#pragma once
#define _CRT_SECURE_NO_WARNINGS
#include <cstdio>
#include <vector>
#include <windows.h> // strcmp()
#include "GL/glm/glm.hpp"

bool loadOBJ(
	const char* path,
	std::vector <glm::vec3>& out_vertices,
	std::vector <glm::vec2>& out_uvs,
	std::vector <glm::vec3>& out_normals
);