Update game.py

This commit is contained in:
Anthony Samms
2026-01-15 13:32:42 -05:00
parent 027ef5408a
commit f62201dbb5

View File

@@ -321,10 +321,10 @@ class GameScreen(Screen):
def draw(self): def draw(self):
if self.movie is not None: if self.movie is not None:
self.movie.draw() self.movie.draw()
#elif self.background is not None: elif self.background is not None:
#self.background.draw() self.background.draw()
self.player_1.draw(self.current_ms, self.start_ms, self.mask_shader) self.player_1.draw(self.current_ms, self.start_ms, self.mask_shader)
#self.draw_overlay() self.draw_overlay()
class Player: class Player:
TIMING_GOOD = 25.0250015258789 TIMING_GOOD = 25.0250015258789
@@ -1415,7 +1415,7 @@ class Player:
if dan_transition is not None: if dan_transition is not None:
dan_transition.draw() dan_transition.draw()
#self.draw_overlays(mask_shader) self.draw_overlays(mask_shader)
class Judgment: class Judgment:
"""Shows the judgment of the player's hit""" """Shows the judgment of the player's hit"""