Files
Shadow/Tools/Cli.cs

558 lines
16 KiB
C#

using Microsoft.EntityFrameworkCore;
using Shadow.Data;
using Shadow.Entities;
namespace Shadow.Tools;
public class Cli
{
private readonly ApplicationDbContext db;
private readonly GeneralUseHelpers guhf;
private readonly string[] args;
// TODO: Add "changeUser", "fullRescan", "destructiveRescan", "healthcheck"
// TODO: Make this async
public Cli(ApplicationDbContext _db, GeneralUseHelpers _guhf, string[] _args)
{
db = _db;
guhf = _guhf;
args = _args;
}
public bool Parse()
{
// Returns true if the program can finish execution.
bool exit = true;
// Check if anything has been passed
if (args.Length == 0 || args.FirstOrDefault() is null) {
return true;
}
switch (args[0].ToLower())
{
case "adduser":
case "--adduser":
case "--add-user":
if (!Seeder.EnsureMigrations(db)) return true;
AddUser();
break;
case "resetpassword":
case "--resetpassword":
case "--reset-password":
if (!Seeder.EnsureMigrations(db)) return true;
ResetPassword();
break;
case "removeuser":
case "--removeuser":
case "--remove-user":
if (!Seeder.EnsureMigrations(db)) return true;
RemoveUser();
break;
case "help":
case "--help":
case "h":
case "-h":
case "/h":
case "/?":
case "?":
// Help should be shown without forcing migrations.
ShowHelp();
break;
case "setupwizard":
case "--setupwizard":
case "--setup-wizard":
case "setup":
case "--setup":
case "configure":
case "--configure":
if (!Seeder.EnsureMigrations(db)) return true;
SetupWizard();
break;
case "clear":
case "cleanup":
case "cleardb":
case "cleanupdb":
case "--clear":
case "--cleanup":
if (!Seeder.EnsureMigrations(db)) return true;
CleanUpDb();
break;
default:
Console.WriteLine($"Unknown option: \"{args[0]}\". See \"help\" for available arguments.");
break;
}
return exit;
}
public void ShowHelp()
{
// Shown when "Shadow --help"/"Shadow help"/... is ran.
Console.WriteLine(
$"--- Shadow commandline utility ---\n" +
$"Shadow version: #{ThisAssembly.Git.Commit} {ThisAssembly.Git.Branch} ({ThisAssembly.Git.CommitDate})\n" +
$"\n" +
$"Available commands:\n" +
$"\n" +
$"=== User management ===\n" +
$"- addUser [username] - create a new user,\n" +
$"- resetPassword [username] - reset a user's password,\n" +
$"- removeUser [username] - remove the user COMPLETELY.\n" +
$"\n" +
$"=== Server maintenance ===\n" +
$"- setupWizard - configure library and thumbnail location on disk,\n" +
$"- cleanup - cleanup database from orphaned songs/albums/artists.\n" +
$"\n" +
$"[field] means the field is optional. If not provided, user will be prompted to enter it.\n" +
$"Running without specifying a command launches a Kestrel web server.\n" +
$"\n" +
$"License: AGPLv3+, Source code: https://gitea.7o7.cx/sherl/Shadow"
);
}
public void AddUser()
{
// Check if any cli arguments have been passed
// Both:
// Shadow addUser
// and
// Shadow addUser username
// are supported.
Console.WriteLine($"[Shadow] Add a new user");
if (args.Length == 2)
Console.WriteLine($" You will be promped to enter a password.");
else
Console.WriteLine($" You will be promped to enter a username and password.");
string? username = null;
if (args.Length != 2)
{
while (username is null || username == String.Empty)
username = ReadName(" Please enter a username: ");
}
else
username = args[1];
// Check if user by this name exists in DB
User? foundUser = db.Users
.FirstOrDefault(u => u.NormalizedName == username!.ToLower());
if (foundUser != null) {
Console.WriteLine("Error! User with this name already exists in the database!");
return;
}
string password = ReadPassword();
string passwordConfirmation = ReadPassword(" Confirm password: ");
if (!password.Equals(passwordConfirmation))
{
Console.WriteLine("Error! Passwords do not match. Please try again.");
return;
}
bool isUserAdmin = YesNoPrompt($" Should \"{username}\" be an administrator? [y/N]: ", false);
User newUser = new User
{
Name = username!,
NormalizedName = username!.ToLower(),
Password = password,
Role = isUserAdmin ? 0 : 1 // 0 = admin
};
db.Users.Add(newUser);
db.SaveChanges();
}
public void ResetPassword()
{
// Check if any cli arguments have been passed
// Both:
// Shadow resetPassword
// and
// Shadow resetPassword username
// are supported.
Console.WriteLine($"[Shadow] Reset password");
if (args.Length == 2)
Console.WriteLine($" You will be promped to enter a new password.");
else
Console.WriteLine($" You will be promped to enter a username and a new password.");
string? username = null;
if (args.Length != 2)
{
while (username is null || username == String.Empty)
username = ReadName(" Please enter a username: ");
}
else
username = args[1];
// Check if user by this name exists in DB
User? foundUser = db.Users
.FirstOrDefault(u => u.NormalizedName == username!.ToLower());
if (foundUser == null)
{
Console.WriteLine("Error! User with this name does not exist in the database!");
return;
}
string password = ReadPassword();
string passwordConfirmation = ReadPassword(" Confirm new password: ");
if (!password.Equals(passwordConfirmation))
{
Console.WriteLine("Error! Passwords do not match. Please try again.");
return;
}
foundUser.Password = password;
db.SaveChanges();
}
public void RemoveUser()
{
// Check if any cli arguments have been passed
// Both:
// Shadow removeUser
// and
// Shadow removeUser username
// are supported.
Console.WriteLine($"[Shadow] Remove user");
if (args.Length == 2)
Console.WriteLine($" You will be prompted to enter the password.");
else
Console.WriteLine($" You will be prompted to enter the username and password.");
string? username = null;
if (args.Length != 2)
{
while (username is null || username == String.Empty)
username = ReadName(" Please enter the username: ");
}
else
username = args[1];
// Check if user by this name exists in DB
User? foundUser = db.Users
.FirstOrDefault(u => u.NormalizedName == username!.ToLower());
if (foundUser == null)
{
Console.WriteLine("Error! User with this name does not exist in the database!");
return;
}
string password = ReadPassword();
string passwordConfirmation = ReadPassword(" Confirm password: ");
if (!password.Equals(passwordConfirmation))
{
Console.WriteLine("Error! Passwords do not match. Please try again.");
return;
}
if (foundUser.Password != password)
{
Console.WriteLine($"Error! Entered password does not match that of \"{username}\"!");
return;
}
bool userDeletionConfirmation = YesNoPrompt($" Do you want to remove \"{username}\" completely?\n" +
$" This cannot be undone! [y/N]: ", false);
if (userDeletionConfirmation) {
// All playlists, interactions should be deleted as well.
List<AlbumInteraction> albumInteractions = db.AlbumInteractions
.Where(ai => ai.User == foundUser)
.ToList();
List<SongInteraction> songInteractions = db.SongInteractions
.Where(si => si.User == foundUser)
.ToList();
foreach(AlbumInteraction ai in albumInteractions)
db.AlbumInteractions.Remove(ai);
foreach (SongInteraction si in songInteractions)
db.SongInteractions.Remove(si);
db.Users.Remove(foundUser);
db.SaveChanges();
Console.WriteLine($"User \"{username}\" and all their data deleted successfully.");
}
else
Console.WriteLine("User not removed.");
}
public bool SetupWizard()
{
// Returns true if setup successful. Otherwise false.
bool success = false;
Console.WriteLine("[Shadow] Setup wizard\n" +
" Welcome to Shadow's setup wizard. Here, you can customize:\n" +
" - Shadow's music library path, used to scan for audio files,\n" +
" - Shadow's image thumbnails path, used to provide cover art extracted from media.\n" +
" Finally, you will be asked if you want your changes saved.\n");
// TODO: do a healthcheck here
Global? musicLibraryPath = db.Globals.FirstOrDefault(g => g.Key == "musicLibraryPath");
Global? musicThumbnailPath = db.Globals.FirstOrDefault(g => g.Key == "musicThumbnailPath");
bool configurationExists = musicLibraryPath is not null || musicThumbnailPath is not null;
if (configurationExists)
{
Console.WriteLine(" Found existing configuration:");
if (musicLibraryPath is not null)
Console.WriteLine($" - for music library: {musicLibraryPath.Value}");
if (musicThumbnailPath is not null)
Console.WriteLine($" - for image thumbnails: {musicThumbnailPath.Value}");
Console.WriteLine(" They will be OVERWRITTEN if you'll commit your changes.\n");
}
else
{
Console.WriteLine(" No existing configuration found.\n");
}
string newMusicLibraryPath = DefaultPrompt("Please enter your new music library path", musicLibraryPath?.Value).TrimEnd(['\\', '/']);
string newMusicThumbnailPath = DefaultPrompt("Please enter your new image thumbnail path", musicThumbnailPath?.Value ?? Path.Combine(newMusicLibraryPath, ".shadow")).TrimEnd(['\\', '/']);
bool confirmed = YesNoPrompt("Are you sure you want:\n" +
$"- \"{newMusicLibraryPath}\" as your new music library path,\n" +
$"- \"{newMusicThumbnailPath}\" as your new image thumbnail path?\n" +
$"Please answer yes or no [y/N]: ", false);
if (!confirmed)
{
Console.WriteLine("Changes not saved.");
success = false;
}
else
{
Console.Write("Saving changes... ");
musicLibraryPath ??= new Global() { Key = "musicLibraryPath" };
musicThumbnailPath ??= new Global() { Key = "musicThumbnailPath" };
musicLibraryPath.Value = newMusicLibraryPath;
musicThumbnailPath.Value = newMusicThumbnailPath;
System.IO.Directory.CreateDirectory(newMusicLibraryPath);
System.IO.Directory.CreateDirectory(newMusicThumbnailPath);
// Try to find the Assets directory automatically
string currentPath = AppContext.BaseDirectory;
for (int i = 0; i < 5; i++)
{
if (Directory.GetFiles(currentPath, "Shadow.slnx")
.FirstOrDefault() != null)
{
File.Copy(
Path.Combine(currentPath, "Assets", "vinyl.png"),
Path.Combine(newMusicThumbnailPath, "default.png")
);
break;
}
currentPath = Path.Combine(currentPath, "..");
if (i == 5) Console.WriteLine("\n" +
"Error: Could not determine content root path. \n" +
"Please place Assets/vinyl.png in your thumbnail path directory manually\n" +
"and rename it to default.png.");
}
// UpdateRange can both Add and Update rows.
db.Globals.UpdateRange(musicLibraryPath, musicThumbnailPath);
db.SaveChanges();
Console.WriteLine("success!");
success = true;
Console.WriteLine("\n" +
"Tip: On your next run of Shadow, a web server will start.\n" +
"If you ever need to enter setup wizard again, use `Shadow setupWizard`.\n" +
"For a complete list of available commands use `Shadow help`.\n");
}
return success;
}
public void CleanUpDb()
{
// Ask user here whether he/she wants to
// clear the DB from dangling records (orphaned songs/albums/artists).
int rowsAffected = 0;
// Retrieve orphaned songs
List<Song> orphanedSongs = db.Songs.Where(s => s.State == 1).ToList();
// Ask if it's alright to remove them
// and related listening data permanently
if (orphanedSongs.Count != 0)
{
bool songConsent = false;
songConsent = YesNoPrompt($"Found {orphanedSongs.Count} orphaned songs. Remove them? [y/N]: ", false);
if (songConsent)
{
foreach (Song s in orphanedSongs)
{
// Remove song interactions
List<SongInteraction> interactions = db.SongInteractions.Where(si => si.Song == s).ToList();
db.SongInteractions.RemoveRange(interactions);
// Remove song from playlists
List<PlaylistSong> playlists = db.PlaylistSongs.Where(ps => ps.Song == s).ToList();
db.PlaylistSongs.RemoveRange(playlists);
// Remove song from albums
Album album = s.Album;
album.Songs.Remove(s);
if (album.Songs.Count == 0) album.State = 1; // Set album state to orphaned.
// TODO: Remove song images if not used by any other resource
// ...
}
// Perform cleanup with stored procedure
rowsAffected += db.Database.ExecuteSqlRaw("CALL song_cleanup()");
// rowsAffected += songs.Count;
}
}
else Console.WriteLine("No orphaned songs found.");
// Rinse and repeat
// Retrieve orphaned albums
List<Album> orphanedAlbums = db.Albums.Where(a => a.State == 1).ToList();
if (orphanedAlbums.Count != 0)
{
bool albumConsent = false;
albumConsent = YesNoPrompt($"Found {orphanedAlbums.Count} orphaned albums. Remove them? [y/N]: ", false);
if (albumConsent)
{
db.Albums.RemoveRange(orphanedAlbums);
rowsAffected += orphanedAlbums.Count;
}
}
else Console.WriteLine("No orphaned albums found.");
// Retrieve orphaned artists (artists with no songs AND albums)
List<Artist> orphanedArtists = db.Artists.Where(a => a.Songs.Count == 0 && a.Albums.Count == 0).ToList();
Artist? unknownArtist = db.Artists.FirstOrDefault(a => a.NormalizedName == "[unknown artist]");
// Account for the [Unknown Artist],
// which is a meta-artist and shall
// not be slated for removal.
// Can be null only if this command
// is ran before seeding.
if (unknownArtist != null) orphanedArtists.Remove(unknownArtist);
if (orphanedArtists.Count != 0)
{
bool artistConsent = false;
artistConsent = YesNoPrompt($"Found {orphanedArtists.Count} orphaned artists. Remove them? [y/N]: ", false);
if (artistConsent)
{
db.Artists.RemoveRange(orphanedArtists);
rowsAffected += orphanedArtists.Count;
}
}
else Console.WriteLine("No orphaned artists found.");
Console.WriteLine($"{rowsAffected} entries affected.");
db.SaveChanges();
}
public static string ReadPassword(string prompt = " Enter password (will not be echoed back): ")
{
// https://www.silicloud.com/blog/how-to-hide-content-in-the-console-using-c/
string password = String.Empty;
ConsoleKeyInfo key;
bool exit = false;
Console.Write(prompt);
while (!exit) {
key = Console.ReadKey(true);
// Exit on enter
if (key.Key == ConsoleKey.Enter)
exit = true;
// Clear last character on backspace
else if (key.Key == ConsoleKey.Backspace && password.Length > 0)
password = password.Substring(0, (password.Length - 1));
// Append any other character
else
password += key.KeyChar;
}
Console.WriteLine();
return password;
}
public static string? ReadName(string prompt = " Enter username: ")
{
Console.Write(prompt);
string? input = Console.ReadLine();
return input;
}
public static bool YesNoPrompt(string prompt, bool? default_value = null)
{
// Checks if user input starts with "y", and if it does, returns true.
// Otherwise checks for "n". If both checks fail, and default_value is null,
// user will be asked repeatedly.
bool exit = false;
bool response = false;
string? input = null;
while (!exit)
{
Console.Write(prompt);
input = Console.ReadLine();
if (input is not null && input.Length > 0)
{
if (input.ToLower().StartsWith("y"))
{
response = true;
exit = true;
}
else if (input.ToLower().StartsWith("n"))
{
response = false;
exit = true;
}
}
else if (default_value is not null)
{
response = (bool)default_value;
exit = true;
}
}
return response;
}
public static string DefaultPrompt(string prompt, string? default_value = null)
{
// Prompt the user repeatedly for answer. If default value
// is specified, an enter will be treated as if the user
// entered the default value.
string response = String.Empty;
string? input;
while (response.Trim() == String.Empty)
{
Console.Write($"{prompt}" + (default_value is not null ? $" [{default_value}]" : "") + ": ");
input = Console.ReadLine();
if (input is not null && input.Length > 0)
response = input;
else if (default_value is not null)
response = default_value;
}
return response;
}
}