Files
PyTaiko/main.py
2024-08-20 03:14:51 -04:00

65 lines
1.6 KiB
Python

import pyray as ray
from entry import *
from game import *
class Screens:
TITLE = "TITLE"
ENTRY = "ENTRY"
SONG_SELECT = "SONG_SELECT"
GAME = "GAME"
RESULT = "RESULT"
def main():
screen_width = 1280
screen_height = 720
ray.set_config_flags(ray.ConfigFlags.FLAG_VSYNC_HINT)
ray.set_window_max_size(screen_width, screen_height)
ray.set_window_min_size(screen_width, screen_height)
ray.init_window(screen_width, screen_height, "PyTaiko")
current_screen = Screens.ENTRY
frames_counter = 0
ray.init_audio_device()
entry_screen = EntryScreen(screen_width, screen_height)
game_screen = GameScreen(screen_width, screen_height)
screen_mapping = {
Screens.ENTRY: entry_screen,
#Screens.TITLE: title_screen,
#Screens.SONG_SELECT: song_select_screen,
Screens.GAME: game_screen,
#Screens.RESULT: result_screen
}
#ray.set_target_fps(144)
start_song = False
while not ray.window_should_close():
ray.begin_drawing()
ray.clear_background(ray.WHITE)
if ray.is_key_pressed(ray.KeyboardKey.KEY_F11):
ray.toggle_fullscreen()
screen = screen_mapping[current_screen]
if screen == game_screen and not start_song:
game_screen.init_tja()
start_song = True
next_screen = screen.update()
screen.draw()
if next_screen is not None:
current_screen = next_screen
ray.draw_fps(20, 20)
ray.end_drawing()
ray.close_window()
ray.close_audio_device()
if __name__ == "__main__":
main()