Sterowanie 5.0 + Klasa do fps
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24
FPSCounter.cpp
Normal file
24
FPSCounter.cpp
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#include <iostream>
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#include <chrono>
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class FPSCounter {
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public:
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FPSCounter() : frameCount(0), lastTime(std::chrono::high_resolution_clock::now()) {}
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void update() {
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frameCount++;
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auto currentTime = std::chrono::high_resolution_clock::now();
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std::chrono::duration<double> elapsed = currentTime - lastTime;
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if (elapsed.count() >= 1.0) {
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double fps = frameCount / elapsed.count();
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std::cout << "FPS: " << fps << std::endl;
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frameCount = 0;
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lastTime = currentTime;
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}
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}
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private:
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int frameCount;
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std::chrono::time_point<std::chrono::high_resolution_clock> lastTime;
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};
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