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12 Commits 1 Branch 0 Tags
6fda4041ae63dd0ebd76fe1cad45d0f4566adb5a
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12 Commits

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Author SHA1 Message Date
sherl
6fda4041ae turned ifs into switches, added win chime 2025-01-26 20:07:05 +01:00
sherl
925d566177 offload helper functions to Utils, use Getline (which works everywhere) instead of cin 2025-01-26 19:09:12 +01:00
sherl
2d9ee6f956 amend: remove unnecessary includes (bring back <thread>) 2025-01-26 13:11:42 +01:00
sherl
de1add8dd0 remove unnecessary includes 2025-01-26 12:58:51 +01:00
sherl
74062f164f use non-blocking (multithreaded) cin, update sprites and welcome chime 2025-01-26 02:20:08 +01:00
sherl
d3daa584e9 use cin.ignore to avoid leaking input buffer in future calls 2025-01-15 22:18:09 +01:00
sherl
d82860f843 remove unused parts of code, use sleep function which updates screen 2025-01-15 03:33:44 +01:00
sherl
25377a10d7 game engine implementation, rendering tasks offloaded to Board from Game 2025-01-13 01:17:42 +01:00
sherl
7fff0f7f0b game spawns a window with board, basic csv leaderboard and startup tune 2025-01-11 23:02:05 +01:00
sherl
01804fd008 created Game class; main.cpp calls the Game class to render the game 2024-12-17 02:41:42 +01:00
sherl
6c9fdc5dc7 Add a basic Makefile and new entry to .gitignore 2024-12-08 02:53:01 +01:00
sherl
2a6459645c Initial commit, add basic project files and an instruction on how to install SFML. 2024-12-08 02:17:49 +01:00
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