wsparcie dla visual studio, lekkie uprzątnięcie kodu

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2024-11-27 23:35:34 +01:00
parent 74256cf14b
commit bab9ab751c
451 changed files with 149074 additions and 129 deletions

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/// @ref core
/// @file glm/ext/matrix_double3x3.hpp
#pragma once
#include "../detail/type_mat3x3.hpp"
namespace glm
{
/// @addtogroup core_matrix
/// @{
/// 3 columns of 3 components matrix of double-precision floating-point numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
typedef mat<3, 3, double, defaultp> dmat3x3;
/// 3 columns of 3 components matrix of double-precision floating-point numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
typedef mat<3, 3, double, defaultp> dmat3;
/// @}
}//namespace glm