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PyTaiko/libs/transition.py
Anthony Samms 7e73ee24f1 Add doc strings
2025-10-22 18:34:40 -04:00

77 lines
3.8 KiB
Python

import pyray as ray
from libs.utils import OutlinedText, global_tex
class Transition:
"""Transition class for the game."""
def __init__(self, title: str, subtitle: str, is_second: bool = False) -> None:
"""Initialize the transition object.
title: str - The title of the chart.
subtitle: str - The subtitle of the chart.
is_second: bool - Whether this is the second half of the transition."""
self.is_finished = False
self.rainbow_up = global_tex.get_animation(0)
self.mini_up = global_tex.get_animation(1)
self.chara_down = global_tex.get_animation(2)
self.song_info_fade = global_tex.get_animation(3)
self.song_info_fade_out = global_tex.get_animation(4)
self.title = OutlinedText(title, 40, ray.WHITE, ray.BLACK, outline_thickness=5)
self.subtitle = OutlinedText(subtitle, 30, ray.WHITE, ray.BLACK, outline_thickness=5)
self.is_second = is_second
def start(self):
"""Start the transition effect."""
self.rainbow_up.start()
self.mini_up.start()
self.chara_down.start()
self.song_info_fade.start()
self.song_info_fade_out.start()
def update(self, current_time_ms: float):
"""Update the transition effect."""
self.rainbow_up.update(current_time_ms)
self.chara_down.update(current_time_ms)
self.mini_up.update(current_time_ms)
self.song_info_fade.update(current_time_ms)
self.song_info_fade_out.update(current_time_ms)
self.is_finished = self.song_info_fade.is_finished
def _draw_song_info(self):
color_1 = ray.fade(ray.WHITE, self.song_info_fade.attribute)
color_2 = ray.fade(ray.WHITE, min(0.70, self.song_info_fade.attribute))
offset = 0
if self.is_second:
color_1 = ray.fade(ray.WHITE, self.song_info_fade_out.attribute)
color_2 = ray.fade(ray.WHITE, min(0.70, self.song_info_fade_out.attribute))
offset = 816 - self.rainbow_up.attribute
global_tex.draw_texture('rainbow_transition', 'text_bg', y=-self.rainbow_up.attribute - offset, color=color_2)
texture = self.title.texture
y = 1176 - texture.height//2 - int(self.rainbow_up.attribute) - offset
dest = ray.Rectangle(1280//2 - texture.width//2, y - 20, texture.width, texture.height)
self.title.draw(self.title.default_src, dest, ray.Vector2(0, 0), 0, color_1)
texture = self.subtitle.texture
dest = ray.Rectangle(1280//2 - texture.width//2, y + 30, texture.width, texture.height)
self.subtitle.draw(self.subtitle.default_src, dest, ray.Vector2(0, 0), 0, color_1)
def draw(self):
"""Draw the transition effect."""
total_offset = 0
if self.is_second:
total_offset = 816
global_tex.draw_texture('rainbow_transition', 'rainbow_bg_bottom', y=-self.rainbow_up.attribute - total_offset)
global_tex.draw_texture('rainbow_transition', 'rainbow_bg_top', y=-self.rainbow_up.attribute - total_offset)
global_tex.draw_texture('rainbow_transition', 'rainbow_bg', y=-self.rainbow_up.attribute - total_offset)
offset = self.chara_down.attribute
chara_offset = 0
if self.is_second:
offset = self.chara_down.attribute - self.mini_up.attribute//3
chara_offset = 408
global_tex.draw_texture('rainbow_transition', 'chara_left', x=-self.mini_up.attribute//2 - chara_offset, y=-self.mini_up.attribute + offset - total_offset)
global_tex.draw_texture('rainbow_transition', 'chara_right', x=self.mini_up.attribute//2 + chara_offset, y=-self.mini_up.attribute + offset - total_offset)
global_tex.draw_texture('rainbow_transition', 'chara_center', y=-self.rainbow_up.attribute + offset - total_offset)
self._draw_song_info()