterdir():
if sibling_path.is_dir() and sibling_path != selected_item.path:
sibling_key = str(sibling_path)
if sibling_key in self.directory_contents:
for item in self.directory_contents[sibling_key]:
if isinstance(item, SongFile) and item:
if self.diff_sort_diff in item.tja.metadata.course_data and item.tja.metadata.course_data[self.diff_sort_diff].level == self.diff_sort_level:
if item not in content_items:
content_items.append(item)
elif selected_item.collection == Directory.COLLECTIONS[4]:
parent_dir = selected_item.path.parent
temp_items = []
for sibling_path in parent_dir.iterdir():
if sibling_path.is_dir() and sibling_path != selected_item.path:
sibling_key = str(sibling_path)
if sibling_key in self.directory_contents:
for item in self.directory_contents[sibling_key]:
if not isinstance(item, Directory) and isinstance(item, SongFile):
temp_items.append(item)
content_items = random.sample(temp_items, min(10, len(temp_items)))
if content_items == []:
self.go_back()
return
i = 1
for item in content_items:
if isinstance(item, SongFile) and not has_children:
if i % 10 == 0 and i != 0:
back_dir = Directory(self.current_dir.parent, "", SongBox.BACK_INDEX, back=True)
self.items.insert(self.selected_index+i, back_dir)
i += 1
if not has_children:
if selected_item is not None:
item.box.texture_index = selected_item.box.texture_index
self.items.insert(self.selected_index+i, item)
else:
self.items.append(item)
i += 1
if not has_children:
self.box_open = True
end_box = content_items[-1].box
if selected_item in self.items:
self.items.remove(selected_item)
# Calculate crowns for directories
for item in self.items:
if isinstance(item, Directory):
item_key = str(item.path)
if isinstance(item.box, FolderBox):
item.box.crown = self._get_directory_crowns_cached(item_key)
self.calculate_box_positions()
if selected_item and isinstance(selected_item.box, FolderBox):
if (not has_children and start_box is not None
and end_box is not None and selected_item is not None
and selected_item.box.hori_name is not None):
hori_name = selected_item.box.hori_name
diff_sort = None
if selected_item.collection == Directory.COLLECTIONS[3]:
diff_sort = self.diff_sort_level
diffs = ['かんたん', 'ふつう', 'むずかしい', 'おに']
hori_name = OutlinedText(diffs[min(Difficulty.ONI, self.diff_sort_diff)], tex.skin_config["song_hori_name"].font_size, ray.WHITE, outline_thickness=5)
self.genre_bg = GenreBG(start_box, end_box, hori_name, diff_sort)
def select_current_item(self):
"""Select the currently highlighted item"""
if not self.items or self.selected_index >= len(self.items):
return
selected_item = self.items[self.selected_index]
if isinstance(selected_item, Directory):
if self.box_open:
self.go_back()
if selected_item.back:
# Handle back navigation
if self.current_dir.parent == Path():
# Going back to root
self.current_dir = Path()
else:
self.current_dir = self.current_dir.parent
else:
# Save current state to history
self.history.append((self.current_dir, self.selected_index))
self.current_dir = selected_item.path
logger.info(f"Entered Directory {selected_item.path}")
self.load_current_directory(selected_item=selected_item)
return selected_item
def go_back(self):
"""Navigate back to the previous directory"""
if self.history:
previous_dir, previous_index = self.history.pop()
self.current_dir = previous_dir
self.selected_index = previous_index
self.load_current_directory()
self.box_open = False
def _count_tja_files(self, folder_path: Path):
"""Count TJA files in directory"""
tja_count = 0
# Find all song_list.txt files recursively
song_list_files = list(folder_path.rglob("song_list.txt"))
if song_list_files:
# Process all song_list.txt files found
for song_list_path in song_list_files:
with open(song_list_path, 'r', encoding='utf-8-sig') as song_list_file:
tja_count += len([line for line in song_list_file.readlines() if line.strip()])
# Fallback: Use recursive counting of .tja or dan.json files
tja_count += sum(1 for _ in list(folder_path.rglob("*.tja")) + list(folder_path.rglob("dan.json")))
return tja_count
def _get_directory_crowns_cached(self, dir_key: str) -> dict:
"""Get crowns for a directory, calculating only if needed"""
if dir_key in self.crown_cache_dirty or dir_key not in self.directory_crowns:
# Calculate crowns on-demand
tja_files = self.directory_contents[dir_key]
self._calculate_directory_crowns(dir_key, tja_files)
self.crown_cache_dirty.discard(dir_key)
return self.directory_crowns.get(dir_key, dict())
def _calculate_directory_crowns(self, dir_key: str, tja_files: list):
"""Pre-calculate crowns for a directory"""
all_scores = dict()
child_has_any_crown = [] # Track if each child has been played at all
for item in tja_files:
has_crown = False
if isinstance(item, SongFile):
has_crown = any((item.box.scores.get(d) or (None,)*6)[5] is not None
for d in [Difficulty.EASY, Difficulty.NORMAL, Difficulty.HARD, Difficulty.ONI])
for diff in item.box.scores:
if diff not in all_scores:
all_scores[diff] = []
all_scores[diff].append(item.box.scores[diff])
elif isinstance(item, Directory):
child_key = str(item.path)
child_crowns = self._get_directory_crowns_cached(child_key)
has_crown = bool(child_crowns) # Directory is "played" if it has any crowns
if not child_crowns:
# Unplayed directory - add None for all difficulties
for diff in [Difficulty.EASY, Difficulty.NORMAL, Difficulty.HARD, Difficulty.ONI]:
if diff not in all_scores:
all_scores[diff] = []
all_scores[diff].append((None, None, None, None, None, None))
else:
# Played directory - add its crowns
for diff in [Difficulty.EASY, Difficulty.NORMAL, Difficulty.HARD, Difficulty.ONI]:
if diff not in all_scores:
all_scores[diff] = []
if diff in child_crowns:
all_scores[diff].append((None, None, None, None, None, child_crowns[diff]))
else:
# This directory doesn't have this difficulty, but it's been played
# Don't add anything - this child doesn't count for this difficulty
pass
child_has_any_crown.append(has_crown)
# If ANY child is completely unplayed, no crowns at all
if not all(child_has_any_crown):
self.directory_crowns[dir_key] = {}
return
crowns = {}
for diff in all_scores:
if any(score is None or score[5] is None for score in all_scores[diff]):
continue
if all(score[5] == Crown.DFC for score in all_scores[diff]):
crowns[diff] = Crown.DFC
elif all(score[5] == Crown.FC for score in all_scores[diff]):
crowns[diff] = Crown.FC
elif all(score[5] >= Crown.CLEAR for score in all_scores[diff]):
crowns[diff] = Crown.CLEAR
self.directory_crowns[dir_key] = crowns
def _get_tja_files_for_directory(self, directory: Path):
"""Get TJA files for a specific directory"""
if (directory / 'song_list.txt').exists():
return self._read_song_list(directory)
else:
return self._find_tja_files_in_directory_only(directory)
def _find_tja_files_in_directory_only(self, directory: Path):
"""Find TJA files only in the specified directory, not recursively in subdirectories with box.def"""
tja_files: list[Path] = []
for path in directory.iterdir():
if (path.is_file() and path.suffix.lower() == ".tja") or path.name == "dan.json":
tja_files.append(path)
elif path.is_dir():
# Only recurse into subdirectories that don't have box.def
sub_dir_has_box_def = (path / "box.def").exists()
if not sub_dir_has_box_def:
tja_files.extend(self._find_tja_files_in_directory_only(path))
return tja_files
def _find_tja_files_recursive(self, directory: Path, box_def_dirs_only=True):
tja_files: list[Path] = []
has_box_def = (directory / "box.def").exists()
if box_def_dirs_only and has_box_def and directory != self.current_dir:
return []
for path in directory.iterdir():
if path.is_file() and path.suffix.lower() == ".tja":
tja_files.append(path)
elif path.is_dir():
sub_dir_has_box_def = (path / "box.def").exists()
if not sub_dir_has_box_def:
tja_files.extend(self._find_tja_files_recursive(path, box_def_dirs_only))
return tja_files
def _read_song_list(self, path: Path):
"""Read and process song_list.txt file"""
tja_files: list[Path] = []
updated_lines = []
file_updated = False
with open(path / 'song_list.txt', 'r', encoding='utf-8-sig') as song_list:
for line in song_list:
line = line.strip()
if not line:
continue
parts = line.split('|')
if len(parts) < 3:
continue
hash_val, title, subtitle = parts[0], parts[1], parts[2]
original_hash = hash_val
if hash_val in global_data.song_hashes:
for entry in global_data.song_hashes[hash_val]:
file_path = Path(entry["file_path"])
if file_path.exists() and file_path not in tja_files:
tja_files.append(file_path)
else:
# Try to find by title and subtitle
for key, value in global_data.song_hashes.items():
for i in range(len(value)):
song = value[i]
if (song["title"]["en"].strip() == title and
song["subtitle"]["en"].strip() == subtitle.removeprefix('--') and
Path(song["file_path"]).exists()):
hash_val = key
tja_files.append(Path(global_data.song_hashes[hash_val][i]["file_path"]))
break
if hash_val != original_hash:
file_updated = True
updated_lines.append(f"{hash_val}|{title}|{subtitle.removeprefix('--')}")
# Write back updated song list if needed
if file_updated:
with open(path / 'song_list.txt', 'w', encoding='utf-8-sig') as song_list:
for line in updated_lines:
logger.info(f"updated: {line}")
song_list.write(line + '\n')
return tja_files
def calculate_box_positions(self):
"""Dynamically calculate box positions based on current selection with wrap-around support"""
if not self.items:
return
for i, item in enumerate(self.items):
offset = i - self.selected_index
if offset > len(self.items) // 2:
offset -= len(self.items)
elif offset < -len(self.items) // 2:
offset += len(self.items)
# Adjust spacing based on dan select mode
base_spacing = 100 * tex.screen_scale
center_offset = 150 * tex.screen_scale
side_offset_l = 0 * tex.screen_scale
side_offset_r = 300 * tex.screen_scale
if self.in_dan_select:
base_spacing = 150 * tex.screen_scale
side_offset_l = 200 * tex.screen_scale
side_offset_r = 500 * tex.screen_scale
position = (BOX_CENTER - center_offset) + (base_spacing * offset)
if position == BOX_CENTER - center_offset:
position += center_offset
elif position > BOX_CENTER - center_offset:
position += side_offset_r
else:
position -= side_offset_l
if item.box.position == float('inf'):
item.box.position = position
item.box.target_position = position
else:
item.box.target_position = position
def draw_boxes(self, move_away_attribute: float, is_ura: bool, diff_fade_out_attribute: float):
for item in self.items:
box = item.box
fade = 1.0
if self.genre_bg and self.genre_bg.start_position <= box.position <= self.genre_bg.end_position_final:
fade = self.genre_bg.box_fade_in.attribute
if (-156 * tex.screen_scale) <= box.position <= (tex.screen_width + 144) * tex.screen_scale:
if box.position <= (500 * tex.screen_scale):
box.draw(box.position - int(move_away_attribute), tex.skin_config["boxes"].y, is_ura, inner_fade_override=diff_fade_out_attribute, outer_fade_override=fade)
else:
box.draw(box.position + int(move_away_attribute), tex.skin_config["boxes"].y, is_ura, inner_fade_override=diff_fade_out_attribute, outer_fade_override=fade)
def mark_crowns_dirty_for_song(self, song_file: SongFile):
"""Mark directories as needing crown recalculation when a song's score changes"""
song_path = song_file.path
# Find all directories that contain this song and mark them as dirty
for dir_key, content_items in self.directory_contents.items():
for item in content_items:
if isinstance(item, SongFile) and item.path == song_path:
self.crown_cache_dirty.add(dir_key)
break
def navigate_left(self):
"""Move selection left with wrap-around"""
if self.items:
if self.items[0].box.move is not None and not self.items[0].box.move.is_finished:
return
self.selected_index = (self.selected_index - 1) % len(self.items)
self.calculate_box_positions()
logger.info(f"Moved Left to {self.items[self.selected_index].path}")
def navigate_right(self):
"""Move selection right with wrap-around"""
if self.items:
if self.items[0].box.move is not None and not self.items[0].box.move.is_finished:
return
self.selected_index = (self.selected_index + 1) % len(self.items)
self.calculate_box_positions()
logger.info(f"Moved Right to {self.items[self.selected_index].path}")
def skip_left(self):
if self.items:
self.selected_index = (self.selected_index - 10) % len(self.items)
self.calculate_box_positions()
logger.info(f"Skipped Left to {self.items[self.selected_index].path}")
def skip_right(self):
if self.items:
self.selected_index = (self.selected_index + 10) % len(self.items)
self.calculate_box_positions()
logger.info(f"Skipped Right to {self.items[self.selected_index].path}")
def get_current_item(self):
"""Get the currently selected item"""
if self.items and 0 <= self.selected_index < len(self.items):
return self.items[self.selected_index]
raise Exception("No current item available")
def reset_items(self):
"""Reset the items in the song select scene"""
song = self.get_current_item()
if isinstance(song.box, SongBox):
if song.box.yellow_box is not None:
song.box.yellow_box.create_anim()
def add_recent(self):
"""Add the current song to the recent list"""
song = self.get_current_item()
if isinstance(song, Directory):
return
if self.recent_folder is None:
return
recents_path = self.recent_folder.path / 'song_list.txt'
new_entry = f'{song.hash}|{song.tja.metadata.title["en"]}|{song.tja.metadata.subtitle["en"]}\n'
existing_entries = []
if recents_path.exists():
with open(recents_path, 'r', encoding='utf-8-sig') as song_list:
existing_entries = song_list.readlines()
existing_entries = [entry for entry in existing_entries if not entry.startswith(f'{song.hash}|')]
all_entries = [new_entry] + existing_entries
recent_entries = all_entries[:25]
with open(recents_path, 'w', encoding='utf-8-sig') as song_list:
song_list.writelines(recent_entries)
logger.info(f"Added Recent: {song.hash} {song.tja.metadata.title['en']} {song.tja.metadata.subtitle['en']}")
def add_favorite(self) -> bool:
"""Add the current song to the favorites list"""
song = self.get_current_item()
if isinstance(song, Directory):
return False
if self.favorite_folder is None:
return False
favorites_path = self.favorite_folder.path / 'song_list.txt'
lines = []
if not Path(favorites_path).exists():
Path(favorites_path).touch()
with open(favorites_path, 'r', encoding='utf-8-sig') as song_list:
for line in song_list:
line = line.strip()
if not line: # Skip empty lines
continue
hash, title, subtitle = line.split('|')
if song.hash == hash or (song.tja.metadata.title['en'] == title and song.tja.metadata.subtitle['en'] == subtitle):
if not self.in_favorites:
return False
else:
lines.append(line)
if self.in_favorites:
with open(favorites_path, 'w', encoding='utf-8-sig') as song_list:
for line in lines:
song_list.write(line + '\n')
logger.info(f"Removed Favorite: {song.hash} {song.tja.metadata.title['en']} {song.tja.metadata.subtitle['en']}")
else:
with open(favorites_path, 'a', encoding='utf-8-sig') as song_list:
song_list.write(f'{song.hash}|{song.tja.metadata.title["en"]}|{song.tja.metadata.subtitle["en"]}\n')
logger.info(f"Added Favorite: {song.hash} {song.tja.metadata.title['en']} {song.tja.metadata.subtitle['en']}")
return True
navigator = FileNavigator()