10 lines
334 B
C++
10 lines
334 B
C++
#pragma once
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#include "GL/glew.h"
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extern unsigned int texture[4];
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void skrzynka(GLfloat k);
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void platforma(GLfloat xc, GLfloat yc, GLfloat zc, GLfloat xlen, GLfloat zlen);
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void stodola(GLfloat xc, GLfloat yc, GLfloat zc, GLfloat krawedz);
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void plot(GLfloat xc, GLfloat yc, GLfloat zc, GLfloat length, GLfloat gruboscY, bool mod_x);
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