wsparcie dla visual studio, lekkie uprzątnięcie kodu
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10
loadOBJ.h
10
loadOBJ.h
@@ -1,11 +1,9 @@
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#pragma once
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//#include <string>
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#define _CRT_SECURE_NO_WARNINGS
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#include <cstdio>
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#include <vector>
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//#include <windows.h>
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//#include <gl\gl.h>
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//#include <gl\glu.h>
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//#include <cstdio>
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#include <glm\glm.hpp>
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#include <windows.h> // strcmp()
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#include "GL/glm/glm.hpp"
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bool loadOBJ(
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const char* path,
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