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17 Commits
0725312d80
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Kolizja-Po
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fa824192b7 |
@@ -10,9 +10,10 @@ public:
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auto currentTime = std::chrono::high_resolution_clock::now();
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auto currentTime = std::chrono::high_resolution_clock::now();
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std::chrono::duration<double> elapsed = currentTime - lastTime;
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std::chrono::duration<double> elapsed = currentTime - lastTime;
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// Aktualizujemy FPS co 1 sekundê
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if (elapsed.count() >= 1.0) {
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if (elapsed.count() >= 1.0) {
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double fps = frameCount / elapsed.count();
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double fps = frameCount / elapsed.count();
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std::cout << "FPS: " << fps << std::endl;
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std::cout << "FPS: " << fps << "\n";
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frameCount = 0;
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frameCount = 0;
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lastTime = currentTime;
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lastTime = currentTime;
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}
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}
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@@ -123,6 +123,7 @@
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="FPSCounter.cpp" />
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<ClCompile Include="FPSCounter.cpp" />
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<ClCompile Include="glew.c" />
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<ClCompile Include="glew.c" />
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<ClCompile Include="Rover.cpp" />
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<ClCompile Include="lazik.cpp" />
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<ClCompile Include="lazik.cpp" />
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<ClCompile Include="loadOBJ.cpp" />
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<ClCompile Include="loadOBJ.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="main.cpp" />
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@@ -36,6 +36,15 @@
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<ClCompile Include="FPSCounter.cpp">
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<ClCompile Include="FPSCounter.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="shader.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="texture.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Rover.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="loadOBJ.h">
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<ClInclude Include="loadOBJ.h">
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@@ -65,4 +74,4 @@
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</None>
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</None>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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