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15
loadOBJ.h
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15
loadOBJ.h
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#pragma once
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//#include <string>
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#include <vector>
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//#include <windows.h>
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//#include <gl\gl.h>
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//#include <gl\glu.h>
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//#include <cstdio>
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#include <glm\glm.hpp>
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bool loadOBJ(
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const char* path,
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std::vector <glm::vec3>& out_vertices,
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std::vector <glm::vec2>& out_uvs,
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std::vector <glm::vec3>& out_normals
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);
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